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* radeonsi: Enable adaptive_sync by default for radeonNicholas Kazlauskas2018-12-281-0/+4
* loader/dri3: Enable adaptive_sync via _VARIABLE_REFRESH propertyNicholas Kazlauskas2018-12-282-1/+49
* drirc: Initial blacklist for adaptive syncNicholas Kazlauskas2018-12-281-0/+85
* util: Add adaptive_sync driconf optionNicholas Kazlauskas2018-12-281-0/+5
* util: Get program name based on path when possibleNicholas Kazlauskas2018-12-281-1/+22
* etnaviv: Consolidate buffer references from framebuffersTomeu Vizoso2018-12-283-10/+9
* virgl/vtest: fix front buffer flush with protocol version 0.Dave Airlie2018-12-281-1/+1
* nv50,nvc0: add missing CAPs for unsupported featuresIlia Mirkin2018-12-262-0/+3
* nvc0: enable GL_NV_shader_atomic_float on pre-MaxwellIlia Mirkin2018-12-261-0/+2
* nv50/ir: add support for converting ATOMFADD to proper irIlia Mirkin2018-12-261-0/+4
* st/mesa: expose GL_NV_shader_atomic_float when ATOMFADD is supportedIlia Mirkin2018-12-261-0/+1
* st/mesa: select ATOMFADD when source type is floatIlia Mirkin2018-12-262-0/+3
* gallium: add PIPE_CAP_TGSI_ATOMFADD to indicate supportIlia Mirkin2018-12-263-0/+4
* tgsi: add ATOMFADD operationIlia Mirkin2018-12-266-2/+23
* st/mesa: allow glDrawElements to work with GL_SELECT feedbackIlia Mirkin2018-12-262-23/+42
* gallium/ttn: Fix setup of outputs_written.Eric Anholt2018-12-261-1/+1
* anv: don't do partial resolve on layer > 0Lionel Landwerlin2018-12-241-0/+8
* st/nine: Increase the limit of cached ff shadersAxel Davy2018-12-231-2/+2
* st/nine: Add src reference to nine_context_range_uploadAxel Davy2018-12-233-1/+8
* st/nine: Bind src not dst in nine_context_box_uploadAxel Davy2018-12-234-6/+6
* st/nine: Fix volumetexture dtor on ctor failureAxel Davy2018-12-231-1/+2
* st/nine: Switch to presentation buffer if resize is detectedAxel Davy2018-12-231-1/+36
* st/nine: Use helper to release swapchain buffers laterAxel Davy2018-12-232-8/+42
* freedreno/a6xx: fix 3d texture layoutRob Clark2018-12-223-3/+15
* freedreno: update generated headersRob Clark2018-12-227-21/+28
* freedreno/a6xx: improve setup_slices() debug msgsRob Clark2018-12-221-6/+5
* freedreno/a6xx: simplify special case for 3d layoutRob Clark2018-12-221-9/+10
* freedreno: combine fd_resource_layer_offset()/fd_resource_offset()Rob Clark2018-12-221-13/+2
* freedreno/ir3: don't treat all inputs/outputs as vec4Rob Clark2018-12-222-14/+38
* freedreno/ir3: fix fallout of extra assertRob Clark2018-12-211-1/+1
* st/nir: Drop unused gl_program parameter in VS input handling helper.Kenneth Graunke2018-12-211-2/+2
* st/nir: Gather info after applying lowering FS variant featuresKenneth Graunke2018-12-211-0/+4
* st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs.Kenneth Graunke2018-12-214-33/+22
* st/mesa: Don't open code the drawpixels vertex shader.Kenneth Graunke2018-12-211-27/+11
* st/mesa: Drop !passColor optimization in drawpixels shaders.Kenneth Graunke2018-12-212-28/+20
* st/mesa: Drop dead 'passthrough_fs' field.Kenneth Graunke2018-12-211-2/+0
* radv: Fix wrongly positioned paren.Bas Nieuwenhuizen2018-12-211-1/+1
* gallivm: abort when trying to use non-existing intrinsicRoland Scheidegger2018-12-211-0/+10
* gallivm: don't use pavg.b intrinsic on llvm >= 6.0Roland Scheidegger2018-12-212-51/+95
* glx/test: meson: assorted include fixesEmil Velikov2018-12-121-2/+2
* glx: meson: wire up the dispatch-index-check testEmil Velikov2018-12-121-0/+5
* glx: meson: drop includes from a link-only libraryEmil Velikov2018-12-121-1/+0
* TODO: glx: meson: build dri based glx tests, only with -Dglx=driEmil Velikov2018-12-122-19/+16
* pipe-loader: meson: reference correct libraryEmil Velikov2018-12-131-1/+1
* vc4: Hook up perf_debug() output to GL_ARB_debug_output as well.Eric Anholt2018-12-202-0/+3
* vc4: Wire up core pipe_debug_callbackRhys Kidd2018-12-202-0/+14
* v3d: Hook up perf_debug() output to GL_ARB_debug output as well.Eric Anholt2018-12-202-0/+3
* v3d: Wire up core pipe_debug_callbackRhys Kidd2018-12-202-0/+14
* v3d: Drop shadow comparison state from shader variant key.Eric Anholt2018-12-202-4/+0
* v3d: Fix simulator mode on i915 render nodes.Eric Anholt2018-12-201-28/+73