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* panfrost/midgard: Print texture offsetsAlyssa Rosenzweig2019-06-112-36/+56
* panfrost/midgard: Expand texture to 4-channel swizzleAlyssa Rosenzweig2019-06-113-24/+7
* radv: assert on inline uniform blocks in radv_CmdPushDescriptorSetKHR()Samuel Iglesias Gonsálvez2019-06-111-0/+8
* anv: ignore inline uniform blocks in anv_CmdPushDescriptorSetKHR()Samuel Iglesias Gonsálvez2019-06-111-13/+0
* egl: compare the whole list of attributesEric Engestrom2019-06-111-1/+1
* freedreno/a5xx: Fix indirect draw max_indices calculationEduardo Lima Mitev2019-06-111-2/+1
* radv: remove extra assignment in radv_decompress_resolve_subpass_src()Samuel Pitoiset2019-06-111-1/+0
* radv: add radv_get_resolve_pipeline() helper in the graphics pathSamuel Pitoiset2019-06-111-12/+29
* radv: do not decompress all image layers before resolving inside a subpassSamuel Pitoiset2019-06-111-3/+9
* radv: initialize the aspect mask when decompressing resolve source imagesSamuel Pitoiset2019-06-111-0/+1
* radv: perform proper layout transitions before resolvingSamuel Pitoiset2019-06-111-19/+19
* radv: do not resolve all image layers with compute inside a subpassSamuel Pitoiset2019-06-111-4/+8
* iris: Bypass half-float pack/unpack lowering.Kenneth Graunke2019-06-101-0/+1
* radv: Handle UNDEFINED format in image format list.Bas Nieuwenhuizen2019-06-101-0/+6
* radv: Prevent out of bound shift on 32-bit builds.Bas Nieuwenhuizen2019-06-101-2/+2
* glsl: Check order and uniqueness of interlock functionsCaio Marcelo de Oliveira Filho2019-06-104-4/+35
* glsl: Make interlock builtins follow same compiler rules as barriersCaio Marcelo de Oliveira Filho2019-06-101-5/+10
* nir/opt_algebraic: Fix rules for imadsh_mix16Eduardo Lima Mitev2019-06-101-2/+2
* panfrost: Ignore discards in dead branch analysisAlyssa Rosenzweig2019-06-101-0/+5
* radv: fix setting CB_SHADER_MASK for dual source blendingSamuel Pitoiset2019-06-101-2/+5
* panfrost/midgard: Disambiguate register modeAlyssa Rosenzweig2019-06-101-1/+11
* panfrost/midgard: Expose vec8/vec16 modesAlyssa Rosenzweig2019-06-101-236/+273
* panfrost/midgard: Add shifting int modifiersAlyssa Rosenzweig2019-06-102-18/+14
* panfrost/midgard: Add integer outmodsAlyssa Rosenzweig2019-06-103-25/+60
* panfrost/midgard: Note floating compares type convertAlyssa Rosenzweig2019-06-101-4/+4
* panfrost: Align linear renderable resourcesAlyssa Rosenzweig2019-06-101-3/+10
* panfrost: Fix stride check when mipmappingAlyssa Rosenzweig2019-06-101-7/+15
* panfrost: Refactor texture/sampler uploadAlyssa Rosenzweig2019-06-103-100/+124
* panfrost: Refactor blitting codeAlyssa Rosenzweig2019-06-105-79/+170
* panfrost: Refactor AFBC codeAlyssa Rosenzweig2019-06-104-64/+154
* panfrost: Move pan_screen() to pan_screen.hAlyssa Rosenzweig2019-06-102-6/+6
* panfrost: Always align strides to cache line (64)Alyssa Rosenzweig2019-06-101-1/+7
* mapi: correctly handle the full offset tableEmil Velikov2019-06-102-3/+7
* mapi: add static_date offset to EXT_dsaEmil Velikov2019-06-101-0/+19
* mapi: add static_date offset to MaxShaderCompilerThreadsKHREmil Velikov2019-06-101-0/+1
* egl: Let the caller of dri2_create_drawable decide about loaderPrivate.Mathias Fröhlich2019-06-108-15/+10
* radv: fix alpha-to-coverage when there is unused color attachmentsSamuel Pitoiset2019-06-101-1/+1
* panfrost: ci: Switch from direct Docker use to buildahTomeu Vizoso2019-06-103-160/+166
* gallium/u_transfer_helper: Free the staging buffer on unmap.Kenneth Graunke2019-06-091-0/+1
* intel/gpu_dump: fix argument passingLionel Landwerlin2019-06-092-3/+3
* util/os_file: suppress sign comparison warningEric Engestrom2019-06-091-1/+1
* util/os_file: fix error being sign-cast back and forthEric Engestrom2019-06-091-1/+1
* util/os_file: avoid shadowing read() with a local variableEric Engestrom2019-06-091-5/+5
* util/os_file: actually return the error read() gave usEric Engestrom2019-06-091-1/+3
* virgl: Work around possible memory exhaustionAlexandros Frantzis2019-06-073-3/+22
* virgl: Remove incorrect resource wait conditionAlexandros Frantzis2019-06-071-13/+0
* virgl: Use copy transfers for texturesAlexandros Frantzis2019-06-072-9/+87
* virgl: Use buffer copy transfers to avoid waiting when mappingAlexandros Frantzis2019-06-076-6/+137
* virgl: Support copy transfersAlexandros Frantzis2019-06-075-5/+70
* virgl: Add copy_transfer3d definitionsAlexandros Frantzis2019-06-072-0/+9