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* identity: Remove unnecessary header.Vinson Lee2010-02-031-1/+0
* llvmpipe: Remove unnecessary header.Vinson Lee2010-02-031-1/+0
* Revert "mesa: fix transform_points_3d_no_rot using undefined values in %xmm0"Pauli Nieminen2010-02-042-2/+0
* st/egl: Add missing headers to kms display.Chia-I Wu2010-02-041-0/+2
* st/egl: Add missing headers.Vinson Lee2010-02-032-0/+2
* winsys: Add missing headers.Vinson Lee2010-02-032-0/+2
* egl: fix implicit declaration of pipe_texture_reference adding u_inlines.hIgor Oliveira2010-02-043-0/+3
* egl: fix wrong argument. Use loader_data instead of loaderIgor Oliveira2010-02-041-1/+1
* gallium: fix more missing includes from various placesDave Airlie2010-02-048-2/+11
* nouveau: include stdio.h and u_inlines.h in all context files since embedded ...Dave Airlie2010-02-046-0/+14
* mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITSBrian Paul2010-02-034-13/+25
* mesa: re-dimension RasterTexCoords and CoordReplaceBrian Paul2010-02-031-2/+2
* mesa: added texcoord unit assertionBrian Paul2010-02-031-0/+2
* mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITSBrian Paul2010-02-031-1/+1
* mesa: added tex unit assert, use Elements() macroBrian Paul2010-02-031-1/+2
* mesa: check for invalid texture coord unit in glGet queriesBrian Paul2010-02-032-56/+147
* mesa: check/clamp texture/program matrix accessesBrian Paul2010-02-031-2/+6
* mesa: add error check for querying invalid texture matrixBrian Paul2010-02-032-5/+41
* mesa: use Elements() as limit in loops over texture/program matrix stacksBrian Paul2010-02-031-4/+4
* mesa: add out of bounds assertions for accessing texture matrix stackBrian Paul2010-02-031-0/+2
* util: Cast to match the MSVC intrinsics.José Fonseca2010-02-031-4/+4
* util: Don't include system headers inside extern "C" { ... }José Fonseca2010-02-032-14/+38
* Merge branch 'gallium-embedded'José Fonseca2010-02-03263-1280/+1482
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| * gallium/docs: Document the OS module.José Fonseca2010-02-031-0/+16
| * os: Also add the aligned memory prototypes to the embedded section.José Fonseca2010-02-031-0/+6
| * util: Reimplement all utility functions in terms of the new OS abstraction.José Fonseca2010-02-034-409/+26
| * os: New OS abstraction module.José Fonseca2010-02-039-0/+717
| * trace: Include the appropriate header instead of defining prototypes.José Fonseca2010-02-031-1/+1
| * gallium: Move some compiler portability stuff into p_compiler.hJosé Fonseca2010-02-022-7/+4
| * gallium: Move deprecated pipe/internal/p_winsys_screen.h inside util/u_simple...José Fonseca2010-02-0242-231/+178
| * gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.José Fonseca2010-02-0223-30/+31
| * gallium: Make pipe_atomic a regular int32_t.José Fonseca2010-02-0216-134/+67
| * gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-02190-234/+273
| * gallium: Use MSVC atomic intrinsics directly instead of the Windows header wr...José Fonseca2010-02-011-11/+15
| * gallium: Remove unnecessary includes. Add others to compensate.José Fonseca2010-02-014-5/+2
| * mesa: Add missing includes.José Fonseca2010-02-011-0/+1
| * llvmpipe: Add missing includes.José Fonseca2010-02-011-0/+1
| * i915: Add missing includes.José Fonseca2010-02-012-0/+2
| * util: Add missing includes.José Fonseca2010-02-013-0/+3
| * draw: Add missing includes.José Fonseca2010-02-011-0/+2
| * gallium: Drop mutex-based pipe_atomic implementation.José Fonseca2010-02-011-82/+1
* | tgsi: added debugging code to catch divide by zeroBrian Paul2010-02-031-0/+12
* | tgsi: convert CHECK_INF_OR_NAN to inline functionBrian Paul2010-02-031-8/+17
* | mesa: Factor out the fb initialization details from _mesa_new_framebuffer.Francisco Jerez2010-02-0310-21/+42
* | vbo: fix void * arithmetic warningKeith Whitwell2010-02-031-1/+2
* | vbo: Fix up in-place splitting for non-contiguous/indexed primitives.Francisco Jerez2010-02-031-51/+62
* | svga: fix TXD and TXL opcode translationKeith Whitwell2010-02-032-15/+122
* | svga: deriv insns not valid in dynamic flow control eitherKeith Whitwell2010-02-031-3/+48
* | svga: texture from lod zero inside dynamic branchingKeith Whitwell2010-02-032-13/+59
* | svga: better method for generating white fs color outputsKeith Whitwell2010-02-036-106/+75