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Author
Age
Files
Lines
*
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
14
-790
/
+901
*
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-13
8
-29
/
+58
*
llvmpipe: Always swizzle/unswizzle whole tiles.
José Fonseca
2010-07-13
3
-18
/
+18
*
llvmpipe: Ignores!
Jakob Bornecrantz
2010-07-13
1
-0
/
+1
*
targets: Link xorg drivers with LLVM if built
Jakob Bornecrantz
2010-07-13
1
-0
/
+8
*
targets: Clean up xorg make files a bit
Jakob Bornecrantz
2010-07-13
6
-29
/
+31
*
libgl-xlib: add depend to make clean list
Brian Paul
2010-07-13
1
-1
/
+1
*
glapi: use _mesa_snprintf()
Brian Paul
2010-07-13
1
-1
/
+2
*
r300/compiler: implement the Abs source operand modifier for vertex shaders
Marek Olšák
2010-07-13
1
-4
/
+55
*
r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders
Marek Olšák
2010-07-13
1
-1
/
+7
*
mesa: s/snprintf/_mesa_snprintf/
Vinson Lee
2010-07-13
1
-1
/
+2
*
r300g: do not advertise half_float_vertex on rv3x0
Marek Olšák
2010-07-13
1
-2
/
+2
*
r300g: extend and clean up debug logging
Marek Olšák
2010-07-13
5
-17
/
+23
*
r300g/swtcl: do not emit texcoords if they are also stuffed in GA
Marek Olšák
2010-07-13
1
-3
/
+6
*
r300g: rework the draw_rectangle hook
Marek Olšák
2010-07-13
1
-89
/
+23
*
Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesa
Maciej Cencora
2010-07-12
2
-2
/
+1
|
\
|
*
r600: Fix include recursion.
Vinson Lee
2010-07-12
1
-1
/
+1
|
*
r300g: Remove unnecessary header.
Vinson Lee
2010-07-12
1
-1
/
+0
*
|
radeon: fix some wine d3d9 tests
Maciej Cencora
2010-07-12
1
-0
/
+9
|
/
*
llvmpipe: Re-enable threading on windows.
José Fonseca
2010-07-12
1
-6
/
+0
*
os: remove gratuitous pipe_barrier placeholder code
nobled
2010-07-12
1
-21
/
+1
*
os, rbug: remove PIPE_THREAD_HAVE_CONDVAR
nobled
2010-07-12
3
-15
/
+0
*
os: Implement pipe_condvar on Windows Vista and later
nobled
2010-07-12
1
-0
/
+30
*
os: Implement pipe_condvar on win32
nobled
2010-07-12
1
-7
/
+27
*
r300g: implement fast color clear
Marek Olšák
2010-07-12
10
-13
/
+178
*
r300g: clear and copy a resource with a rectangular point sprite
Marek Olšák
2010-07-12
2
-3
/
+152
*
r300g: do not use immediate mode if there is a VBO in VRAM
Marek Olšák
2010-07-12
2
-4
/
+5
*
u_blitter: add draw_rectangle callback which can be overridden by a driver
Marek Olšák
2010-07-12
2
-19
/
+104
*
u_blitter: clean up the texcoord computations
Marek Olšák
2010-07-12
1
-28
/
+35
*
u_blitter: simplify blitter_set_rectangle
Marek Olšák
2010-07-12
1
-19
/
+32
*
u_blitter: rename blitter->base, add a way to get a pipe context from blitter
Marek Olšák
2010-07-12
2
-70
/
+80
*
r300g: ugly fix of a hardlock in the cubestorm xscreensaver
Marek Olšák
2010-07-12
2
-3
/
+5
*
radeon: lower texture memory consumption is some cases
Maciej Cencora
2010-07-11
1
-1
/
+1
*
radeon: fix teximage migration failure in rare case
Maciej Cencora
2010-07-11
1
-4
/
+4
*
r300c: Fix vertex data setup for named buffer objects with unaligned offset
Maciej Cencora
2010-07-11
1
-2
/
+1
*
r600: Remove unnecessary headers.
Vinson Lee
2010-07-11
2
-2
/
+0
*
r300g: do not print a rejected CS if RADEON_DUMP_CS is not set
Marek Olšák
2010-07-10
2
-4
/
+9
*
r600: Fix GCC 'implication declaration of function' warnings.
Vinson Lee
2010-07-10
2
-0
/
+2
*
r600: Remove unnecessary header.
Vinson Lee
2010-07-09
1
-1
/
+0
*
r600: Fix include recursion.
Vinson Lee
2010-07-09
1
-1
/
+3
*
glslcompiler: Fix GCC warn_unused_result warning.
Vinson Lee
2010-07-09
1
-1
/
+5
*
glslcompiler: Fix memory leaks on error paths.
Vinson Lee
2010-07-09
1
-0
/
+2
*
glslcompiler: Remove unnecessary headers.
Vinson Lee
2010-07-09
1
-2
/
+0
*
mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.
Vinson Lee
2010-07-09
5
-36
/
+38
*
r300g: allow the GTT domain for samplers
Marek Olšák
2010-07-09
2
-5
/
+12
*
r300/compiler: Add a register rename pass.
Tom Stellard
2010-07-08
5
-0
/
+153
*
r300/compiler: Fix scheduling of TEX instructions.
Tom Stellard
2010-07-08
1
-19
/
+67
*
r300g/swtcl: fix out-of-bounds write
Marek Olšák
2010-07-09
1
-1
/
+1
*
draw: Fix off-by-one error in assert.
Vinson Lee
2010-07-08
1
-1
/
+1
*
glsl: fix indirect addressing of gl_TextureMatrix[] arrays
Brian Paul
2010-07-08
1
-1
/
+31
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