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Age
Files
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*
glsl/tests/optimization-test: correctly set compare_ir
Emil Velikov
2017-03-28
1
-6
/
+2
*
glsl/tests/optimization-test: add fallback srcdir/abs_builddir defines
Emil Velikov
2017-03-28
1
-0
/
+13
*
glsl/tests/optimisation-test: make sure that $PYTHON2 is set/available
Emil Velikov
2017-03-28
1
-0
/
+10
*
glsl/tests/warnings-test: print only the test basename
Emil Velikov
2017-03-28
1
-1
/
+1
*
glsl/tests/warnings-test: error if zero tests were executed
Emil Velikov
2017-03-28
1
-0
/
+5
*
glsl/tests/warnings-test: correctly manage srcdir/builddir
Emil Velikov
2017-03-28
1
-4
/
+8
*
glsl/tests/warnings-test: add fallback srcdir/abs_builddir defines
Emil Velikov
2017-03-28
1
-1
/
+14
*
glsl/tests/warnings-test: error out if glsl_compiler is missing
Emil Velikov
2017-03-28
1
-0
/
+5
*
glsl: automake: export abs_builddir for the tests
Emil Velikov
2017-03-28
1
-0
/
+1
*
glsl/tests: automake: cleanup all artefacts during clean-local
Emil Velikov
2017-03-28
1
-0
/
+6
*
st/va: remove assert for single slice
Nayan Deshmukh
2017-03-28
1
-1
/
+1
*
radeonsi: use DMA for clears with unaligned size
Nicolai Hähnle
2017-03-28
1
-19
/
+27
*
radeonsi: CP DMA clear supports unaligned destination addresses
Nicolai Hähnle
2017-03-28
1
-1
/
+2
*
radeonsi: remove the early-out for SDMA in si_clear_buffer
Nicolai Hähnle
2017-03-28
1
-22
/
+21
*
radv: move shader stages calculation to pipeline.
Dave Airlie
2017-03-28
3
-9
/
+10
*
radv: move pa_cl_vs_out_cntl calculation to pipeline
Dave Airlie
2017-03-28
3
-17
/
+32
*
radv: move calculating fragment shader i/os to pipeline.
Dave Airlie
2017-03-28
3
-63
/
+77
*
radv: move shader_z_format calculation to pipeline.
Dave Airlie
2017-03-28
3
-4
/
+8
*
radv: move db_shader_control calculation to pipeline.
Dave Airlie
2017-03-28
3
-16
/
+20
*
radv: move vgt_gs_mode value to pipeline.
Dave Airlie
2017-03-28
3
-27
/
+30
*
radv: add parameter to emit_waitcnt.
Dave Airlie
2017-03-28
1
-3
/
+8
*
radv: rework vertex/export shader output handling
Dave Airlie
2017-03-28
4
-70
/
+86
*
radv: fix ia_multi_vgt_param for instanced vs indirect draw.
Dave Airlie
2017-03-28
3
-13
/
+15
*
radv: handle NULL multisample state.
Dave Airlie
2017-03-28
1
-8
/
+12
*
radv: flush DB cache before and after HTILE decompress.
Bas Nieuwenhuizen
2017-03-28
1
-0
/
+6
*
i965: Delete tile resource mode code
Anuj Phogat
2017-03-27
5
-267
/
+35
*
i965: Delete fast copy blit code
Anuj Phogat
2017-03-27
2
-185
/
+48
*
i965: Require Kernel 3.6 for Gen4-5 platforms.
Kenneth Graunke
2017-03-27
2
-3
/
+3
*
glsl: fix spelling of embedded in comment
Timothy Arceri
2017-03-28
1
-1
/
+1
*
glsl: fix lower jumps for returns when loop is inside an if
Timothy Arceri
2017-03-28
1
-5
/
+12
*
radv: don't emit no color formats. (v3)
Dave Airlie
2017-03-28
1
-2
/
+19
*
mesa/tests: Link main-test with CLOCK_LIB.
Vinson Lee
2017-03-27
1
-1
/
+2
*
i965/fs: Don't emit SEL instructions for type-converting MOVs.
Matt Turner
2017-03-27
1
-0
/
+2
*
anv/blorp: Fix a crash in CmdClearColorImage
Xu Randy
2017-03-27
1
-2
/
+2
*
mesa: simplify code around 'variable_data' in marshal.c
Brian Paul
2017-03-27
1
-12
/
+7
*
st/mesa: move duplicated st_ws_framebuffer() function into header file
Brian Paul
2017-03-27
3
-28
/
+18
*
glsl: Interface Block instances don't need linking validation
Andres Gomez
2017-03-27
1
-5
/
+9
*
glsl: UBOs and SSBOs must match the binding qualifier too
Andres Gomez
2017-03-27
1
-0
/
+3
*
glsl: on UBO/SSBOs link error reset the number of active blocks to 0
Andres Gomez
2017-03-27
1
-0
/
+6
*
anv: enable sampling from fast-cleared images on SKL
Samuel Iglesias Gonsálvez
2017-03-27
1
-2
/
+2
*
glsl, st/shader_cache: check the whole sha1 for zero
Grazvydas Ignotas
2017-03-27
2
-2
/
+4
*
glsl/shader_cache: restore evicted shader keys
Grazvydas Ignotas
2017-03-27
1
-0
/
+17
*
st/nine: Use atomics for available_texture_mem
Axel Davy
2017-03-26
1
-2
/
+2
*
st/nine: Resolve deadlock in surface/volume dtors when using csmt
Axel Davy
2017-03-26
3
-5
/
+17
*
st/nine: Fix user vertex data uploader with csmt
Axel Davy
2017-03-26
2
-8
/
+8
*
scons: Fix dependencies of marshal_generated.[ch].
Jose Fonseca
2017-03-26
1
-2
/
+2
*
glsl: Link tests with CLOCK_LIB.
Vinson Lee
2017-03-25
1
-3
/
+6
*
mesa/glthread: add custom marshalling for ClearBufferfv()
Timothy Arceri
2017-03-25
3
-1
/
+84
*
util/disk_cache: don't deadlock on premature EOF
Grazvydas Ignotas
2017-03-25
1
-17
/
+26
*
genxml: Add 3DSTATE_DEPTH_BUFFER to gen5.xml
Chad Versace
2017-03-24
1
-0
/
+56
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