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Author
Age
Files
Lines
*
st/mesa: clean-up pipe_get_transfer() calls
Brian Paul
2010-08-22
1
-12
/
+12
*
mesa: AC_SUBST the talloc libs/cflags so the ./configure results are saved.
Eric Anholt
2010-08-22
1
-1
/
+2
*
nvfx: fix minor memory leak
Luca Barbieri
2010-08-23
1
-1
/
+1
*
nvfx: support both sprite coord origins
Luca Barbieri
2010-08-23
3
-43
/
+108
*
nvfx: use 64-bit bitmasks for temps
Luca Barbieri
2010-08-23
1
-8
/
+8
*
r600g: fix DB decompression
Jerome Glisse
2010-08-22
6
-75
/
+97
*
nvfx: Include missing header in nvfx_vertprog.c.
Vinson Lee
2010-08-22
1
-0
/
+2
*
translate_sse: add R32G32B32A32_FLOAT -> X8X8X8X8_UNORM for EMIT_4UB
Jakob Bornecrantz
2010-08-22
1
-0
/
+26
*
translate_sse: refactor constant management
Luca Barbieri
2010-08-22
1
-81
/
+76
*
nvfx: refactor to support multiple fragment program versions
Luca Barbieri
2010-08-22
5
-76
/
+127
*
nvfx: move stuff around
Luca Barbieri
2010-08-22
5
-84
/
+95
*
r600g: depth buffer likely needs decompression when used as texture
Jerome Glisse
2010-08-22
8
-34
/
+919
*
glx/xlib: configurable strict/non-strict buffer size invalidate
Keith Whitwell
2010-08-22
3
-4
/
+42
*
llvmpipe: reduce size of fragment shader variant key
Keith Whitwell
2010-08-22
2
-6
/
+22
*
llvmpipe: remove unused member from lp_fragment_shader_variant_key
Keith Whitwell
2010-08-22
1
-4
/
+0
*
llvmpipe: don't clear unused bins
Keith Whitwell
2010-08-22
1
-2
/
+5
*
draw: reduce the size of the llvm variant key
Keith Whitwell
2010-08-22
4
-38
/
+100
*
glx/xlib: remove another XSync
Keith Whitwell
2010-08-22
1
-1
/
+0
*
glx/xlib: no need to call XSync from XMesaFlush
Keith Whitwell
2010-08-22
1
-1
/
+1
*
nvfx: simplify and correct fragment program update logic
Luca Barbieri
2010-08-22
6
-94
/
+149
*
nvfx: make stipple setting independent of enable
Luca Barbieri
2010-08-22
4
-27
/
+3
*
nvfx: fix vertex programs
Luca Barbieri
2010-08-22
1
-0
/
+2
*
nvfx: use relocations array for vp constants
Luca Barbieri
2010-08-22
4
-35
/
+34
*
r600g: Don't blindly unmap NULL->size.
Henri Verbeet
2010-08-22
1
-1
/
+3
*
svga: Do not shortcut NULL surface relocations with SVGA3D_INVALID_ID.
José Fonseca
2010-08-22
2
-6
/
+9
*
i965: Fix 8-wide FB writes on gen6.
Eric Anholt
2010-08-22
1
-12
/
+5
*
i965: Fix brw_math1 with scalar argument in gen6 FS.
Eric Anholt
2010-08-22
1
-2
/
+14
*
i965: Fix up WM push constant setup on gen6.
Eric Anholt
2010-08-22
5
-26
/
+57
*
i965: Use intel->gen >= 6 instead of IS_GEN6.
Eric Anholt
2010-08-22
3
-5
/
+5
*
libgl-xlib: Include missing header in xlib.c.
Vinson Lee
2010-08-22
1
-0
/
+1
*
nvfx: Silence unused variable warning.
Vinson Lee
2010-08-22
1
-0
/
+1
*
mesa: Initialize member variables in ir_to_mesa_src_reg constructor.
Vinson Lee
2010-08-22
1
-0
/
+4
*
mesa: Initialize variables in mesa_src_reg_from_ir_src_reg.
Vinson Lee
2010-08-21
1
-0
/
+2
*
util: Use #ifdef instead of #if.
Vinson Lee
2010-08-21
1
-1
/
+1
*
util: Define dump_cpu only for DEBUG builds.
Vinson Lee
2010-08-21
1
-0
/
+2
*
translate_sse: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
1
-0
/
+14
*
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
2
-0
/
+6
*
i965g: Silence printf format warnings on 64-bit builds.
Vinson Lee
2010-08-21
1
-4
/
+4
*
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
1
-4
/
+4
*
nv50: Silence incompatible pointer type initialization warning.
Vinson Lee
2010-08-21
1
-2
/
+3
*
nv50: Disable unused code.
Vinson Lee
2010-08-21
1
-0
/
+4
*
i965g: Fix printf format warning on 32-bit platforms.
Vinson Lee
2010-08-21
1
-1
/
+1
*
glsl: Silence uninitialized variable warning.
Vinson Lee
2010-08-21
1
-0
/
+3
*
r600g: partialy fix texturing from depth buffer + initial support for untiling
Jerome Glisse
2010-08-21
7
-66
/
+165
*
draw: Don't assert if indices point outside vertex buffer.
José Fonseca
2010-08-22
1
-2
/
+7
*
mesa: Removed another unused variable.
José Fonseca
2010-08-22
1
-1
/
+0
*
glsl: Silence unused variable warning.
Vinson Lee
2010-08-21
1
-0
/
+1
*
util: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
1
-0
/
+4
*
glsl: Handle array declarations in function parameters.
Kenneth Graunke
2010-08-21
1
-4
/
+13
*
nvfx: actually fix it properly
Luca Barbieri
2010-08-21
1
-1
/
+1
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