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* radeonsi: Only scan pixel shaders for TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFSMichel Dänzer2013-12-201-4/+7
| | | | | | It's not relevant for other shader types. Reviewed-by: Marek Olšák <[email protected]>
* r600g: Fix spelling errorAaron Watry2013-12-191-1/+1
| | | | Trivial change, testing commit access
* egl: break instead of looping after driver is foundQuanxian Wang2013-12-192-2/+6
| | | | | | | | Stop searching for a driver after success. Signed-off-by: Quanxian Wang <[email protected]> Reviewed-By: Gong, Zhigang <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Assert variable coming from get_variable() in get_current_attribJuha-Pekka Heikkila2013-12-191-0/+1
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add asserts into emit_fog_instructionsJuha-Pekka Heikkila2013-12-191-0/+3
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glx: Fix two identical null check errors in driSet/GetIntervalJuha-Pekka Heikkila2013-12-191-8/+12
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st_glsl_to_tgsi: add support for prim id fragment shader inputDave Airlie2013-12-181-0/+5
| | | | | | | | For GLSL 1.50 we can get frag shaders with primitive id as an input, add support to the translator for this. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: add asserts in load_texunit_bumpmapJuha-Pekka Heikkila2013-12-181-0/+2
| | | | | | | | | In load_texunit_bumpmap tc_array is asserted so lets assert rot_mat_0 and rot_mat_1 also which are coming from same path. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glx: add missing null check in dri2_bind_tex_imageJuha-Pekka Heikkila2013-12-181-2/+6
| | | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: minor simplification in _mesa_es3_error_check_format_and_type()Brian Paul2013-12-181-3/+1
| | | | The type_valid local was set to true and never changed.
* glx: Add missing null check in dri2CreateDrawableJuha-Pekka Heikkila2013-12-181-2/+4
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Verify memory allocations success in _mesa_PushAttribJuha-Pekka Heikkila2013-12-181-84/+154
| | | | | | | | Check for malloc() returning null to fix Klocwork warnings. Minor clean-ups by BrianP. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Verify memory allocations success in _mesa_PushClientAttribJuha-Pekka Heikkila2013-12-181-11/+59
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Change save_attrib_data() to return booleanJuha-Pekka Heikkila2013-12-181-1/+3
| | | | | | | Change save_attrib_data() to return true/false depending on success. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: add API/extension checks for 3-component texture buffer formatsBrian Paul2013-12-181-7/+14
| | | | | | | | | | The GL_RGB32F, GL_RGB32UI and GL_RGB32I texture buffer formats are only supposed to be allowed if the GL_ARB_texture_buffer_object_rgb32 extension is supported. Note that the texture buffer extensions require a core profile. This patch adds those checks. Fixes the soon-to-be-added arb_clear_buffer_object-negative-bad-internalformat piglit test.
* mesa: 78-column wrapping in extensions.cBrian Paul2013-12-181-6/+8
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* mesa: Cleanup mesa/main/bufferobj.hPi Tabred2013-12-181-14/+45
| | | | | | Column wrapping and space between lines. Reviewed-by: Brian Paul <[email protected]>
* Add ARB_clear_buffer_object to list of supported extensionsPi Tabred2013-12-181-0/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* st/mesa: plug in default buffer object driver functionsBrian Paul2013-12-181-0/+3
| | | | | In particular, this plugs in the new ClearBufferSubData() fallback driver function.
* mesa: Implement functions for clear_buffer_object extensionsPi Tabred2013-12-182-0/+283
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Modify get_buffer() to allow for a variable error codePi Tabred2013-12-181-16/+28
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Add bufferobj_range_mapped functionPi Tabred2013-12-181-32/+59
| | | | | | | | | | | Add function to test if the buffer is already mapped and if so, if the mapped range overlaps the given range. Modify the _mesa_InvalidateBufferSubData function to use the new function. Enable buffer_object_subdata_range_good() to use bufferobj_range_mapped Reviewed-by: Brian Paul <[email protected]>
* mesa: get_texbuffer_format(): differentiate between core and compat contextPi Tabred2013-12-181-80/+87
| | | | | | | | alpha, lumincance and intensity formats are illegal in a core context. Add a check to return MESA_FORMAT_NONE if one of those is requested within a core context. Reviewed-by: Brian Paul <[email protected]>
* mesa: Modify format validation to check for extension not context versionPi Tabred2013-12-181-7/+2
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Make validate_texbuffer_format function available externallyPi Tabred2013-12-182-3/+8
| | | | | | | - change storage class from static to extern - rename validate_texbuffer_format to _mesa_validate_texbuffer_format Reviewed-by: Brian Paul <[email protected]>
* mesa: Add infrastructure for GL_ARB_clear_buffer_objectPi Tabred2013-12-184-3/+63
| | | | | | | | | - add xml file for extension - add reference in gl_API.xml - add pointer to device driver function table (dd.h) - update dispatch_sanity.cpp Reviewed-by: Brian Paul <[email protected]>
* clover: Append buffers that use CL_MEM_USE_HOST_PTR.Jan Vesely2013-12-181-1/+1
