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* nir: Handle <bits>=32 case in bitfield_insert lowering.Matt Turner2016-01-142-1/+6
* st/mesa: add check for color logicop in blit_copy_pixels()Brian Paul2016-01-141-0/+1
* gallium/radeon: do not reallocate user memory buffersNicolai Hähnle2016-01-144-8/+43
* gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFERNicolai Hähnle2016-01-145-9/+22
* gallium/radeon: reset valid_buffer_range on PIPE_TRANSFER_DISCARD_WHOLE_RESOURCENicolai Hähnle2016-01-141-0/+3
* st/mesa: implement Driver.InvalidateBufferSubDataNicolai Hähnle2016-01-143-3/+33
* st/mesa: use pipe->invalidate_resource instead of buffer re-allocationNicolai Hähnle2016-01-141-13/+18
* gallium: add PIPE_CAP_INVALIDATE_BUFFERNicolai Hähnle2016-01-1417-2/+23
* mesa: add Driver.InvalidateBufferSubDataNicolai Hähnle2016-01-142-8/+9
* mesa: fix the checks in _mesa_InvalidateBuffer(Sub)DataNicolai Hähnle2016-01-141-3/+15
* winsys/radeon: fix warnings about incompatible pointer typesNicolai Hähnle2016-01-141-6/+6
* texobj: Check completeness with InternalFormat rather than Mesa formatNeil Roberts2016-01-141-1/+1
* i965: Remove unused hw_must_use_separate_stencilBen Widawsky2016-01-133-5/+1
* i965: Drop extra newline from shader compile messages.Matt Turner2016-01-132-2/+2
* nir: Change bfm's semantics to match Intel/AMD/SM5.Matt Turner2016-01-131-3/+6
* glsl: Fix undefined shifts.Matt Turner2016-01-132-7/+7
* glsl: Handle failure of Python codegen scripts.Matt Turner2016-01-131-5/+5
* glsl, nir: Make ir_triop_bitfield_extract a vectorized operation.Kenneth Graunke2016-01-136-15/+20
* glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.Kenneth Graunke2016-01-137-18/+24
* glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.Kenneth Graunke2016-01-1313-145/+16
* nir: Fix constant evaluation of bfm.Matt Turner2016-01-131-1/+1
* i965/fs: Skip assertion on NaN.Matt Turner2016-01-131-1/+2
* i965/fs: Add debugging to constant combining pass.Matt Turner2016-01-131-1/+20
* meta: remove const qualifier on _mesa_meta_fb_tex_blit_begin()Brian Paul2016-01-132-2/+2
* st/mesa: fix incorrect buffer token passed to _mesa_BindFramebuffer()Brian Paul2016-01-131-2/+2
* i965/gen9: Don't allow the RGBX formats for texturing/renderingNeil Roberts2016-01-131-0/+28
* radeonsi: move POSITION and FACE fragment shader inputs to system valuesMarek Olšák2016-01-133-45/+25
* radeonsi: simplify gl_FragCoord behaviorMarek Olšák2016-01-131-23/+22
* glsl: add image_format check in cross_validate_globals()Samuel Iglesias Gonsálvez2016-01-131-0/+6
* mesa: do not validate io of non-compute and compute stageTapani Pälli2016-01-131-0/+7
* glsl: add packed varyings for outputs with single stage programTapani Pälli2016-01-131-7/+2
* llvmpipe: (trivial) use cast wrapper for __m128d to __m128 castsRoland Scheidegger2016-01-131-2/+2
* llvmpipe: avoid most 64 bit math in rasterizationRoland Scheidegger2016-01-132-65/+143
* llvmpipe: scale up bounding box planes to subpixel precisionRoland Scheidegger2016-01-133-30/+30
* llvmpipe: add sse code for fixed position calculationRoland Scheidegger2016-01-131-8/+50
* draw: fix key comparison with uninitialized valueRoland Scheidegger2016-01-132-6/+6
* mesa: print the invalid enum when CreateShader failsTimothy Arceri2016-01-131-1/+2
* glsl: Make read_from_write_only_variable_visitor ignore .length().Kenneth Graunke2016-01-121-0/+9
* i965: Mark TCS URB writes as having side effects.Kenneth Graunke2016-01-121-0/+1
* st/omx: Avoid segfault in deconstructor if constructor failsTom St Denis2016-01-121-0/+3
* vl: use preferred format for deinterlacingChristian König2016-01-121-1/+7
* vl: improve motion adaptive deinterlacerChristian König2016-01-122-22/+49
* st/va: add BOB deinterlacing v2Christian König2016-01-122-11/+79
* st/va: add NV12 -> NV12 post processing v2Christian König2016-01-122-37/+124
* st/va: use vl_video_buffer_adjust_sizeChristian König2016-01-121-9/+4
* st/vdpau: use vl_video_buffer_adjust_sizeChristian König2016-01-121-10/+3
* vl/buffers: extract vl_video_buffer_adjust_size helperChristian König2016-01-122-8/+20
* st/va: make the implementation thread safe v2Christian König2016-01-127-54/+199
* mesa: use gl_shader_variable in program resource listTapani Pälli2016-01-123-28/+129
* glsl: track total amount of uniform locations usedTapani Pälli2016-01-121-2/+15