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* st-api: Rework how drawables are invalidated v3.Thomas Hellstrom2011-06-2914-120/+121
* i915g: Fix unimplemented Abs comment.Stéphane Marchesin2011-06-291-1/+1
* i915g: If we have a program, that means the other fields are ours and we can ...Stéphane Marchesin2011-06-281-3/+5
* i915g: Don't overflow the program buffer.Stéphane Marchesin2011-06-281-13/+25
* i915g: Update the TODO with another idea.Stéphane Marchesin2011-06-281-0/+2
* glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.Paul Berry2011-06-281-109/+218
* glsl: Changed extension enable bits to bools.Paul Berry2011-06-281-22/+22
* glsl: permit explicit locations on fragment shader outputs, not inputsPaul Berry2011-06-281-1/+1
* i915g: Fix comment about sin/cos constants.Stéphane Marchesin2011-06-281-2/+2
* i915g: Fix staging texture uploads a bit.Stéphane Marchesin2011-06-281-5/+1
* i965: Reissue PIPELINE_POINTERS and BINDING_TABLE_POINTERS on SBA change.Eric Anholt2011-06-286-12/+55
* i965/gen6: Fix scissors using invalid STATE_BASE_ADDRESS.Eric Anholt2011-06-281-2/+2
* i915g: Add a debug_printf when we get the Abs flag.Stéphane Marchesin2011-06-281-0/+3
* i915g: Support PIPE_FORMAT_B10G10R10A2_UNORM.Stéphane Marchesin2011-06-283-0/+10
* i915g: Improve SIN/COS a bit.Stéphane Marchesin2011-06-281-20/+20
* i915g: When emulating LUMINANCE8 and INTENSITY8 texutres, route alpha properly.Stéphane Marchesin2011-06-281-2/+2
* i915g: fix shadow compare.Stéphane Marchesin2011-06-282-1/+26
* targets/egl-static: fix library search orderChia-I Wu2011-06-281-2/+2
* st/egl: update fbdev backendChia-I Wu2011-06-283-173/+241
* i915g: Enable GL_ARB_instanced_arrays.Stéphane Marchesin2011-06-272-2/+1
* i915g: Fix a bug in facing.Stéphane Marchesin2011-06-273-7/+7
* i965: step message register allocationBen Widawsky2011-06-271-5/+5
* glsl: Fix depth unbalancing problem in if-statement flatteningIan Romanick2011-06-271-3/+1
* i915g: Remove unused cbuf_dirty.Stéphane Marchesin2011-06-271-2/+0
* i915g: Add a comment about a bug.Stéphane Marchesin2011-06-271-0/+1
* i915g: initial support for SEMANTIC_FACE.Stéphane Marchesin2011-06-273-5/+28
* i915g: update TODO.Stéphane Marchesin2011-06-271-0/+13
* i915g: Return the max result for the fake occlusion queries.Stéphane Marchesin2011-06-271-1/+2
* i915g: Fix depth texture formats.Stéphane Marchesin2011-06-271-9/+39
* i915g: Fix u_blitter comment.Stéphane Marchesin2011-06-271-1/+2
* i915g: Implement fake DDX/DDY.Stéphane Marchesin2011-06-271-0/+12
* i915g: Fix gl_FragCoord.Stéphane Marchesin2011-06-273-44/+13
* egl: Fix Terminate with shared gbm screensBenjamin Franzke2011-06-273-2/+9
* st/d3d1x: fix for st/egl native.h interface changeChia-I Wu2011-06-271-14/+19
* targets/egl-static: fix building without libudevChia-I Wu2011-06-261-1/+2
* targets/egl-static: refactor drm_fd_get_screen_nameChia-I Wu2011-06-261-28/+53
* st/egl: fix a compile errorChia-I Wu2011-06-261-2/+1
* targets/gbm: attemp to fix unresolved symbolsChia-I Wu2011-06-261-9/+22
* r300g: drop support for ARGB, ABGR, XRGB, XBGR render targetsMarek Olšák2011-06-251-21/+0
* Revert "Fix 24bpp software rendering"Brian Paul2011-06-253-89/+4
* egl: fix EGL_MATCH_NATIVE_PIXMAPChia-I Wu2011-06-251-2/+10
* st/egl: add get_pixmap_format callback to native_displayChia-I Wu2011-06-255-47/+65
* egl: make implementing eglChooseConfig easierChia-I Wu2011-06-253-63/+63
* targets/egl-static: do not use DRI_LIB_DEPSChia-I Wu2011-06-251-3/+3
* st/egl: add a fast path for ximage eglCopyBuffersChia-I Wu2011-06-251-1/+40
* st/egl: clean up eglCopyBuffersChia-I Wu2011-06-257-42/+63
* st/egl: reorganize backend initializationChia-I Wu2011-06-2514-197/+172
* i915g: always upload the vs constants.7.11-branchpointStéphane Marchesin2011-06-241-9/+7
* i965/gen5: Fix grf_used calculation for 16-wide.Eric Anholt2011-06-241-5/+4
* i915g: add fake occlusion queries.Stéphane Marchesin2011-06-245-0/+125