| | | | | | | | | Specs say it's legal for implementations to use internal copies, and the write synchronization seems to work. Fixes clCreateBuffer (together with previous patches) and buffer-flags piglits. Signed-off-by: Jan Vesely <[email protected]> Acked-by: Francisco Jerez <[email protected]>
* clover: Add parameter checks to clCreateBuffer.Jan Vesely2013-12-181-1/+13
| | | | | | | | | v2: Use fewer if statements and functional tricks instead of single-use method, suggested by Francisco Jerez. Squash two small patches into one. Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* st/dri: Check for kernel support before enabling fd sharing v2Thomas Hellstrom2013-12-182-8/+11
| | | | | | | | | | | | | The dri2 state tracker is checking for driver support before enabling dri2ImageExtension version 7. This commit adds a check that also the kernel driver supports fd sharing through prime. Note that this adds a libdrm dependency on dri2.c. v2: Removed unnecessary clamping of bool expression Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Christopher James Halse Rogers <[email protected]>
* radeonsi: set CB_DISABLE if the color mask is 0Marek Olšák2013-12-181-3/+8
| | | | | | Also needed for the DB in-place decompression according to hw docs. Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: add the htile buffer to the CS ioctl buffer listMarek Olšák2013-12-181-0/+2
| | | | | | This may fix the GPU crashes. Reviewed-by: Alex Deucher <[email protected]>
* glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.Paul Berry2013-12-176-81/+75
| | | | | | These enums were redundant. Reviewed-by: Brian Paul <[email protected]>
* main: Move MESA_SHADER_TYPES outside of gl_shader_type enum.Paul Berry2013-12-171-1/+2
| | | | | | This will avoid spurious compiler warnings in the patch that follows. Reviewed-by: Brian Paul <[email protected]>
* glsl: Don't return bad values from _mesa_shader_type_to_index.Paul Berry2013-12-172-2/+2
| | | | | | | | | | This will avoid compiler warnings in the patch that follows. There should be no user-visible effect because the change only affects the behaviour when an invalid enum is passed to _mesa_shader_type_to_index(), and that can only happen if there is a bug elsewhere in Mesa. Reviewed-by: Brian Paul <[email protected]>
* swrast: silence driContextSetFlags() parameter type warningBrian Paul2013-12-171-1/+1
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* st/dri: fix compiler warning for driCopySubBufferExtensionBrian Paul2013-12-171-1/+1
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* radeonsi: improve HiZ precision for less and lequal depth functionsMarek Olšák2013-12-171-1/+7
| | | | | | r600g needs this too. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: make DB_RENDER_OVERRIDE an invariant registerMarek Olšák2013-12-173-50/+3
| | | | | | | All this cruft was ported from r600g and isn't needed on SI and later according to hw docs. If we implemented HiS, we would set it to 0. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: flush HTILE when appropriateMarek Olšák2013-12-173-2/+8
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* st/xa: Add new map flagsThomas Hellstrom2013-12-172-9/+21
| | | | | | | | Replicate some of the gallium pipe transfer functionality. Also bump minor to signal availability of this feature. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
* freedreno: dummy-draw workaround for a320Rob Clark2013-12-142-1/+17
| | | | | | Fixes gpu lockups in supertuxkart. Signed-off-by: Rob Clark <[email protected]>
* r600g: expose 32-bit integer vertex formatsMarek Olšák2013-12-141-0/+1
| | | | This advertises GL_ARB_texture_buffer_object_rgb32.
* radeonsi: move invariant regs to si_init_configMarek Olšák2013-12-142-31/+26
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g: use shader-based MSAA resolving when hw-based one cannot be usedMarek Olšák2013-12-141-82/+35
| | | | This fixes some MSAA integer tests.
* radeonsi: use shader-based MSAA resolving when hw-based one cannot be usedMarek Olšák2013-12-141-83/+35
| | | | | | | | | | | | This fixes MSAA resolving for 32-bit integer colorbuffers, which isn't implemented by the hardware. It also fixes VM protection faults when resolving MSAA 2D array textures. This may be a CB bug, because shader-based resolving works fine. It may also be faster for upside-down and scaled blits. Reviewed-by: Michel Dänzer <[email protected]>
* gallium/u_blitter: implement shader-based MSAA resolve with bilinear filteringMarek Olšák2013-12-143-31/+149
| | | | | | | | | For scaled resolve. The filter is only good for magnification. If somebody has an idea how to implement a good filter for minification, I'm all ears. I'd have to use derivatives probably. Reviewed-by: Brian Paul <[email protected]>
* gallium/u_blitter: implement shader-based MSAA resolveMarek Olšák2013-12-143-23/+158
| | | | | | | | | We need this for integer formats and upside-down blits, which Radeons don't support for MSAA resolving. It can be used by calling util_blitter_blit. Reviewed-by: Brian Paul <[email protected]>
* gallium/u_blitter: remove useless parameters from some functionsMarek Olšák2013-12-148-42/+23
| | | | Reviewed-by: Brian Paul <[email protected]>
* st/dri: resolve sRGB buffers in linear colorspaceMarek Olšák2013-12-141-2/+23
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallivm: fix pointer type for stmxcsr/ldmxcsrRoland Scheidegger2013-12-141-2/+7
| | | | | | | | The argument is a i8 pointer not a i32 pointer (even though the value actually stored/loaded IS i32). Older llvm versions didn't care but 3.2 and newer do leading to crashes. Reviewed-by: Zack Rusin <[email protected]>