Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: Deprecate PIPE_CAP_S3TC. | José Fonseca | 2009-09-16 | 13 | -25/+1 |
| | | | | | No longer used. S3TC support is queried via pipe_screen::is_format_supported. | ||||
* | softpipe: Do not advertise Z32_UNORM as a supported format. | Michal Krol | 2009-09-16 | 1 | -0/+1 |
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* | gdi: Integrate with llvmpipe where available. | José Fonseca | 2009-09-16 | 2 | -28/+316 |
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* | llvmpipe: Make the code portable for MinGW. | José Fonseca | 2009-09-16 | 5 | -16/+16 |
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* | radeon: cleanup compile defines mess. | Dave Airlie | 2009-09-16 | 9 | -88/+67 |
| | | | | | I inherited this and really it stayed around far too long, make it nice and simple. | ||||
* | radeon: oops remove debugging left on in previous patch | Dave Airlie | 2009-09-16 | 1 | -2/+0 |
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* | radeon: use txformat to decide to emit rect tex state. | Dave Airlie | 2009-09-16 | 1 | -4/+8 |
| | | | | This is more logical, and fixes a TFP issue. | ||||
* | mesa: move generate mipmap calls | Brian Paul | 2009-09-15 | 10 | -177/+112 |
| | | | | | | Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it. | ||||
* | mesa: minor clean-up | Brian Paul | 2009-09-15 | 1 | -3/+3 |
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* | mesa: remove last of gotos | Brian Paul | 2009-09-15 | 1 | -62/+62 |
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* | mesa: more goto removal | Brian Paul | 2009-09-15 | 1 | -142/+129 |
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* | mesa: remove some gotos | Brian Paul | 2009-09-15 | 1 | -105/+96 |
| | | | | This will make some subsequent changes easier... | ||||
* | mesa: clean-up fbo debug code | Brian Paul | 2009-09-15 | 1 | -16/+23 |
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* | st/xorg: fixing copies and composite shaders | Zack Rusin | 2009-09-15 | 3 | -11/+78 |
| | | | | | copies were busted when src == dst. also the composite shaders were incorrectly using the fragments instead of the texture coordinate. | ||||
* | st/xorg: lots of fixes | Zack Rusin | 2009-09-15 | 2 | -13/+32 |
| | | | | fixes blending binding and copy coordinates | ||||
* | mesa: added GL_ARB_provoking_vertex (same as EXT version) | Brian Paul | 2009-09-15 | 1 | -0/+1 |
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* | radeon: don't build non-r600 span code on r600 | Alex Deucher | 2009-09-15 | 1 | -1/+5 |
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* | r600: minor span cleanups | Alex Deucher | 2009-09-15 | 1 | -4/+3 |
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* | Merge branch 'mesa_7_6_branch' | Ian Romanick | 2009-09-15 | 1 | -0/+28 |
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| * | Merge commit 'origin/mesa_7_5_branch' into mesa_7_6_branch | Ian Romanick | 2009-09-15 | 1 | -0/+28 |
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| | * | GLX: Complain when buggy applications call GLX 1.3 functions. | Ian Romanick | 2009-09-15 | 1 | -0/+28 |
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* | | | st/xorg: Brian suggested that those could be mad's | Zack Rusin | 2009-09-15 | 1 | -4/+2 |
| | | | | | | | | | | | | optimizes the common paths | ||||
* | | | mesa: remove incorrect texture state check | Brian Paul | 2009-09-15 | 1 | -6/+0 |
| | | | | | | | | | | | | | | | | | | | | | Fixes incorrectly textured bitmap text in engine demo. It's incorrect to test the texture enable bits here since they may have been changed by disabling the shader above. Optimization is still possible but will have to be reexamined. | ||||
* | | | nv50: avoid excessive FIRE_RING | Maarten Maathuis | 2009-09-15 | 1 | -2/+3 |
| | | | | | | | | | | | | - And reduce RING_SPACE to 2, instead of 3. | ||||
* | | | nv50: use flush_notify to reduce number of relocs | Maarten Maathuis | 2009-09-15 | 3 | -0/+10 |
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* | | | st/xorg: Only unreference texture on pixmap destruction, don't destroy it. | Michel Dänzer | 2009-09-15 | 1 | -4/+1 |
| | | | | | | | | | | | | Fixes memory corruption if e.g. the driver still has references to the texture. | ||||
* | | | st/xorg: Explicitly check whether the driver supports the pixmap formats. | Michel Dänzer | 2009-09-15 | 1 | -6/+13 |
| | | | | | | | | | | | | Rather than arbitrarily checking for pixmap depth < 15. | ||||
* | | | st/xorg: Use A8 format for depth 8 pixmaps. | Michel Dänzer | 2009-09-15 | 1 | -0/+3 |
| | | | | | | | | | | | | The inconsistent bpp caused issues with UploadTo/DownloadFromScreen. | ||||
