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* nir/flrp: Lower flrp(a, b, #c) differentlyIan Romanick2019-05-061-0/+17
| | | | | | | | | This doesn't help on Intel GPUs now because we always take the "always_precise" path first. It may help on other GPUs, and it does prevent a bunch of regressions in "intel/compiler: Don't always require precise lowering of flrp". Reviewed-by: Matt Turner <[email protected]>
* nir/flrp: Lower flrp(a, b, c) differently if another flrp(_, b, c) existsIan Romanick2019-05-061-1/+56
| | | | | | | | | | | | | | | | | | | | | | There is little effect on Intel GPUs now because we almost always take the "always_precise" path first. It may help on other GPUs, and it does prevent a bunch of regressions in "intel/compiler: Don't always require precise lowering of flrp". No changes on any other Intel platforms. GM45 and Iron Lake had similar results. (Iron Lake shown) total cycles in shared programs: 188852500 -> 188852484 (<.01%) cycles in affected programs: 14612 -> 14596 (-0.11%) helped: 4 HURT: 0 helped stats (abs) min: 4 max: 4 x̄: 4.00 x̃: 4 helped stats (rel) min: 0.09% max: 0.13% x̄: 0.11% x̃: 0.11% 95% mean confidence interval for cycles value: -4.00 -4.00 95% mean confidence interval for cycles %-change: -0.13% -0.09% Cycles are helped. Reviewed-by: Matt Turner <[email protected]>
* nir/flrp: Lower flrp(a, b, c) differently if another flrp(a, _, c) existsIan Romanick2019-05-061-0/+89
| | | | | | | | | | | | This doesn't help on Intel GPUs now because we always take the "always_precise" path first. It may help on other GPUs, and it does prevent a bunch of regressions in "intel/compiler: Don't always require precise lowering of flrp". No changes on any Intel platform. Before a number of large rebases this helped cycles in a couple shaders on Iron Lake and GM45. Reviewed-by: Matt Turner <[email protected]>
* nir/flrp: Lower flrp(±1, b, c) and flrp(a, ±1, c) differentlyIan Romanick2019-05-061-0/+134
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | No changes on any other Intel platforms. v2: Rebase on 424372e5dd5 ("nir: Use the flrp lowering pass instead of nir_opt_algebraic") Iron Lake and GM45 had similar results. (Iron Lake shown) total instructions in shared programs: 8189888 -> 8153912 (-0.44%) instructions in affected programs: 1199037 -> 1163061 (-3.00%) helped: 4124 HURT: 10 helped stats (abs) min: 1 max: 40 x̄: 8.73 x̃: 9 helped stats (rel) min: 0.20% max: 86.96% x̄: 4.96% x̃: 3.02% HURT stats (abs) min: 1 max: 2 x̄: 1.20 x̃: 1 HURT stats (rel) min: 1.06% max: 3.92% x̄: 1.62% x̃: 1.06% 95% mean confidence interval for instructions value: -8.84 -8.56 95% mean confidence interval for instructions %-change: -5.12% -4.77% Instructions are helped. total cycles in shared programs: 188606710 -> 188426964 (-0.10%) cycles in affected programs: 27505596 -> 27325850 (-0.65%) helped: 4026 HURT: 77 helped stats (abs) min: 2 max: 646 x̄: 44.99 x̃: 46 helped stats (rel) min: <.01% max: 94.58% x̄: 2.35% x̃: 0.85% HURT stats (abs) min: 2 max: 376 x̄: 17.79 x̃: 6 HURT stats (rel) min: <.01% max: 2.60% x̄: 0.22% x̃: 0.04% 95% mean confidence interval for cycles value: -44.75 -42.87 95% mean confidence interval for cycles %-change: -2.44% -2.17% Cycles are helped. LOST: 3 GAINED: 35 Reviewed-by: Matt Turner <[email protected]>
* nir/flrp: Lower flrp(#a, #b, c) differentlyIan Romanick2019-05-061-0/+68
