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* meta: Silence unused parameter warningIan Romanick2017-06-201-2/+2
* i965: Fix incorrect commentIan Romanick2017-06-201-1/+1
* mesa: simplify _mesa_IsVertexArray()Samuel Pitoiset2017-06-201-6/+1
* mesa/format_info: use designated initialiser listEric Engestrom2017-06-201-17/+20
* vc4: Clean up release build warnings using MAYBE_UNUSED.Eric Anholt2017-06-202-6/+5
* vc4: Allow VBOs to be mapped during execution.Eric Anholt2017-06-201-1/+1
* gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()Brian Paul2017-06-201-1/+15
* gallium/vbuf: add some const qualifiersBrian Paul2017-06-201-12/+13
* translate: whitespace fixes in translate_generic.cBrian Paul2017-06-201-199/+206
* softpipe: remove unused softpipe_context::line_stipple_counterBrian Paul2017-06-201-2/+0
* radeonsi: set correct usage flag according to image access typeSamuel Pitoiset2017-06-201-1/+3
* winsys/amdgpu: fix a deadlock when waiting for submission_in_progressMarek Olšák2017-06-202-16/+43
* radeonsi: update all resident texture descriptors when neededSamuel Pitoiset2017-06-201-57/+104
* radeonsi: keep track of the sampler state for texture handlesSamuel Pitoiset2017-06-202-0/+2
* i965: perf: use gen_device_info rather then brw_contextLionel Landwerlin2017-06-191-3/+4
* intel: common: add number of thread per euLionel Landwerlin2017-06-192-2/+28
* intel: common: express timestamps units in frequencyLionel Landwerlin2017-06-194-13/+15
* i965: convert MI_REPORT_PERF_COUNT to genxmlLionel Landwerlin2017-06-193-28/+34
* i965: perf: fix codegen with single operand equationLionel Landwerlin2017-06-191-1/+3
* intel: common: add flag to identify platforms by nameLionel Landwerlin2017-06-192-6/+24
* i965/wm: Use stored hiz surface instead of creating copyTopi Pohjolainen2017-06-193-86/+2
* i965/blorp: Use hiz surface instead of creating copyTopi Pohjolainen2017-06-191-14/+10
* i965/miptree/gen7+: Use isl for hiz layoutsTopi Pohjolainen2017-06-197-245/+33
* i965/miptree: Drop BO_ALLOC_FOR_RENDER in intel_miptree_alloc_mcs()Topi Pohjolainen2017-06-191-1/+6
* i965/miptree: Use isl for mcs layoutsTopi Pohjolainen2017-06-193-88/+21
* i965/miptree: Refactor aux surface allocationTopi Pohjolainen2017-06-191-18/+36
* i965/gen6: Use isl for hizTopi Pohjolainen2017-06-194-40/+27
* i965/miptree: Refactor isl aux usage resolverTopi Pohjolainen2017-06-194-22/+41
* i965/gen6: Use isl for stencil surfacesTopi Pohjolainen2017-06-192-19/+19
* i965/miptree: Prepare range getter for isl basedTopi Pohjolainen2017-06-191-1/+8
* i965/miptree: Prepare stencil mapping for isl basedTopi Pohjolainen2017-06-191-4/+28
* i965/blorp: Prepare for isl based miptreesTopi Pohjolainen2017-06-191-2/+7
* i965: Add isl based miptree creatorTopi Pohjolainen2017-06-191-0/+72
* i965/miptree: Add option to resolve offsets using isl_surfTopi Pohjolainen2017-06-191-0/+19
* i965: Prepare slice copy for isl based miptreesTopi Pohjolainen2017-06-191-6/+22
* i965/tex: Prepare image update for isl based miptreesTopi Pohjolainen2017-06-191-3/+16
* i965: Prepare framebuffer validator for isl based miptreesTopi Pohjolainen2017-06-191-3/+30
* i965: Prepare slice validator for isl based miptreesTopi Pohjolainen2017-06-192-11/+23
* i965: Prepare image validation for isl based miptreesTopi Pohjolainen2017-06-191-0/+15
* i965: Prepare up/downsampling for isl based miptreesTopi Pohjolainen2017-06-191-8/+38
* i965/miptree: Add isl surfaceTopi Pohjolainen2017-06-191-0/+2
* i965: Add helper for converting isl tiling to bufmgr tilingTopi Pohjolainen2017-06-191-0/+13
* i965/miptree: Refactor mapping table allocTopi Pohjolainen2017-06-191-2/+28
* i965/gen6: Declare minify(depth, level) layers for 3D stencilTopi Pohjolainen2017-06-191-1/+3
* i965/gen4: Add support for single layer in alignment workaroundTopi Pohjolainen2017-06-197-11/+99
* i965/miptree: Separate src and dst slice specifiers in slice copyTopi Pohjolainen2017-06-191-25/+35
* i965/miptree: Clarify face/level/layer in slice copyTopi Pohjolainen2017-06-191-19/+20
* anv: Fix L3 cache programming on Bay TrailJonas Kulla2017-06-191-1/+1
* radeonsi: fix dumping shader descriptors into ddebug logsMarek Olšák2017-06-191-35/+41
* radeonsi: add a workaround for inexact SNORM8 blitting againMarek Olšák2017-06-191-0/+37