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* r600g: remove DMA paddingAlex Deucher2013-09-061-9/+0
* radeon/winsys: pad IBs to a multiple of 8 DWsAlex Deucher2013-09-061-0/+30
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...Axel Davy2013-09-0611-6/+29
* mesa: Ensure gl_query_object is fully initialized.Vinson Lee2013-09-061-1/+1
* gallivm: support indirect registers on both dimensionsZack Rusin2013-09-063-8/+22
* i915g: Document fall-through switchStéphane Marchesin2013-09-061-4/+3
* i915g: Handle i915->batch == NULL correctly in flushStéphane Marchesin2013-09-061-1/+4
* i915g: Remove useless comparisonStéphane Marchesin2013-09-061-3/+2
* i915g: Fix initial array indexStéphane Marchesin2013-09-061-1/+1
* mesa: add GL_KHR_debug functions to dispatch_sanity.cppBrian Paul2013-09-061-0/+12
* r600g/compute: Fix bug in compute memory poolTom Stellard2013-09-051-7/+2
* r600g/compute: Don't flush the cs in pipe_context::launch_grid()Tom Stellard2013-09-051-10/+1
* i965: Remove never used DPA2 opcode.Matt Turner2013-09-051-1/+0
* i965: Remove never used RSR and RSL opcodes.Matt Turner2013-09-054-8/+0
* glsl: propagate max_array_access through function callsDominik Behr2013-09-051-0/+32
* nv30: fix inconsistent setting of push->user_privIlia Mirkin2013-09-051-1/+1
* i965/gen7.5: Fix lower bound on number of VS URB entries.Paul Berry2013-09-054-4/+13
* i965/vs: Move vs-specific code out of brw_vec4_visitor.cpp.Paul Berry2013-09-053-192/+226
* i965/vec4: Make with_writemask() non-static.Paul Berry2013-09-052-1/+4
* i965/vs: Move vs-specific code out of brw_vec4.h.Paul Berry2013-09-052-32/+38
* i965/gs: Don't assign gl_Layer its own slot in the VUE map.Paul Berry2013-09-051-0/+5
* i915g: Implement writemask fixupStéphane Marchesin2013-09-043-38/+90
* i915g: Stop calling draw_prepare_shader_outputsStéphane Marchesin2013-09-041-2/+0
* glx: Initialize OpenGL version to 1.0Rico Schüller2013-09-043-17/+17
* i915g: Add more optimizationsStéphane Marchesin2013-09-043-58/+371
* glsl: Remove unused prog parameter from tfeedback_decl::initIan Romanick2013-09-042-5/+4
* glsl: Validate qualifiers on VS color outputs with FS color inputsIan Romanick2013-09-041-3/+45
* glsl: Copy ir_variable::assigned and ir_variable::used fields in ::clone methodIan Romanick2013-09-041-0/+2
* glsl: Refactor a bunch of the code out of cross_validate_outputs_to_inputsIan Romanick2013-09-041-81/+94
* glsl: Reallow precision qualifiers on structure membersIan Romanick2013-09-041-3/+7
* mesa: Setup remaining infrastucture and enable KHR_debugTimothy Arceri2013-09-042-5/+12
* glapi: Setup autogeneration infrastructure for KHR_debugTimothy Arceri2013-09-042-1/+149
* mesa: Remap debug type and severityTimothy Arceri2013-09-042-8/+58
* mesa: Implement GL_DEBUG_OUTPUTTimothy Arceri2013-09-045-1/+20
* mesa: Update builds scripts to build object labelsTimothy Arceri2013-09-042-0/+2
* mesa: Implement KHR_debug ObjectLabel functionsTimothy Arceri2013-09-042-0/+343
* mesa: make _mesa_validate_sync() non-staticTimothy Arceri2013-09-042-1/+4
* mesa: free object labels when deletingTimothy Arceri2013-09-0413-0/+16
* mesa: add debug Label field to several data structuresTimothy Arceri2013-09-041-0/+12
* mesa: make _mesa_lookup_list() non-staticTimothy Arceri2013-09-042-6/+8
* mesa: make _mesa_lookup_arrayobj() non-staticTimothy Arceri2013-09-042-5/+8
* mesa: Implement glPushDebugGroup and glPopDebugGroupTimothy Arceri2013-09-043-71/+214
* mesa: Add a clone function to mesa hashTimothy Arceri2013-09-042-0/+31
* mesa: Share common code between ARB_debug_output and KHR_debug functionsTimothy Arceri2013-09-042-97/+226
* mesa: Add some constants and state variables for KHR_debug functionsTimothy Arceri2013-09-043-6/+20
* mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.Kenneth Graunke2013-09-033-4/+5
* i965: Rename "prim" parameter to "prims" where it's an array.Kenneth Graunke2013-09-033-18/+18
* i965: Actually check every primitive for cut index support.Kenneth Graunke2013-09-031-2/+2
* radeonsi: Don't save/restore FMASK sampler view states for u_blitterMichel Dänzer2013-09-021-1/+2
* radeonsi: Expose pure integer vertex formatsMichel Dänzer2013-09-021-1/+6