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If the magnitudes of #a and #b are such that (b-a) won't lose too much precision, lower as a+c(b-a). No changes on any other Intel platforms. v2: Rebase on 424372e5dd5 ("nir: Use the flrp lowering pass instead of nir_opt_algebraic") Iron Lake and GM45 had similar results. (Iron Lake shown) total instructions in shared programs: 8192503 -> 8192383 (<.01%) instructions in affected programs: 18417 -> 18297 (-0.65%) helped: 68 HURT: 0 helped stats (abs) min: 1 max: 18 x̄: 1.76 x̃: 1 helped stats (rel) min: 0.19% max: 7.89% x̄: 1.10% x̃: 0.43% 95% mean confidence interval for instructions value: -2.48 -1.05 95% mean confidence interval for instructions %-change: -1.56% -0.63% Instructions are helped. total cycles in shared programs: 188662536 -> 188661956 (<.01%) cycles in affected programs: 744476 -> 743896 (-0.08%) helped: 62 HURT: 0 helped stats (abs) min: 4 max: 60 x̄: 9.35 x̃: 6 helped stats (rel) min: 0.02% max: 4.84% x̄: 0.27% x̃: 0.06% 95% mean confidence interval for cycles value: -12.37 -6.34 95% mean confidence interval for cycles %-change: -0.48% -0.06% Cycles are helped. Reviewed-by: Matt Turner <[email protected]>
* intel/compiler: Use the flrp lowering pass for all stages on Gen4 and Gen5Ian Romanick2019-05-062-16/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously lower_flrp32 was only set for vertex shaders. Fragment shaders performed a(1-c)+bc lowering during code generation. The shaders with loops hurt are SIMD8 and SIMD16 shaders for a text-identical fragment shader. v2: Rebase on 26391cceaa1 ("intel/compiler: Lower ffma on Gen4 and Gen5"). v3: Rebase on a004e95dd73 ("radeonsi/nir: create si_nir_opts() helper") Iron Lake total instructions in shared programs: 8211385 -> 8185974 (-0.31%) instructions in affected programs: 2503898 -> 2478487 (-1.01%) helped: 9936 HURT: 921 helped stats (abs) min: 1 max: 155 x̄: 2.86 x̃: 2 helped stats (rel) min: 0.10% max: 35.48% x̄: 1.67% x̃: 1.11% HURT stats (abs) min: 1 max: 12 x̄: 3.24 x̃: 2 HURT stats (rel) min: 0.21% max: 13.64% x̄: 1.86% x̃: 0.89% 95% mean confidence interval for instructions value: -2.43 -2.25 95% mean confidence interval for instructions %-change: -1.41% -1.33% Instructions are helped. total cycles in shared programs: 188523186 -> 188401198 (-0.06%) cycles in affected programs: 71541604 -> 71419616 (-0.17%) helped: 11649 HURT: 1871 helped stats (abs) min: 2 max: 930 x̄: 12.62 x̃: 6 helped stats (rel) min: <.01% max: 44.61% x̄: 0.68% x̃: 0.25% HURT stats (abs) min: 2 max: 138 x̄: 13.38 x̃: 8 HURT stats (rel) min: <.01% max: 10.99% x̄: 0.49% x̃: 0.17% 95% mean confidence interval for cycles value: -9.42 -8.63 95% mean confidence interval for cycles %-change: -0.54% -0.50% Cycles are helped. total loops in shared programs: 852 -> 856 (0.47%) loops in affected programs: 0 -> 4 helped: 0 HURT: 4 HURT stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1 HURT stats (rel) min: 0.00% max: 0.00% x̄: 0.00% x̃: 0.00% 95% mean confidence interval for loops value: 1.00 1.00 95% mean confidence interval for loops %-change: 0.00% 0.00% Loops are HURT. LOST: 3 GAINED: 12 GM45 total instructions in shared programs: 5046407 -> 5033694 (-0.25%) instructions in affected programs: 1303584 -> 1290871 (-0.98%) helped: 5010 HURT: 464 helped stats (abs) min: 1 max: 155 x̄: 2.85 x̃: 2 helped stats (rel) min: 0.10% max: 34.38% x̄: 1.63% x̃: 1.08% HURT stats (abs) min: 1 max: 75 x̄: 3.39 x̃: 2 HURT stats (rel) min: 0.20% max: 13.04% x̄: 1.84% x̃: 0.87% 95% mean confidence interval for instructions value: -2.45 -2.20 95% mean confidence interval for instructions %-change: -1.40% -1.28% Instructions are helped. total cycles in shared programs: 128889476 -> 128812366 (-0.06%) cycles in affected programs: 44845402 -> 44768292 (-0.17%) helped: 6079 HURT: 940 helped stats (abs) min: 2 max: 930 x̄: 15.16 x̃: 8 helped stats (rel) min: <.01% max: 41.03% x̄: 0.71% x̃: 0.25% HURT stats (abs) min: 2 max: 138 x̄: 16.01 x̃: 8 HURT stats (rel) min: <.01% max: 10.99% x̄: 0.50% x̃: 0.17% 95% mean confidence interval for cycles value: -11.63 -10.34 95% mean confidence interval for cycles %-change: -0.58% -0.52% Cycles are helped. total loops in shared programs: 633 -> 635 (0.32%) loops in affected programs: 0 -> 2 helped: 0 HURT: 2 total spills in shared programs: 60 -> 69 (15.00%) spills in affected programs: 54 -> 63 (16.67%) helped: 0 HURT: 1 total fills in shared programs: 92 -> 105 (14.13%) fills in affected programs: 80 -> 93 (16.25%) helped: 0 HURT: 1 LOST: 15 GAINED: 15 Reviewed-by: Jason Ekstrand <[email protected]> [v2] Reviewed-by: Matt Turner <[email protected]> [v2]
