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* etnaviv: clear texture cache and flush ts when texture is modifiedJonathan Marek2019-10-113-29/+53
* etnaviv: output the same shader-db format as freedreno, v3d and intelChristian Gmeiner2019-10-111-6/+3
* etnaviv: nir: start to make use of compile_error(..)Christian Gmeiner2019-10-112-12/+15
* gallivm: fix coroutines on aarch64 with llvm 8Dave Airlie2019-10-111-0/+6
* llvmpipe: add support for tg4 component selection.Dave Airlie2019-10-112-0/+5
* st/glsl: add support for alternate TG4 encoding.Dave Airlie2019-10-112-1/+22
* gallium: add a a new cap for changing the TGSI TG4 instruction encodingDave Airlie2019-10-114-0/+11
* gallivm/sample: add gather component selection to the key.Dave Airlie2019-10-112-1/+16
* llvmpipe: increase max texture size to 2GBRoland Scheidegger2019-10-111-1/+5
* glsl/tests: Handle no-exec errorsDylan Baker2019-10-102-4/+42
* meson/util: Don't run string_buffer tests on mingwDylan Baker2019-10-101-1/+4
* meson: glcpp tests are expected to fail on windowsDylan Baker2019-10-101-1/+2
* meson: only build timspec test if timespec is availableDylan Baker2019-10-101-1/+3
* meson: add msvc compat args to swrDylan Baker2019-10-101-6/+18
* meson: maintain names of shared API librariesDylan Baker2019-10-103-0/+6
* meson: don't build or run mesa-sha1 test on windowsDylan Baker2019-10-101-11/+14
* meson: disable graw tests on mingwDylan Baker2019-10-101-1/+6
* meson: don't build gallium trivial tests on windowsDylan Baker2019-10-101-2/+7
* meson: Set visibility and compat args for grawDylan Baker2019-10-103-0/+4
* meson: Add msvc compat args to util/testsDylan Baker2019-10-101-0/+1
* meson: Add idep_getopt for testsDylan Baker2019-10-102-4/+4
* meson: add switches for SWR with MSVCDylan Baker2019-10-101-2/+7
* meson: force inclusion of inttypes.h for glcpp with msvcDylan Baker2019-10-101-2/+12
* meson: fix pipe-loader compilation for windowsDylan Baker2019-10-101-1/+6
* util/xmlconfig: include strndup.h for windowsDylan Baker2019-10-101-0/+1
* meson: fix gallium-osmesa to build for windowsDylan Baker2019-10-102-2/+19
* meson: build graw-gdi targetDylan Baker2019-10-102-1/+39
* meson: build libgl-gdi targetDylan Baker2019-10-102-0/+46
* meson: build wgl state trackerDylan Baker2019-10-102-0/+60
* meson: build gallium gdi winsysDylan Baker2019-10-102-0/+33
* meson: Add necessary defines for mesa_gallium on windowsDylan Baker2019-10-101-2/+14
* meson: Add windows defines to glapiDylan Baker2019-10-104-4/+39
* util: use _WIN32 instead of WIN32Dylan Baker2019-10-101-1/+1
* freedreno/ir3: handle multi component alu src when propagating shiftsRob Clark2019-10-101-5/+11
* freedreno/ir3: drop unused paramRob Clark2019-10-101-6/+5
* clover: fix the nir_serialize build failureMarek Olšák2019-10-101-1/+1
* llvmpipe/draw: handle UBOs that are < 16 bytes.Dave Airlie2019-10-102-3/+8
* llvmpipe/draw: fix image sizes for vertex/geometry shaders.Dave Airlie2019-10-101-3/+4
* llvmpipe: make texture buffer offset alignment == 16Dave Airlie2019-10-101-1/+1
* meson: rename `glvnd_missing_pc_files` to `not glvnd_has_headers_and_pc_files`Eric Engestrom2019-10-102-4/+4
* GL: drop symbols mangling supportEric Engestrom2019-10-1011-64/+0
* aco: update print_irRhys Perry2019-10-101-0/+39
* aco: rework scratch resource codeRhys Perry2019-10-101-22/+28
* aco/gfx10: disable GFX9 1D texture workaroundsRhys Perry2019-10-101-5/+5
* aco/gfx10: fix inline uniform blocksRhys Perry2019-10-101-3/+9
* radv/aco: disable NGG when ACO is usedRhys Perry2019-10-101-0/+4
* ac/nir: add back nir_op_fmodMarek Olšák2019-10-101-0/+11
* gallium: remove PIPE_SHADER_CAP_SCALAR_ISAMarek Olšák2019-10-1018-39/+0
* tgsi_to_nir: use nir_shader_compiler_options::lower_to_scalarMarek Olšák2019-10-101-5/+3
* st/mesa: use nir_shader_compiler_options::lower_to_scalarMarek Olšák2019-10-104-43/+20