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* llvmpipe: Human friendlier sampler state dump.José Fonseca2009-10-252-9/+22
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* util: Human readable output of texture states.José Fonseca2009-10-252-0/+92
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* llvmpipe: Dump the sampler state of the shader key.José Fonseca2009-10-251-0/+18
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* llvmpipe: Immediate multiplication.José Fonseca2009-10-254-32/+64
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* llvmpipe: Fast path for sampling rgba8 textures with linear filtering.José Fonseca2009-10-251-12/+256
| | | | | | | | Implement Keith's suggestion of doing most of the sampling with 16x8 and 8x16 AoS, and only doing the conversion to floating point SoA at the very last step. Improves gloss performance by 10%.
* llvmpipe: Make lerping work for 8.8 fixed point values.José Fonseca2009-10-251-4/+50
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* llvmpipe: New module to help make assertions about formats.José Fonseca2009-10-254-0/+78
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* llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS.José Fonseca2009-10-252-12/+148
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* llvmpipe: Split the format swizzling step from the unpacking.José Fonseca2009-10-252-16/+34
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* llvmpipe: Allow different signs when unpacking.José Fonseca2009-10-251-2/+1
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* llvmpipe: Add inlines to quickly generate types matching the native SIMD ↵José Fonseca2009-10-252-12/+102
| | | | register bitwidth.
* llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel.José Fonseca2009-10-251-32/+16
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* llvmpipe: Factor our pixel offset computation.José Fonseca2009-10-253-43/+83
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* llvmpipe: Share testing infrastructure with lp_test_format.José Fonseca2009-10-252-23/+46
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* llvmpipe: Eliminate lp_build_store_rgba_aos.José Fonseca2009-10-253-49/+16
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* llvmpipe: Eliminate lp_build_load_rgba_aos.José Fonseca2009-10-253-52/+15
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* llvmpipe: Move a few format/sampling functions into better space.José Fonseca2009-10-257-123/+158
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* r300g: fix redefining mipmaps and fetching from themMarek Olšák2009-10-251-2/+7
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* r300g: added support for 3D texturesMarek Olšák2009-10-254-53/+51
| | | | | | Mipmaps not tested. Also, I am not sure why piglit/texturing/tex3d needs to have color tolerance +-1 to pass. The classic Mesa driver doesn't need that.
* r300g: fix scons build yet againJoakim Sindholt2009-10-242-4/+2
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* Merge branch 'mesa_7_6_branch'Brian Paul2009-10-232-14/+2
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| * mesa: remove FBO texture depth/stencil testBrian Paul2009-10-231-12/+0
| | | | | | | | | | The texture format should not be checked until validation time since the format might be changed by a subsequent glTexImage() call.
| * mesa: fix broken _mesa_str_checksum()Brian Paul2009-10-231-2/+2
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* | mesa: simplify att->CubeMapFace assignmentBrian Paul2009-10-231-6/+1
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* | mesa: refactor, new print_shader_info()Brian Paul2009-10-231-25/+36
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* | mesa: rework error checking code for glGetCompressedTexImage()Brian Paul2009-10-231-48/+122
| | | | | | | | | | | | Do all error checking in new getcompressedteximage_error_check() func. Move some additional PBO checks out of the driver fallbacks into the error checking functions.
* | mesa: remove misplaced VERBOSE_TEXTURE testsBrian Paul2009-10-232-5/+5
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* | mesa: more detailed error messages in fbo codeBrian Paul2009-10-231-2/+5
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* | st/xorg: fix text with component alpha renderingZack Rusin2009-10-233-23/+45
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* | Merge remote branch 'origin/mesa_7_6_branch'Eric Anholt2009-10-2314-133/+193
|\| | | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/intel/intel_fbo.c src/mesa/drivers/dri/intel/intel_mipmap_tree.c src/mesa/drivers/dri/intel/intel_mipmap_tree.h src/mesa/drivers/dri/intel/intel_tex_copy.c src/mesa/drivers/dri/intel/intel_tex_image.c
| * intel: Keep track of x,y offsets in miptrees and use them for blitting.Eric Anholt2009-10-238-140/+118
| | | | | | | | | | | | | | | | | | By just using offsets, we confused the hardware's tiling calculations, resulting in failures in miptree validation and blit clears. Fixes piglit fbo-clearmipmap. Bug #23552. (automatic mipmap generation)
| * mesa: fix GL_TEXTURE_INTERNAL_FORMAT query for compressed formatsBrian Paul2009-10-231-1/+9
| | | | | | | | | | Need to return the actual compressed format when the user originally requested a generic compressed format.