* nir: Use the flrp lowering pass instead of nir_opt_algebraicIan Romanick2019-05-069-3/+187
| | | | | | | | | | | | | | | | | | | | | | | | | | I tried to be very careful while updating all the various drivers, but I don't have any of that hardware for testing. :( i965 is the only platform that sets always_precise = true, and it is only set true for fragment shaders. Gen4 and Gen5 both set lower_flrp32 only for vertex shaders. For fragment shaders, nir_op_flrp is lowered during code generation as a(1-c)+bc. On all other platforms 64-bit nir_op_flrp and on Gen11 32-bit nir_op_flrp are lowered using the old nir_opt_algebraic method. No changes on any other Intel platforms. v2: Add panfrost changes. Iron Lake and GM45 had similar results. (Iron Lake shown) total cycles in shared programs: 188647754 -> 188647748 (<.01%) cycles in affected programs: 5096 -> 5090 (-0.12%) helped: 3 HURT: 0 helped stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2 helped stats (rel) min: 0.12% max: 0.12% x̄: 0.12% x̃: 0.12% Reviewed-by: Matt Turner <[email protected]>
* nir/flrp: Add new lowering pass for flrp instructionsIan Romanick2019-05-064-0/+293
| | | | | | | | | | | | This pass will soon grow to include some optimizations that are difficult or impossible to implement correctly within nir_opt_algebraic. It also include the ability to generate strictly correct code which the current nir_opt_algebraic lowering lacks (though that could be changed). v2: Document the parameters to nir_lower_flrp. Rebase on top of 3766334923e ("compiler/nir: add lowering for 16-bit flrp") Reviewed-by: Matt Turner <[email protected]>
* nir/algebraic: Pull common multiplication out of flrp argumentsIan Romanick2019-05-061-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | All Intel platforms had similar results. (Skylake shown) total instructions in shared programs: 15342485 -> 15337495 (-0.03%) instructions in affected programs: 217456 -> 212466 (-2.29%) helped: 1539 HURT: 1 helped stats (abs) min: 1 max: 17 x̄: 3.24 x̃: 3 helped stats (rel) min: 0.22% max: 18.75% x̄: 3.10% x̃: 1.91% HURT stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1 HURT stats (rel) min: 0.56% max: 0.56% x̄: 0.56% x̃: 0.56% 95% mean confidence interval for instructions value: -3.39 -3.09 95% mean confidence interval for instructions %-change: -3.24% -2.96% Instructions are helped. total cycles in shared programs: 355734320 -> 355728237 (<.01%) cycles in affected programs: 1851555 -> 1845472 (-0.33%) helped: 835 HURT: 575 helped stats (abs) min: 1 max: 658 x̄: 40.62 x̃: 14 helped stats (rel) min: <.01% max: 35.69% x̄: 3.78% x̃: 1.81% HURT stats (abs) min: 1 max: 322 x̄: 48.40 x̃: 14 HURT stats (rel) min: 0.04% max: 71.02% x̄: 8.06% x̃: 2.43% 95% mean confidence interval for cycles value: -8.50 -0.13 95% mean confidence interval for cycles %-change: 0.48% 1.62% Inconclusive result (value mean confidence interval and %-change mean confidence interval disagree). Reviewed-by: Matt Turner <[email protected]>
