| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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This uses the NIR pass to lower flatshading when the driver
requests it.
Reviewed-by: Marek Olšák <[email protected]>
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This allows the driver to request flatshade lowering.
(NIR drivers only so far).
Reviewed-by: Marek Olšák <[email protected]>
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This takes any color or backcolor that has unspecified
shading and converts it to flat shading.
Reviewed-by: Marek Olšák <[email protected]>
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This actually corresponds to legal GL depth-ranges, because depth-clear
values are always in the 0..1 range in OpenGL.
Reviewed-by: Marek Olšák <[email protected]>
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move the TGSI code after the ARB_vp code
Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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move the initializaton to st_link_nir
Reviewed-by: Timothy Arceri <[email protected]>
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Same as VS and FS.
This might fix vertex color clamping.
Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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The conversion from pipe_shader_state to pipe_compute_state is done
at the end.
Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
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nvc0 and I assume radeonsi as well hit an assert inside glsl_to_tgsi as atan
instructions get inserted into the shader.
Fixes: cece947a8dfa ("glsl/builtin: Add alternate versions of atan using new ops")
Cc: Neil Roberts <[email protected]>
Signed-off-by: Karol Herbst <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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p_atomic_{cmp,}xchg()
We're trying to cast the return type to the type of the var, but instead
we were casting `sizeof(*v)`.
Fixes: 6df72e970c0e2794a565 ("util: Make u_atomic.h typeless.")
Fixes: 0a7f17cf5b591330a257 ("util/u_atomic: add p_atomic_xchg")
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]>
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It's already defined in `m_debug_util.h`, along with an explanation of
what it is and how to use it.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Left over from 0a79baf1bff93718e50a ("remove dead vertex assembly").
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Andreas Baierl <[email protected]>
Reviewed-by: Vasily Khoruzhick <[email protected]>
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'struct lima_context' has to be declared before usage in lima_program.h
Signed-off-by: Andreas Baierl <[email protected]>
Reviewed-by: Vasily Khoruzhick <[email protected]>
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Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Daniel Schürmann <[email protected]>
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Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Daniel Schürmann <[email protected]>
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Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Daniel Schürmann <[email protected]>
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Fixes build errors of:
In file included from ../src/intel/vulkan/anv_private.h:48,
from ../src/intel/vulkan/genX_blorp_exec.c:26:
../src/intel/common/gen_gem.h: In function ‘gen_ioctl’:
../src/intel/common/gen_gem.h:68:15: error: implicit declaration of function ‘ioctl’ [-Werror=implicit-function-declaration]
68 | ret = ioctl(fd, request, arg);
| ^~~~~
In file included from ../include/c11/threads_posix.h:35,
from ../include/c11/threads.h:66,
from ../src/mesa/main/mtypes.h:39,
from ../src/intel/compiler/brw_compiler.h:30,
from ../src/intel/vulkan/anv_private.h:51,
from ../src/intel/vulkan/genX_blorp_exec.c:26:
/usr/include/unistd.h: At top level:
/usr/include/unistd.h:471:12: error: conflicting types for ‘ioctl’
471 | extern int ioctl(int, int, ...);
| ^~~~~
/usr/include/unistd.h:471:1: note: a parameter list with an ellipsis can’t match an empty parameter name list declaration
471 | extern int ioctl(int, int, ...);
| ^~~~~~
In file included from ../src/intel/vulkan/anv_private.h:48,
from ../src/intel/vulkan/genX_blorp_exec.c:26:
../src/intel/common/gen_gem.h:68:15: note: previous implicit declaration of ‘ioctl’ was here
68 | ret = ioctl(fd, request, arg);
| ^~~~~
Signed-off-by: Alan Coopersmith <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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Fixes: dcf9d91a ("util: Handle differences in pthread_setname_np")
Signed-off-by: Alan Coopersmith <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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v2: Replace autoconf check for flock() with meson check
Signed-off-by: Alan Coopersmith <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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gcc is very particular about where you place the (void) cast
The previous placement made it error out with:
In file included from disk_cache.c:40:0:
../../src/util/u_atomic.h:203:29: error: void value not ignored as it ought to be
#define p_atomic_add(v, i) ((void) \
^
disk_cache.c:658:4: note: in expansion of macro ‘p_atomic_add’
p_atomic_add(cache->size, size);
^
Signed-off-by: Alan Coopersmith <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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It doesn't make sense. You already spilled it once, and it didn't help.
Don't try again, or you'll end up in a loop.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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Essentially an off-by-one error ... bit of an edge case, but seems to
occur in some glamor shaders.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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Fixes: ada752afe40 ("panfrost: Extend the panfrost_batch_add_bo() API to pass access flags")
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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We'll want liveness per-byte, so we need to accomodate up to 16 bytes.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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The new frame throttling implemention interacts unfortunately with
pipelining, leading to fence fds leaking like crazy and ultimately apps
crashing quickly.
With this patch, apps still crash but not as quickly. We need to either
figure out the real cause or revert the core changes.
Nevertheless, we don't want frame throttling in the first place, so.
Fixes: a65e29ccb26 ("gallium: simplify throttle implementation")
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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This commit moves the target check before using _mesa_get_current_tex_object
to fix a "Mesa implementation error: bad target in _mesa_get_current_tex_object()"
error.
Fixes: 9dd1f7cec01 ("mesa: pass gl_texture_object as arg to not depend on state")
Reviewed-by: Marek Olšák <[email protected]>
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just a cleanup
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Signed-off-by: Alyssa Rosenzweig <[email protected]>
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I really need to just make this a table..
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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Signed-off-by: Alyssa Rosenzweig <[email protected]>
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We don't really need to impose this condition, but we do need to cope
with the slightly more general case.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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Conditionals in particular read values.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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