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* radeonsi: add scratch buffer to the buffer list when it's re-allocatedMarek Olšák2015-09-261-0/+1
* radeon/vce: fix vui time_scale zero errorLeo Liu2015-09-251-0/+3
* mesa: Add locking to programs.Matt Turner2015-09-252-8/+12
* mesa: Add locking to sampler objects.Matt Turner2015-09-252-4/+7
* mesa: Remove debugging code from _mesa_reference_*.Matt Turner2015-09-256-61/+0
* glsl: fix packed varyings interface type and add default caseTapani Pälli2015-09-251-0/+4
* glsl: Mark as active all elements of shared/std140 block arraysAntia Puentes2015-09-251-0/+24
* i965: Enable ARB_shader_storage_buffer_object extension for gen7+Samuel Iglesias Gonsalvez2015-09-251-0/+1
* mesa: enable ARB_shader_storage_buffer_object extension for GLES 3.1Samuel Iglesias Gonsalvez2015-09-252-2/+2
* mesa: Add getters for the GL_ARB_shader_storage_buffer_object max constantsSamuel Iglesias Gonsalvez2015-09-252-0/+23
* glapi: add ARB_shader_storage_block_buffer_objectSamuel Iglesias Gonsalvez2015-09-254-2/+59
* main/tests: add ARB_shader_storage_buffer_object tokens to enum_stringsSamuel Iglesias Gonsalvez2015-09-251-0/+15
* main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE support for ARB_program_in...Samuel Iglesias Gonsalvez2015-09-255-12/+278
* glsl: Do not allow reads from write-only buffer variablesIago Toral Quiroga2015-09-251-0/+56
* glsl: Do not allow assignments to read-only buffer variablesIago Toral Quiroga2015-09-251-1/+10
* glsl: Allow memory qualifiers on shader storage buffer blocksSamuel Iglesias Gonsalvez2015-09-251-0/+14
* glsl: Apply memory qualifiers to buffer variablesIago Toral Quiroga2015-09-253-3/+91
* glsl: Allow use of memory qualifiers with ARB_shader_storage_buffer_object.Iago Toral Quiroga2015-09-251-5/+5
* glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no buffer ob...Samuel Iglesias Gonsalvez2015-09-251-2/+4
* mesa: Add queries for GL_SHADER_STORAGE_BUFFERIago Toral Quiroga2015-09-251-0/+31
* mesa: add glShaderStorageBlockBinding()Samuel Iglesias Gonsalvez2015-09-252-0/+56
* glsl: First argument to atomic functions must be a buffer variableIago Toral Quiroga2015-09-251-0/+42
* i965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_*Iago Toral Quiroga2015-09-252-0/+79
* i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_*Iago Toral Quiroga2015-09-252-0/+79
* nir: Implement lowered SSBO atomic intrinsicsIago Toral Quiroga2015-09-252-0/+82
* glsl: lower SSBO atomic intrinsicsIago Toral Quiroga2015-09-251-0/+159
* glsl: use ir_rvalue instead of ir_dereference in auxiliary functionsSamuel Iglesias Gonsalvez2015-09-251-4/+4
* glsl: Add atomic functions from ARB_shader_storage_buffer_objectIago Toral Quiroga2015-09-251-0/+185
* glsl: Rename atomic counter functionsIago Toral Quiroga2015-09-251-15/+15
* glsl: atomic counters can be declared as buffer-qualified variablesSamuel Iglesias Gonsalvez2015-09-251-3/+3
* nir/glsl_to_nir: ignore an instruction's dest if it hasn't anyIago Toral Quiroga2015-09-251-1/+2
* i965/nir/vec4: Implement nir_intrinsic_load_ssboIago Toral Quiroga2015-09-251-0/+54
* i965/nir/fs: Implement nir_intrinsic_load_ssboIago Toral Quiroga2015-09-251-0/+62
* nir: Implement __intrinsic_load_ssboIago Toral Quiroga2015-09-253-1/+70
* nir: modify the instruction insertion in nir_visitor::visit(ir_call *ir)Samuel Iglesias Gonsalvez2015-09-251-4/+10
* i965/nir/vec4: Implement nir_intrinsic_store_ssboIago Toral Quiroga2015-09-251-0/+148
* i965/nir/fs: Implement nir_intrinsic_store_ssboIago Toral Quiroga2015-09-251-0/+71
* nir: Implement __intrinsic_store_ssboIago Toral Quiroga2015-09-252-8/+48
* i965/vec4: Import surface message builder functions.Francisco Jerez2015-09-252-0/+273
* i965/vec4: Import helpers to convert vectors into arrays and back.Francisco Jerez2015-09-253-0/+130
* i965/vec4: Introduce VEC4 IR builder.Francisco Jerez2015-09-252-0/+603
* glsl: shader storage blocks use different max block size values than uniformsSamuel Iglesias Gonsalvez2015-09-251-1/+11
* glsl: ignore buffer variables when counting uniform componentsSamuel Iglesias Gonsalvez2015-09-251-5/+11
* glsl: number of active shader storage blocks must be within allowed limitsSamuel Iglesias Gonsalvez2015-09-251-4/+39
* glsl: a shader storage buffer must be smaller than the maximum size allowedSamuel Iglesias Gonsalvez2015-09-253-1/+21
* glsl: add std430 interface packing support to ssbo related operationsSamuel Iglesias Gonsalvez2015-09-251-30/+81
* glsl: Add std430 support to program_resource_visitor's member functionsSamuel Iglesias Gonsalvez2015-09-253-39/+84
* glsl: Add parser/compiler support for std430 interface packing qualifierSamuel Iglesias Gonsalvez2015-09-257-9/+38
* glsl: Add std430 related member functions to glsl_type classSamuel Iglesias Gonsalvez2015-09-252-0/+226
* glsl: allow default qualifiers for shader storage block definitionsSamuel Iglesias Gonsalvez2015-09-253-3/+70