* nir/algebraic: Pull common addition out of flrp argumentsIan Romanick2019-05-061-0/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | v2: Augment the late optimization patterns with a couple pre-ffma pass patterns. All Gen7+ platforms had similar results. (Skylake shown) total instructions in shared programs: 15342982 -> 15342485 (<.01%) instructions in affected programs: 56304 -> 55807 (-0.88%) helped: 235 HURT: 0 helped stats (abs) min: 1 max: 8 x̄: 2.11 x̃: 1 helped stats (rel) min: 0.11% max: 8.82% x̄: 1.27% x̃: 0.74% 95% mean confidence interval for instructions value: -2.31 -1.92 95% mean confidence interval for instructions %-change: -1.46% -1.09% Instructions are helped. total cycles in shared programs: 355734740 -> 355734320 (<.01%) cycles in affected programs: 1028807 -> 1028387 (-0.04%) helped: 134 HURT: 104 helped stats (abs) min: 1 max: 212 x̄: 25.69 x̃: 8 helped stats (rel) min: <.01% max: 9.36% x̄: 1.33% x̃: 0.61% HURT stats (abs) min: 1 max: 203 x̄: 29.06 x̃: 8 HURT stats (rel) min: 0.02% max: 15.76% x̄: 1.76% x̃: 0.46% 95% mean confidence interval for cycles value: -8.51 4.98 95% mean confidence interval for cycles %-change: -0.35% 0.39% Inconclusive result (value mean confidence interval includes 0). Sandy Bridge total instructions in shared programs: 10886815 -> 10886390 (<.01%) instructions in affected programs: 36883 -> 36458 (-1.15%) helped: 147 HURT: 0 helped stats (abs) min: 1 max: 7 x̄: 2.89 x̃: 3 helped stats (rel) min: 0.35% max: 8.00% x̄: 1.60% x̃: 1.23% 95% mean confidence interval for instructions value: -3.12 -2.67 95% mean confidence interval for instructions %-change: -1.83% -1.38% Instructions are helped. total cycles in shared programs: 154188360 -> 154186902 (<.01%) cycles in affected programs: 388094 -> 386636 (-0.38%) helped: 90 HURT: 58 helped stats (abs) min: 1 max: 243 x̄: 36.80 x̃: 15 helped stats (rel) min: 0.04% max: 9.23% x̄: 1.26% x̃: 0.83% HURT stats (abs) min: 1 max: 684 x̄: 31.97 x̃: 10 HURT stats (rel) min: 0.03% max: 13.50% x̄: 1.15% x̃: 0.51% 95% mean confidence interval for cycles value: -22.62 2.92 95% mean confidence interval for cycles %-change: -0.68% 0.05% Inconclusive result (value mean confidence interval includes 0). Iron Lake and GM45 had similar results. (Iron Lake shown) total instructions in shared programs: 8221239 -> 8220357 (-0.01%) instructions in affected programs: 54560 -> 53678 (-1.62%) helped: 186 HURT: 0 helped stats (abs) min: 1 max: 14 x̄: 4.74 x̃: 3 helped stats (rel) min: 0.34% max: 10.77% x̄: 1.97% x̃: 1.17% 95% mean confidence interval for instructions value: -5.21 -4.28 95% mean confidence interval for instructions %-change: -2.23% -1.72% Instructions are helped. total cycles in shared programs: 188654442 -> 188650364 (<.01%) cycles in affected programs: 1454384 -> 1450306 (-0.28%) helped: 204 HURT: 0 helped stats (abs) min: 2 max: 84 x̄: 19.99 x̃: 18 helped stats (rel) min: 0.02% max: 4.69% x̄: 0.56% x̃: 0.22% 95% mean confidence interval for cycles value: -22.38 -17.60 95% mean confidence interval for cycles %-change: -0.67% -0.46% Cycles are helped. Reviewed-by: Matt Turner <[email protected]>
* glsl_to_nir: drop supports_intsChristian Gmeiner2019-05-071-23/+8
| | | | | | | At initial nir level all drivers are supporting ints. Signed-off-by: Christian Gmeiner <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* nir: nir_shader_compiler_options: drop native_integersChristian Gmeiner2019-05-0712-53/+11
| | | | | | | | Driver which do not support native integers should use a lowering pass to go from integers to floats. Signed-off-by: Christian Gmeiner <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* panfrost: Refactor blend descriptorsAlyssa Rosenzweig2019-05-073-120/+122
