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Author
Age
Files
Lines
*
freedreno: update generated headers
Rob Clark
2018-12-22
7
-21
/
+28
*
freedreno/a6xx: improve setup_slices() debug msgs
Rob Clark
2018-12-22
1
-6
/
+5
*
freedreno/a6xx: simplify special case for 3d layout
Rob Clark
2018-12-22
1
-9
/
+10
*
freedreno: combine fd_resource_layer_offset()/fd_resource_offset()
Rob Clark
2018-12-22
1
-13
/
+2
*
freedreno/ir3: don't treat all inputs/outputs as vec4
Rob Clark
2018-12-22
2
-14
/
+38
*
freedreno/ir3: fix fallout of extra assert
Rob Clark
2018-12-21
1
-1
/
+1
*
st/nir: Drop unused gl_program parameter in VS input handling helper.
Kenneth Graunke
2018-12-21
1
-2
/
+2
*
st/nir: Gather info after applying lowering FS variant features
Kenneth Graunke
2018-12-21
1
-0
/
+4
*
st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs.
Kenneth Graunke
2018-12-21
4
-33
/
+22
*
st/mesa: Don't open code the drawpixels vertex shader.
Kenneth Graunke
2018-12-21
1
-27
/
+11
*
st/mesa: Drop !passColor optimization in drawpixels shaders.
Kenneth Graunke
2018-12-21
2
-28
/
+20
*
st/mesa: Drop dead 'passthrough_fs' field.
Kenneth Graunke
2018-12-21
1
-2
/
+0
*
radv: Fix wrongly positioned paren.
Bas Nieuwenhuizen
2018-12-21
1
-1
/
+1
*
gallivm: abort when trying to use non-existing intrinsic
Roland Scheidegger
2018-12-21
1
-0
/
+10
*
gallivm: don't use pavg.b intrinsic on llvm >= 6.0
Roland Scheidegger
2018-12-21
2
-51
/
+95
*
glx/test: meson: assorted include fixes
Emil Velikov
2018-12-12
1
-2
/
+2
*
glx: meson: wire up the dispatch-index-check test
Emil Velikov
2018-12-12
1
-0
/
+5
*
glx: meson: drop includes from a link-only library
Emil Velikov
2018-12-12
1
-1
/
+0
*
TODO: glx: meson: build dri based glx tests, only with -Dglx=dri
Emil Velikov
2018-12-12
2
-19
/
+16
*
pipe-loader: meson: reference correct library
Emil Velikov
2018-12-13
1
-1
/
+1
*
vc4: Hook up perf_debug() output to GL_ARB_debug_output as well.
Eric Anholt
2018-12-20
2
-0
/
+3
*
vc4: Wire up core pipe_debug_callback
Rhys Kidd
2018-12-20
2
-0
/
+14
*
v3d: Hook up perf_debug() output to GL_ARB_debug output as well.
Eric Anholt
2018-12-20
2
-0
/
+3
*
v3d: Wire up core pipe_debug_callback
Rhys Kidd
2018-12-20
2
-0
/
+14
*
v3d: Drop shadow comparison state from shader variant key.
Eric Anholt
2018-12-20
2
-4
/
+0
*
v3d: Fix simulator mode on i915 render nodes.
Eric Anholt
2018-12-20
1
-28
/
+73
*
radv: enable shaderStorageImageMultisample feature on GFX8+
Samuel Pitoiset
2018-12-20
3
-4
/
+4
*
radv: add support for FMASK expand
Samuel Pitoiset
2018-12-20
7
-0
/
+335
*
radv: initialize FMASK for images in fully expanded mode
Samuel Pitoiset
2018-12-20
4
-0
/
+39
*
ac/nir: restrict fmask lookup to image load intrinsics
Samuel Pitoiset
2018-12-20
1
-1
/
+1
*
spirv: add support for SpvCapabilityStorageImageMultisample
Samuel Pitoiset
2018-12-20
2
-1
/
+5
*
radv: compute optimal VM alignment for imported buffers
Samuel Pitoiset
2018-12-20
1
-1
/
+30
*
radv: Work around non-renderable 128bpp compressed 3d textures on GFX9.
Bas Nieuwenhuizen
2018-12-20
5
-8
/
+41
*
radv: fix subpass image transitions with multiviews
Samuel Pitoiset
2018-12-20
1
-0
/
+11
*
radv: drop the amdgpu-skip-threshold=1 workaround for LLVM 8
Samuel Pitoiset
2018-12-20
1
-3
/
+9
*
ac/nir: remove the bitfield_extract workaround for LLVM 8
Samuel Pitoiset
2018-12-20
1
-9
/
+15
*
intel/compiler: move nir_lower_bool_to_int32 before nir_lower_locals_to_regs
Iago Toral Quiroga
2018-12-20
2
-2
/
+4
*
st/mesa: remove sampler associated with buffer texture in pbo logic
Ilia Mirkin
2018-12-20
1
-5
/
+0
*
gallivm: use llvm jit code for decoding s3tc
Roland Scheidegger
2018-12-20
7
-383
/
+2239
*
radv/query: Use 1-bit booleans in query shaders
Jason Ekstrand
2018-12-19
1
-21
/
+21
*
radv/query: Add a nir_test_flag helper
Jason Ekstrand
2018-12-19
1
-15
/
+16
*
freedreno/ir3: Handle GL_NONE in get_num_components_for_glformat()
Eduardo Lima Mitev
2018-12-19
1
-3
/
+8
*
v3d: Load and store aligned utiles all at once.
Eric Anholt
2018-12-19
1
-8
/
+114
*
v3d: Add a fallthrough path for utile load/store of 32 byte lines.
Eric Anholt
2018-12-19
1
-12
/
+16
*
vc4: Move the utile load/store functions to a header for reuse by v3d.
Eric Anholt
2018-12-19
4
-202
/
+234
*
v3d: Implement texture_subdata to reduce teximage upload copies.
Eric Anholt
2018-12-19
1
-29
/
+85
*
v3d: Remove dead prototypes for load/store utile functions.
Eric Anholt
2018-12-19
1
-2
/
+0
*
v3d: Don't try to create shadow tiled temporaries for 1D textures.
Eric Anholt
2018-12-19
1
-1
/
+2
*
v3d: Fix check for TFU job completion in the simulator.
Eric Anholt
2018-12-19
1
-1
/
+1
*
v3d: Put the dst bo first in the list of BOs for TFU calls.
Eric Anholt
2018-12-19
1
-2
/
+2
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