| * mesa: added _mesa_compressed_format_to_glenum()Brian Paul2009-10-232-0/+54
| | | | | | | | | | | | Maps a compressed MESA_FORMAT_x to correspding GLenum. Needed for querying a texture's actual format when a generic format was originally requested.
| * mesa: change s3tc vs. fxt1 priority when choosing compressed formatsBrian Paul2009-10-231-8/+8
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| * ARB prog parser: Fix parameter array size comparisonIan Romanick2009-10-222-2/+2
| | | | | | | | | | | | | | | | Array indexes are invalid when >= the maximum, but array sizes are only in valid when > the maximum. This prevented programs from declaring a single maximum size array. See the piglit vp-max-array test.
* | i965: Annotate _NEW_COLOR dependency for brw_update_renderbuffer_surface().Eric Anholt2009-10-231-1/+2
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* | nv50: do SIGN_SET as one instructionChristoph Bumiller2009-10-231-6/+1
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* | nv50: fix saturation outside of tx_insn caseChristoph Bumiller2009-10-231-3/+5
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* | nv50: allow all 127 TEMP regsChristoph Bumiller2009-10-231-3/+16
| | | | | | | | We should really learn to not waste so many though.
* | nv50: fix address reg codeChristoph Bumiller2009-10-231-23/+44
| | | | | | | | | | Contained some rather obvious thinking errors before, and didn't consider offsets from TGSI ADDRESS regs.
* | nv50: add depth texture formats, and a few others, tooChristoph Bumiller2009-10-234-32/+76
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* | nouveau: nv30: Relax some limits. We can render to z24s8 buffer even if ↵Patrice Mandin2009-10-232-3/+9
| | | | | | | | color buffer is 16 bits.
* | nouveau: nv30: use r5g6b5 as z16 formatPatrice Mandin2009-10-231-1/+1
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* | glapi: Always build libglapi.a.Chia-I Wu2009-10-2312-19/+24
| | | | | | | | | | | | | | | | This is made possible by making glapioffsets.h and glapidispatch.h internal headers of glapi. They should only be included indirectly through dispatch.h by mesa. Signed-off-by: Chia-I Wu <[email protected]>
* | glapi: Move dispatch marcos to glapidispatch.h.Chia-I Wu2009-10-234-3983/+4014
| | | | | | | | | | | | dispatch.h is kept as a wrapper to glapidispatch.h. Signed-off-by: Chia-I Wu <[email protected]>
* | mesa/dri: Remove extension_helper.h.Chia-I Wu2009-10-232-6652/+0
| | | | | | | | Signed-off-by: Chia-I Wu <[email protected]>
* | mesa: Enable remap table in core.Chia-I Wu2009-10-2331-546/+66
| | | | | | | | | | | | | | | | | | | | | | | | | | This enables the remap table in core. driInitExtensions is adapted to use the remap table. All uses of extension_helper.h are replaced by remap_helper.h. The chicken-egg problem of the DRI drivers is also solved. It is now also possible to pass NULL extensions to driInitExtensions. It will cause driInitExtensions to map all known functions. This functionality is used by software drivers and EGL_i915. Signed-off-by: Chia-I Wu <[email protected]>
* | mesa/main: Add support for remap table.Chia-I Wu2009-10-236-0/+6416
| | | | | | | | | | | | | | This commit only adds the source files. It is supposed to replace the remap table in DRI drivers. Signed-off-by: Chia-I Wu <[email protected]>
* | st/xorg: lots of fixes related to compositingZack Rusin2009-10-234-93/+109
| | | | | | | | | | fixes transformations, rendering with multiple bound textures, xrender matrix conversions plus some cleanups
* | r600: remove duplicate stride settingAndre Maasikas2009-10-231-4/+0
| | | | | | | | | | Stride is set already in r700SetVertexFormat and there it works correctly for 0 also