| | | | | | | | | | | | | | | | | This commit does a fairly large cleanup of blend descriptors, although there should not be any functional changes. In particular, we split apart the Midgard and Bifrost blend descriptors, since they are radically different. From there, we can identify that the Midgard descriptor as previously written was really two render targets' descriptors stuck together. From this observation, we split the Midgard descriptor into what a single RT actually needs. This enables us to correctly dump blending configuration for MRT samples on Midgard. It also allows the Midgard and Bifrost blend code to peacefully coexist, with runtime selection rather than a #ifdef. So, as a bonus, this will help the future Bifrost effort, eliminating one major source of compile-time architectural divergence. Signed-off-by: Alyssa Rosenzweig <[email protected]>
* lima/gpir: enable lowering for ftruncVasily Khoruzhick2019-05-071-0/+1
| | | | | Reviewed-by: Qiang Yu <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]>
* lima/gpir: implement nir_op_fmovVasily Khoruzhick2019-05-071-0/+1
| | | | | Reviewed-by: Qiang Yu <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]>
* lima: use int_to_float lowering passVasily Khoruzhick2019-05-071-2/+6
| | | | | | | | Neither GP nor PP in Mali4x0 support integers, so utilize new pass and set native_integers to true for now until this flag is dropped. Reviewed-by: Qiang Yu <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]>
* nir: add int_to_float lowering passVasily Khoruzhick2019-05-074-0/+215
| | | | | | | | | | | | | This new pass lowers ints and bools to floats. It allows hardware that doesn't have native integers (e.g. Mali4x0) use the same code paths as modern hardware. It uses newly introduced pass to gather SSA types and should be used as late as possible. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]>
* radeonsi: add config entry for Counter-Strike Global OffensiveTimothy Arceri2019-05-071-0/+3
| | | | | | | | | This fixes rendering issues with gun scopes which is rather important. Cc: "19.0" "19.1" <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100239
* lima/gpir: fix float uniform alignment issueVasily Khoruzhick2019-05-061-2/+1
| | | | | | | | | If PIPE_CAP_PACKED_UNIFORMS is not set uniforms are vec4 aligned, so lima_nir_lower_uniform_to_scalar should use first channel of vec4 for float uniforms. Reviewed-by: Qiang Yu <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]>
* draw: flush when setting stream-out targetsErik Faye-Lund2019-05-061-0/+2
| | | | | | | | | | We need to re-prepare the middle-end state to pick up changes to this state to react correctly to pausing/resuming stream-out. So let's add a flush here. Signed-off-by: Erik Faye-Lund <[email protected]> Fixes: ec8cbd79ac4 "draw/softpipe: EXT_transform_feedback support (v2)" Reviewed-by: Roland Scheidegger <[email protected]>
* llvmpipe: pass stream-out targets to draw-module earlyErik Faye-Lund2019-05-062-11/+8
| | | | | | | | | | | | | | | | | We currently set this state in the draw-module twice on each draw, but which trashes this state. So far that's not a problem, because we don't really do much from that function. But it turns out, we're going to have to do more; namely flush when the state changes. This will incur a large performance penalty due to the excessive setting. Instead, let's rely on the CSO caching making sure that llvmpipe_set_so_targets doesn't get called needlessly, and setup the state directly there instead. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* virgl: do not use inline writes for subdataChia-I Wu2019-05-061-4/+7
| | | | | | | | | | | | | | Inline writes skip transfer map/unamp at the cost of an extra copy on the data during execbuffer. That is generally a win for small transfers. But the heuristic to use inline writes based on buffer sizes rather than transfer sizes makes little sense. More importantly, inline writes miss optimizations that are done for buffer transfers. Let's just use transfers. Signed-off-by: Chia-I Wu <[email protected]> Reviewed-By: Gert Wollny <[email protected]>
* virgl: rework queriesChia-I Wu2019-05-061-45/+71
