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Author
Age
Files
Lines
*
v3d: Be more explicit about include directory from our generated code.
Eric Anholt
2018-06-05
3
-2
/
+5
*
radv: Do not hardcode fast clear formats.
Bas Nieuwenhuizen
2018-06-05
1
-180
/
+73
*
intel/tools: add intel_sanitize_gpu to EXTRA_DIST
Scott D Phillips
2018-06-05
1
-0
/
+2
*
util/tests/vma: Fix warning c++11-narrowing
Scott D Phillips
2018-06-05
1
-1
/
+1
*
util: tests: vma test depends on C++11 support
Scott D Phillips
2018-06-05
1
-2
/
+5
*
glx: Fix number of property values to read in glXImportContextEXT
Michel Dänzer
2018-06-05
1
-1
/
+1
*
anv: intel: add softpin flag on imported BOs
Lionel Landwerlin
2018-06-05
1
-0
/
+2
*
autotools: add missing android file to package
Eric Engestrom
2018-06-05
1
-0
/
+1
*
mesa: Make sure that imm draws are flushed before other draws execute.
Mathias Fröhlich
2018-06-05
4
-65
/
+56
*
virgl: use bits in caps set v2
[email protected]
2018-06-05
2
-0
/
+6
*
virgl: add shader offset alignment to to v2 caps struct
[email protected]
2018-06-05
3
-1
/
+4
*
i965: Prepare batchbuffer module for softpin support.
Kenneth Graunke
2018-06-04
2
-3
/
+39
*
i965: Add virtual memory allocator infrastructure to brw_bufmgr.
Kenneth Graunke
2018-06-04
2
-1
/
+286
*
i965: Disable internal CCS for shadows of multi-sampled windows
Jason Ekstrand
2018-06-04
1
-1
/
+10
*
i965/miptree: Rename a parameter to create_for_dri_image
Jason Ekstrand
2018-06-04
2
-4
/
+4
*
intel/eu: Switch to a logical state stack
Jason Ekstrand
2018-06-04
3
-126
/
+72
*
intel/eu: Set flag [sub]register number differently for 3src
Jason Ekstrand
2018-06-04
1
-3
/
+10
*
intel/eu: Copy fields manually in brw_next_insn
Jason Ekstrand
2018-06-04
1
-1
/
+94
*
intel/eu: Add some brw_get_default_ helpers
Jason Ekstrand
2018-06-04
4
-55
/
+79
*
trace: Fix parsing of recent traces.
Jose Fonseca
2018-06-04
1
-5
/
+26
*
trace: Fix trace_context_transfer_unmap methods.
Jose Fonseca
2018-06-04
1
-18
/
+42
*
amd/common: use the dimension-aware image intrinsics on LLVM 7+
Nicolai Hähnle
2018-06-04
1
-24
/
+165
*
i965: Fix batch-last mode to properly swap BOs.
Kenneth Graunke
2018-06-04
1
-0
/
+5
*
radv: fix a GPU hang when MRTs are sparse
Samuel Pitoiset
2018-06-04
1
-0
/
+10
*
radv: Don't pass a TESS_EVAL shader when tesselation is not enabled.
Bas Nieuwenhuizen
2018-06-04
1
-0
/
+2
*
nir: implement the GLSL equivalent of if simplication in nir_opt_if
Samuel Pitoiset
2018-06-04
1
-5
/
+92
*
nir: make is_comparison() a non-static helper function
Samuel Pitoiset
2018-06-04
2
-25
/
+25
*
nir: use num_components wrappers in print/validate.
Dave Airlie
2018-06-04
2
-15
/
+5
*
anv: Don't even bother processing relocs if we have softpin
Jason Ekstrand
2018-06-01
1
-3
/
+15
*
anv: Refactor reloc handling in execbuf_add_bo
Jason Ekstrand
2018-06-01
1
-36
/
+42
*
anv: Assert that the kernel leaves pinned BO addresses alone
Jason Ekstrand
2018-06-01
1
-1
/
+4
*
anv: Soft-pin everything else
Scott D Phillips
2018-06-01
3
-1
/
+21
*
anv: Soft-pin batch buffers
Scott D Phillips
2018-06-01
4
-11
/
+30
*
anv/batch_chain: Simplify secondary batch return chaining
Jason Ekstrand
2018-06-01
1
-40
/
+36
*
anv/batch_chain: Call batch_bo_finish at the end of end_batch_buffer
Jason Ekstrand
2018-06-01
1
-6
/
+6
*
anv: Soft-pin client-allocated memory
Jason Ekstrand
2018-06-01
1
-0
/
+3
*
anv/allocator: Support softpin in the BO cache
Jason Ekstrand
2018-06-01
1
-1
/
+50
*
anv/allocator: Set the BO flags in bo_cache_alloc/import
Jason Ekstrand
2018-06-01
5
-28
/
+60
*
anv: For pinned BOs, skip relocations, but track bo usage
Scott D Phillips
2018-06-01
2
-0
/
+66
*
anv: Use a separate pool for binding tables when soft pinning
Scott D Phillips
2018-06-01
3
-11
/
+53
*
anv: Soft-pin state pools
Scott D Phillips
2018-06-01
7
-10
/
+34
*
nir: Lower !f2b(x) to x == 0.0
Ian Romanick
2018-06-01
1
-0
/
+1
*
nir: Add some missing "optimization undo" patterns
Ian Romanick
2018-06-01
1
-1
/
+19
*
glsl: Add ir_binop_vector_extract in NIR
Juan A. Suarez Romero
2018-06-01
1
-0
/
+9
*
i965: Add ARB_fragment_shader_interlock support.
Plamena Manolova
2018-06-01
8
-6
/
+35
*
mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.
Plamena Manolova
2018-06-01
14
-1
/
+197
*
compiler/spirv: reject invalid shader code properly
Martin Pelikán
2018-06-01
2
-5
/
+38
*
virgl: Always assume that ORIGIN_UPPER_LEFT and PIXEL_CENTER* are supported
Gert Wollny
2018-06-01
1
-1
/
+2
*
radeonsi: Fix crash on shaders using MSAA image load/store
Alex Smith
2018-06-01
1
-1
/
+7
*
radv: Handle GFX9 merged shaders in radv_flush_constants()
Alex Smith
2018-06-01
1
-1
/
+8
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