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*
vc4: Optimize out a comparison for bcsel based on an ALU comparison
Eric Anholt
2016-01-06
1
-14
/
+59
*
vc4: Add missing sRGB decode to texel fetches.
Eric Anholt
2016-01-06
1
-0
/
+5
*
vc4: Add support for GL_ARB_texture_swizzle.
Eric Anholt
2016-01-06
1
-1
/
+1
*
vc4: Use NIR texture lowering for texture swizzling.
Eric Anholt
2016-01-06
2
-57
/
+63
*
vc4: Replace the SSA-style SEL operators with conditional MOVs.
Eric Anholt
2016-01-06
6
-201
/
+128
*
vc4: Don't try the SF coalescing unless it's on a def.
Eric Anholt
2016-01-06
1
-3
/
+3
*
gallium/drivers/svga: Use unsigned for loop index
Edward O'Callaghan
2016-01-06
2
-7
/
+7
*
gallium/drivers/r600: Use unsigned for loop index
Edward O'Callaghan
2016-01-06
1
-9
/
+9
*
gallium/drivers/ilo: Use unsigned for loop index
Edward O'Callaghan
2016-01-06
4
-16
/
+16
*
gallium: Use unsigned for loop index
Edward O'Callaghan
2016-01-06
1
-3
/
+3
*
gallium/drivers: Remove unnecessary semicolons
Edward O'Callaghan
2016-01-06
10
-11
/
+11
*
gallium: Remove unnecessary semicolons
Edward O'Callaghan
2016-01-06
8
-8
/
+9
*
llvmpipe: Optimize lp_rast_triangle_32_3_16 for POWER8
Oded Gabbay
2016-01-06
1
-1
/
+141
*
llvmpipe: Optimize BUILD_MASK(_LINEAR) for POWER8
Oded Gabbay
2016-01-06
1
-40
/
+110
*
llvmpipe: Optimize do_triangle_ccw for POWER8
Oded Gabbay
2016-01-06
1
-0
/
+100
*
llvmpipe: add POWER8 portability file - u_pwr8.h
Oded Gabbay
2016-01-06
1
-0
/
+310
*
nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
Kenneth Graunke
2016-01-05
3
-0
/
+3
*
i965: Only turn on ARB_compute_shader if we can write registers.
Kenneth Graunke
2016-01-05
1
-2
/
+3
*
i965: Use rcp in brw_lower_texture_gradients rather than 1.0 / x.
Kenneth Graunke
2016-01-05
1
-1
/
+1
*
mesa: fix GL_MAX_NAME_LENGTH query for tessellation shaders
Timothy Arceri
2016-01-06
1
-2
/
+6
*
glsl: don't change the varying type in validation code
Timothy Arceri
2016-01-06
1
-5
/
+0
*
glsl: move lowering after matching validation
Timothy Arceri
2016-01-06
1
-11
/
+11
*
glsl: only add outward facing varyings to resourse list for SSO
Timothy Arceri
2016-01-06
1
-7
/
+10
*
i965/gen9: Modify the conditions to use blitter on skl+
Anuj Phogat
2016-01-05
1
-3
/
+9
*
i965/gen9: Return false in place of assert in intelEmitCopyBlit()
Anuj Phogat
2016-01-05
1
-3
/
+4
*
i965/gen9: Remove regions overlap check in fast copy blit
Anuj Phogat
2016-01-05
1
-5
/
+0
*
i965/gen9: Don't use fast copy blit in case of non power of 2 cpp
Anuj Phogat
2016-01-05
1
-2
/
+4
*
i915/i965: Fix typo in perf_debug message
Ian Romanick
2016-01-05
2
-2
/
+2
*
st/mesa: minor indentation fixes
Brian Paul
2016-01-05
1
-4
/
+4
*
draw: minor indentation fix
Brian Paul
2016-01-05
1
-1
/
+1
*
mesa: minor clean-up of some memcpy/sizeof() calls in m_matrix.c
Brian Paul
2016-01-05
1
-7
/
+7
*
util: add debug_dump_ubyte_rgba_bmp()
Brian Paul
2016-01-05
2
-0
/
+63
*
mesa: check for z=0 in _mesa_Vertex3dv()
Brian Paul
2016-01-05
1
-1
/
+4
*
svga: fix test for SVGA_NEW_STIPPLE
Brian Paul
2016-01-05
2
-4
/
+8
*
svga: add some comments in svga_state_vs.c
Brian Paul
2016-01-05
1
-0
/
+3
*
svga: change svga_hw_view_state::dirty to boolean
Brian Paul
2016-01-05
1
-1
/
+1
*
svga: avoid emitting redundant SetVertexBuffers() commands
Brian Paul
2016-01-05
2
-5
/
+26
*
svga: check for no-ops in svga_bind_sampler_states()
Brian Paul
2016-01-05
1
-1
/
+15
*
i965: quieten compiler warning about out-of-bounds access
Ilia Mirkin
2016-01-05
1
-0
/
+1
*
build: enable st/va with nouveau driver
Julien Isorce
2016-01-05
1
-0
/
+2
*
nvc0: add support for st/va
Julien Isorce
2016-01-05
3
-50
/
+133
*
nouveau: split nouveau_vp3_bsp in begin/next/end
Julien Isorce
2016-01-05
4
-41
/
+77
*
st/va: count number of slices
Julien Isorce
2016-01-05
5
-0
/
+25
*
i965/wm: use binding size for ubo/ssbo when automatic size is unset
Ilia Mirkin
2016-01-05
1
-4
/
+10
*
Revert "i965/wm: use proper API buffer size for the surfaces."
Ilia Mirkin
2016-01-05
4
-13
/
+5
*
st/mesa: make KHR_debug output independent of context creation flags (v2)
Nicolai Hähnle
2016-01-04
4
-57
/
+98
*
nvc0: scale up inter_bo size so that it's 16M for a 4K video
Ilia Mirkin
2016-01-04
1
-2
/
+5
*
nv50,nvc0: fix crash when increasing bsp bo size for h264
Ilia Mirkin
2016-01-04
2
-4
/
+4
*
i965/wm: use proper API buffer size for the surfaces.
Samuel Iglesias Gonsálvez
2016-01-04
4
-5
/
+13
*
radeonsi: remove unused parameter from si_shader_binary_read_config
Marek Olšák
2016-01-03
3
-10
/
+7
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