| | | | | | | | | | | | | | | | | | virglrender has been changed such that - VIRGL_CCMD_GET_QUERY_RESULT is fenced - query buffers (PIPE_BIND_CUSTOM) are coherent We can check if a query is ready using DRM_IOCTL_VIRTGPU_WAIT, and also avoid a synchronized transfer to retrieve the query result. When running against an older virglrenderer, it falls back to the old behavior automatically. TF2 @ 640x480 for pts4.dem went from 17fps to 40fps on my testing machine. Signed-off-by: Chia-I Wu <[email protected]> Reviewed-by: Gurchetan Singh <[email protected]>
* virgl: export resource_is_busy from winsysChia-I Wu2019-05-063-11/+16
| | | | | Signed-off-by: Chia-I Wu <[email protected]> Reviewed-by: Gurchetan Singh <[email protected]>
* radv: fix rowPitch for R32G32B32 formats on GFX9Samuel Pitoiset2019-05-061-1/+13
| | | | | | | | | | The pitch is actually the number of components per row. We found the problem when we implemented some meta operations for these formats and the wrong pitch has been confirmed with a small test case. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108325 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKSKenneth Graunke2019-05-062-6/+95
| | | | | | | | | | | | | | | | This makes CompressedTexSubImage from a PBO source do proper GPU rendering to upload instead of stalling to map the PBO source on the CPU (then copying it on the CPU). Thanks Bas Nieuwenhuizen for pointing out that Vulkan includes this functionality, and to Jason Ekstrand for writing the code I adapted. Vulkan only supports a single layer, however, and this code tries to support multiple layers as long as it's miplevel 0. Improves performance in Sid Meier's Civilization VI: Average frame time (ms): -3.67423% +/- 1.46201% (n=5) 99th percentile frame time (ms): -5.09910% +/- 3.87874% (n=5)
* radv: Use given stride for images imported from Android.Bas Nieuwenhuizen2019-05-063-0/+35
| | | | | | Handled similarly as radeonsi. I checked the offsets are actually used. Acked-by: Samuel Pitoiset <[email protected]>
* lima/ppir: abort compilation in case of unsupported intrinsicErico Nunes2019-05-061-2/+4
| | | | | | | | | | | | | Currently ppir continues compilation when there is an unsupported intrinsic, resulting in a shader that will surely not work as intended. This is a problem during piglit runs as some tests don't compile properly due to this but actually still get submitted to the gpu and leave the system in an unstable state after executing, causing further tests to fail. Signed-off-by: Erico Nunes <[email protected]> Reviewed-by: Qiang Yu <[email protected]>
* lima/ir: print names of unsupported intrinsicsErico Nunes2019-05-062-2/+4
| | | | | | | | | While lima still doesn't support some kinds of intrinsics, it is more helpful to display the name of the unsupported instr->intrinsic to make debugging easier. Signed-off-by: Erico Nunes <[email protected]> Reviewed-by: Qiang Yu <[email protected]>
* mesa: Makefile.sources: Add nir_lower_fb_read.c to Makefile.sources listJohn Stultz2019-05-061-0/+1
| | | | | | | | | | | | | | | | | | | In commit a99c360a4630 (nir: add pass to lower fb reads), a new file was added that needs to also be added to the Makefile.sources list used by the Android and SCons build system. Cc: Rob Clark <[email protected]> Cc: Emil Velikov <[email protected]> Cc: Amit Pundir <[email protected]> Cc: Sumit Semwal <[email protected]> Cc: Alistair Strachan <[email protected]> Cc: Greg Hartman <[email protected]> Cc: Tapani Pälli <[email protected]> Cc: Jason Ekstrand <[email protected]> Fixes: a99c360a463 ("nir: add pass to lower fb reads") Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: John Stultz <[email protected]>
* mesa: Makefile.sources: Add ir3_nir_lower_load_barycentric_at_sample/offset ↵John Stultz2019-05-061-0/+2
