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* radv: merge radv_dcc_clear_level() into radv_clear_dcc()Samuel Pitoiset2019-07-021-30/+22
* radv: add support for decompressing DCC layers with computeSamuel Pitoiset2019-07-021-51/+53
* ac: compute the DCC fast clear size per slice on GFX8Samuel Pitoiset2019-07-022-0/+28
* ac: compute the size of one DCC slice on GFX8Samuel Pitoiset2019-07-022-0/+7
* iris: Defer closing and freeing VMA until buffers are idle.Kenneth Graunke2019-07-021-10/+51
* iris: Add an explicit alignment parameter to iris_bo_alloc_tiled().Kenneth Graunke2019-07-023-12/+19
* v3d: do not flush jobs that are synced with 'Wait for transform feedback'Iago Toral Quiroga2019-07-025-20/+61
* v3d: emit 'Wait for transform feedback' commands when neededIago Toral Quiroga2019-07-021-0/+120
* v3d: keep track of resources written by transform feedbackIago Toral Quiroga2019-07-023-2/+15
* st/dri: fix typo in format table for GR1616 formatMike Blumenkrantz2019-07-011-1/+1
* st/dri: pass dri2_format_mapping directly to dri2_create_image_from_winsysMike Blumenkrantz2019-07-011-4/+5
* mesa/st: simplify format usage in st_bind_egl_imageMike Blumenkrantz2019-07-011-15/+13
* iris: Use MI_COPY_MEM_MEM for tiny resource_copy_region calls.Kenneth Graunke2019-07-011-0/+27
* radv: Only allocate supplied number of descriptors when variable.Bas Nieuwenhuizen2019-07-011-1/+7
* egl: simplify loopEric Engestrom2019-07-011-3/+1
* sparc: Reuse m_vector_asm.h.Eric Anholt2019-07-013-34/+14
* mesa: Enable asm unconditionally, now that gen_matypes is gone.Eric Anholt2019-07-012-4/+0
* mesa: Replace gen_matypes with a simple header for V4F/mat layout.Eric Anholt2019-07-0126-270/+101
* matypes: Drop some unused defines.Eric Anholt2019-07-011-113/+0
* meson: drop duplicate source & inc_dirEric Engestrom2019-07-011-2/+0
* swrast: simplify function pointer callsEric Engestrom2019-07-012-3/+3
* egl/wayland: use bitset.h for `formats` bit setEric Engestrom2019-07-012-11/+19
* intel/tools: Add assembler unit tests for ROL/ROR instructionsSagar Ghuge2019-07-015-0/+5
* intel/tools: Add ROL/ROR support in assemblerSagar Ghuge2019-07-012-0/+10
* nir: Add lower_rotate flag and set to true in all driversSagar Ghuge2019-07-019-0/+11
* intel/compiler: Emit ROR and ROL instructionSagar Ghuge2019-07-012-0/+9
* nir: Add optimization to use ROR/ROL instructionsSagar Ghuge2019-07-012-0/+15
* nir: Add urol and uror opcodesSagar Ghuge2019-07-011-0/+11
* intel/compiler: Enable the emission of ROR/ROL instructionsSagar Ghuge2019-07-016-2/+26
* panfrost: Implement instanced renderingAlyssa Rosenzweig2019-07-019-60/+568
* panfrost/decode: Compute padded_num_vertices for MODULOAlyssa Rosenzweig2019-07-011-2/+12
* panfrost/midgard: Emit type appropriate ld_varyAlyssa Rosenzweig2019-07-011-2/+19
* panfrost/midgard: Add unsigned ld/st opsAlyssa Rosenzweig2019-07-013-1/+11
* panfrost/midgard: Use the appropriate ld_attr typeAlyssa Rosenzweig2019-07-011-0/+20
* panfrost: Implement dispatch helpersAlyssa Rosenzweig2019-07-014-13/+165
* panfrost: Remove ancient commentAlyssa Rosenzweig2019-07-011-3/+0
* panfrost: Extend software tiling to larger bppAlyssa Rosenzweig2019-07-011-9/+49
* panfrost: Rewrite u-interleaving codeAlyssa Rosenzweig2019-07-011-101/+189
* freedreno: update generated registersRob Clark2019-07-017-16/+23
* radv: rework how the number of VGPRs is computedSamuel Pitoiset2019-07-013-26/+31
* radv: gather if a vertex shaders needs the instance IDSamuel Pitoiset2019-07-011-4/+14
* radv: fix decompressing DCC levels with computeSamuel Pitoiset2019-07-011-1/+7
* radv: the number of VGPR_COMP_CNT for GS is expected to be 0 on GFX8Samuel Pitoiset2019-07-011-1/+1
* radv: reduce number of VGPRs for TESS_EVAL if primitive ID is not usedSamuel Pitoiset2019-07-011-3/+10
* radv: make sure to mark the image as compressed when clearing DCC levelsSamuel Pitoiset2019-07-013-27/+8
* targets/opencl: Add clangASTMatchers library as dependencyMichel Dänzer2019-07-011-0/+1
* glsl/nir: Lower buffers using Binding instead of NamesCaio Marcelo de Oliveira Filho2019-06-301-5/+28
* glspirv: Enable the new deref-base UBO/SSBO path on gl_spirvAlejandro Piñeiro2019-06-301-2/+10
* i965: call to gl_nir_link_uniform_blocksAlejandro Piñeiro2019-06-301-0/+4
* i965: use GLboolean for all brw_link_shader returnsAlejandro Piñeiro2019-06-301-3/+3