* | | | st/mesa: disable accidentally committed _mesa_print_program() call | Brian Paul | 2009-09-15 | 1 | -1/+1 |
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* | | | Merge branch 'mesa_7_6_branch' | Brian Paul | 2009-09-15 | 8 | -9/+58 |
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| * | | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | 2009-09-15 | 3 | -3/+46 |
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| | * | glsl: added some link debug code (disabled) | Brian Paul | 2009-09-14 | 1 | -0/+15 |
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| | * | glsl: remove extra #version directives from concatenated shader sources | Brian Paul | 2009-09-14 | 1 | -0/+28 |
| | | | | | | | | | | | | | | | | | | | | | | | | When we concatenate shaders to do our form of poor-man linking, if there's multiple #version directives, preprocessing fails. This change disables the extra #version directives by changing the first two chars to //. This should help with some Wine issues such as bug 23946. | ||||
| | * | mesa: raise GL_INVALID_ENUM not GL_INVALID_VALUE for glTexParamter errors | Vinson Lee | 2009-09-11 | 1 | -3/+3 |
| | | | | | | | | | | | | Signed-off-by: Brian Paul <[email protected]> | ||||
| * | | gallium: Add Mac OS to pipe/p_thread.h. | Vinson Lee | 2009-09-14 | 1 | -5/+5 |
| | | | | | | | | | | | | Mac OS also has POSIX threads. | ||||
| * | | llvmpipe: asst fixes for 'make linux-llvmpipe' | Brian Paul | 2009-09-11 | 3 | -0/+6 |
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| * | | radeon: Remove structure allocation from iterator variable. | Pauli Nieminen | 2009-09-11 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | dma_bo varaible is only used for iterating so allocating memory for it only causes memory leaks. | ||||
* | | | ARB prog parser: regenerated file | Brian Paul | 2009-09-15 | 1 | -193/+197 |
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* | | | ARB prog parser: more detailed error message for out of bounds ADDR offsets | Brian Paul | 2009-09-15 | 1 | -4/+8 |
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* | | | r600: support position_invariant programs | Andre Maasikas | 2009-09-15 | 1 | -12/+18 |
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* | | | gallium: Use the enum for pipe_transfer::usage. | José Fonseca | 2009-09-15 | 1 | -1/+1 |
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* | | | gallium: pipe_transfer_destroy helper inline. | José Fonseca | 2009-09-15 | 1 | -0/+7 |
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* | | | nv50: fix stupid thinko in emit_set | Christoph Bumiller | 2009-09-15 | 1 | -1/+3 |
| | | | | | | | | | | | | | | | | | | | | | When swapping sources 0 and 1, EQ of course does *not* become NE, etc. Introduced in 2b963f5c723401aa2646bd48eefe065cd335e280. | ||||
* | | | gallium: Fix pointer type casts. | Michal Krol | 2009-09-15 | 1 | -4/+4 |
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* | | | nv50: let programs use the whole param buffer | Christoph Bumiller | 2009-09-15 | 2 | -43/+29 |
| | | | | | | | | | | | | | | | Allocation is unnecessary since all uniforms are uploaded on every constant buffer change anyway. | ||||
* | | | nv50: add preliminary support for point sprites | Christoph Bumiller | 2009-09-15 | 3 | -2/+58 |
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* | | | nv50: add support for point size per vertex | Christoph Bumiller | 2009-09-15 | 2 | -0/+15 |
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* | | | nv50: add support for light-twoside | Christoph Bumiller | 2009-09-15 | 2 | -0/+22 |
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* | | | nv50: proper linkage between VP and FP | Christoph Bumiller | 2009-09-15 | 4 | -161/+298 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This moves construction of the mapping between VP outputs and FP inputs into validation. The map also contains slots for special outputs like clip distance and point size, so we need to at least merge the VP related and FP related parts on validation if we want to support those. Now we match every single FP input component with results from the VP and leave those not read out of the map, or replace those not written by 0 (xyz) or 1 (w). The bitmap indicating linear interpolants is also filled, and flat FP inputs are mapped in only after non-flat ones, as is required. Furthermore, we can save some space by only fetching VP attrs we actually use, and avoid wasting any output regs because of TGSI using less than 4 components. | ||||
* | | | nv50: move allocation of pc regs | Christoph Bumiller | 2009-09-15 | 1 | -155/+129 |
| | | | | | | | | | | | | | | | Make use of tgsi_shader_info to determine how many nv50_regs we need to allocate, whether program uses KIL, or writes DEPR. |