| | | | | | | | | | | | | | | | | | | | | to Makefile.sources In commit 2f0b9d22495 ("freedreno/ir3: lower load_barycentric_at_offset") a new file was added that needs to also be added to the Makefile.sources list used by Android and SCons build system. Cc: Rob Clark <[email protected]> Cc: Emil Velikov <[email protected]> Cc: Amit Pundir <[email protected]> Cc: Sumit Semwal <[email protected]> Cc: Alistair Strachan <[email protected]> Cc: Greg Hartman <[email protected]> Cc: Tapani Pälli <[email protected]> Cc: Jason Ekstrand <[email protected]> Fixes: 2f0b9d22495 ("freedreno/ir3: lower load_barycentric_at_offset") Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: John Stultz <[email protected]>
* mesa: android: freedreno: Fix build failure due to path changeJohn Stultz2019-05-061-1/+1
| | | | | | | | | | | | | | | | | | | The ir3_nir_trig.py file was moved in a previous commit, aa0fed10d3574 (freedreno: move ir3 to common location), so update the Android.gen.mk file to match. Cc: Rob Clark <[email protected]> Cc: Emil Velikov <[email protected]> Cc: Amit Pundir <[email protected]> Cc: Sumit Semwal <[email protected]> Cc: Alistair Strachan <[email protected]> Cc: Greg Hartman <[email protected]> Cc: Tapani Pälli <[email protected]> Cc: Jason Ekstrand <[email protected]> Fixes: aa0fed10d35 ("freedreno: move ir3 to common location") Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: John Stultz <[email protected]>
* mesa: android: freedreno: build libfreedreno_{drm,ir3} static libsAmit Pundir2019-05-066-2/+131
| | | | | | | | | | | | | | | | | | | | Add libfreedreno_drm/ir3 to the build Cc: Rob Clark <[email protected]> Cc: Emil Velikov <[email protected]> Cc: Amit Pundir <[email protected]> Cc: Sumit Semwal <[email protected]> Cc: Alistair Strachan <[email protected]> Cc: Greg Hartman <[email protected]> Cc: Tapani Pälli <[email protected]> Cc: Jason Ekstrand <[email protected]> Fixes: b4476138d5a ("freedreno: move drm to common location") Fixes: aa0fed10d35 ("freedreno: move ir3 to common location") Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Amit Pundir <[email protected]> [jstultz: Tweaked to add extra ir3 files from master] Signed-off-by: John Stultz <[email protected]>
* mesa: android: Remove unnecessary dependency tracking rulesAlistair Strachan2019-05-062-4/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The current AOSP master build system breaks building mesa due to the following error: external/mesa3d/src/compiler/Android.glsl.gen.mk:94: error: writing to readonly directory: "external/mesa3d/src/compiler/glsl/ir.h" This error is bogus -- nothing "writes" to ir.h -- but the rule is unnecessary because the generated header that is a dependency of the non-generated header should be added to LOCAL_GENERATED_SOURCES and this will track if the dependency needs to be regenerated. (This change fixes a similar problem affecting nir.h too.) Cc: Rob Clark <[email protected]> Cc: Emil Velikov <[email protected]> Cc: Amit Pundir <[email protected]> Cc: Sumit Semwal <[email protected]> Cc: Alistair Strachan <[email protected]> Cc: Greg Hartman <[email protected]> Cc: Tapani Pälli <[email protected]> Cc: Jason Ekstrand <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Alistair Strachan <[email protected]> [jstultz: Forward ported and tweaked commit subject] Signed-off-by: John Stultz <[email protected]>
* radv: Implement cosited_even sampling.Bas Nieuwenhuizen2019-05-062-2/+83
| | | | | | | | | | Apparently cosited_even was the required one instead of midpoint. This adds slight offset of 0.5 pixels to the coordinates (+ we need the image size to convert to normalized coords) Fixes: 91702374d5d "radv: Add ycbcr lowering pass." Acked-by: Samuel Pitoiset <[email protected]>
* radv: Disable subsampled formats.Bas Nieuwenhuizen2019-05-061-1/+2
| | | | | | | | | | | | | Broken on Polaris and since I discovered NV12 is not subsampled, but a 2-plane format I decided I don't really care. Work to do to re-enable: 1) Figure out which devices support it natively. 2) Write some software emulation for the others. Fixes: 52c1adda21b "radv: Add ycbcr format features." Reviewed-by: Samuel Pitoiset <[email protected]>
* util/drirc: add workarounds for bugs in Doom 3: BFGTimothy Arceri2019-05-061-0/+5
| | | | | | | | This makes the game playable on radeonsi. Cc: "19.0" "19.1" <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110143
* freedreno: remove unused forward struct declaration19.1-branchpointRob Clark2019-05-041-2/+0
| | | | Signed-off-by: Rob Clark <[email protected]>
* panfrost/midgard: iabs cannot run on mulAlyssa Rosenzweig2019-05-041-1/+1
| | | | Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard: Lower mixed csel (NIR)Alyssa Rosenzweig2019-05-042-12/+83
| | | | | | | | | Basically, when the conditions of a csel diverge, we scalarize to avoid going into weird code paths during emit. We could be doing better, but this case can't occur organically from GLSL as far as I can, though it does fix lowered atan2. Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard: Fix RA when temp_count = 0Alyssa Rosenzweig2019-05-042-50/+70
| | | | | | | | A previous commit by Tomeu aborted RA early, which solves the memory corruption issue, but then generates an incorrect compile. This fixes that. Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard: Fix integer selectionAlyssa Rosenzweig2019-05-042-33/+10
| | | | Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost: Support RGB565 FBOsAlyssa Rosenzweig2019-05-044-29/+80
| | | | Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard/disasm: Handle dest_override generalizedAlyssa Rosenzweig2019-05-041-22/+68
| | | | Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard/disasm: Stub out 64-bitAlyssa Rosenzweig2019-05-041-5/+15
| | | | Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard/disasm: Print 8-bit sourcesAlyssa Rosenzweig2019-05-041-23/+43
| | | | | | | | | | | | | | | | | | | | | | | | | This handles the usual case. 8-bit register access parallels 16-bit access, but with one major caveat: in 8-bit mode, only half of the register file is actually (directly) accessible as sources. In particular, for each 16-bit integer register (hrN), we can only index a *single* 8-bit integer (qrN), corresponding to the lower 8-bits. To get the upper 8-bits, it is required to do an explicit shift. For example, to add the bytes of a 16-bit integer hr0.x and get the result as an 8-bit qr0, you'd need to do something like: ilsr hr1.x, hr0.x, #8 iadd qr0.x, qr0.x, qr1.x This scheme diverges from 32-bit registers, in that both the upper and lower halves of a 32-bit register are individually accessible as a pair of half registers. For contrast, to add the lower and upper 16-bits of a 32-bit integer r0.x, you can just: iadd hr0.x, hr0.x, hr1.x Since hr1.x = upper 16-bit of r0.x. Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard/disasm: Support 8-bit destinationAlyssa Rosenzweig2019-05-041-18/+21
| | | | | | | | Meanwhile, we're forced to disable dest_override, since it's not yet clear how this interacts with other bitnesses (it'll likely need to be overhauled in any case). Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard: Rename ilzcnt8 -> iclzAlyssa Rosenzweig2019-05-042-2/+2
| | | | | | Per OpenCL. Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard: Fix crash on unknown opAlyssa Rosenzweig2019-05-041-2/+6
| | | | Signed-off-by: Alyssa Rosenzweig <[email protected]>
* panfrost/midgard/disasm: Fill in .int modAlyssa Rosenzweig2019-05-041-1/+1
| | | | Signed-off-by: Alyssa Rosenzweig <[email protected]>