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* glapi: regenerated files for GL_ARB_sampler_objectsBrian Paul2011-04-1010-7385/+8371
* glapi: interface for GL_ARB_sampler_objectsBrian Paul2011-04-103-0/+99
* glx: Only remove the glx_display from the list after it's destroyed.Henri Verbeet2011-04-101-3/+8
* glx: Destroy dri2Hash on DRI2 display destruction.Henri Verbeet2011-04-101-0/+3
* mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.Henri Verbeet2011-04-101-1/+1
* nv50,nvc0: silence shader debug outputChristoph Bumiller2011-04-1016-109/+85
* nvc0: make the card permit separate colour outputsChristoph Bumiller2011-04-102-14/+4
* nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMONChristoph Bumiller2011-04-109-31/+32
* nvc0: shrink CSOs a littleChristoph Bumiller2011-04-104-29/+25
* nv50,nvc0: identify some line rasterization stateChristoph Bumiller2011-04-106-6/+21
* nvc0: force perspective correction hint to nicestChristoph Bumiller2011-04-102-0/+7
* nv50,nvc0: don't insert instructions after the block terminatorChristoph Bumiller2011-04-105-7/+25
* Make st_pipe_vertex_format return type in st_draw.h match st_draw.cAlan Coopersmith2011-04-081-1/+1
* Fix GET_PROGRAM_NAME() on Solaris to not try to modify a read-only stringAlan Coopersmith2011-04-081-1/+19
* Revert "r300g: handle DISCARD_WHOLE_RESOURCE for buffers"Marek Olšák2011-04-081-25/+10
* r300g: fix another crash with hyperzMarek Olšák2011-04-082-22/+2
* r300g: fix crash when adding a new relocationMarek Olšák2011-04-081-1/+2
* r300g: emit US_FORMAT on R520 onlyMarek Olšák2011-04-082-2/+2
* i965/fs: Remove broken optimization for live intervals in loops.Eric Anholt2011-04-081-4/+2
* u_vbuf_mgr: fix crash with unsupported vertex format in hw VBOsMarek Olšák2011-04-082-2/+6
* r300g: fix crash with hyperzMarek Olšák2011-04-081-6/+4
* r300g: Properly take the sampler view's first_level into account when sampling.Henri Verbeet2011-04-081-15/+21
* llvmpipe: Take the sampler view's first_level into account when sampling.Fabian Bieler2011-04-0814-33/+78
* softpipe: Take the sampler view's first_level into account when sampling.Henri Verbeet2011-04-081-16/+16
* st/mesa: Clamp min_lod to the max miplevel as well.Henri Verbeet2011-04-081-1/+3
* st/mesa: Set samplers views' first_level.Henri Verbeet2011-04-082-7/+6
* r300g: do not advertise R16F and RG16F on DRM < 2.8.0Marek Olšák2011-04-081-2/+5
* r300g: fix texturing with sizes > 2048 on r500Marek Olšák2011-04-087-8/+52
* r300g: add 'radeon: ' prefix to error messages in winsysMarek Olšák2011-04-082-5/+5
* mesa: fix dstRowDiff computation in RGTC texstore functionsMarek Olšák2011-04-081-4/+4
* egl_dri2.c: Open drm device with O_CLOEXECKristian Høgsberg2011-04-071-1/+1
* r600g: Unreference framebuffer state on context destruction.Henri Verbeet2011-04-071-0/+1
* r600g: Use symbolic names for NUMBER_TYPE.Henri Verbeet2011-04-072-5/+5
* docs: replace llvmpipe/README with docs/llvmpipe.htmlBrian Paul2011-04-071-138/+0
* llvmpipe: document issue with LLVM 2.8 and earlier with AVXBrian Paul2011-04-071-0/+4
* util: add cpu detection for sse 4.2 and avxBrian Paul2011-04-072-0/+6
* util: simplify bit shifting in util_cpu_detect()Brian Paul2011-04-071-11/+11
* svga: another tweak to adjust_x term (use -0.5)Brian Paul2011-04-071-1/+1
* mesa: Update _ElementSize in a few more places.José Fonseca2011-04-073-0/+5
* mesa/st: Fix user buffer size computation when stride is zero.José Fonseca2011-04-073-41/+54
* mesa: Update _ElementSize.Brian Paul2011-04-075-0/+7
* mesa/st: Prevent 'end' < 'start' in vbo_exec_DrawRangeElementsBaseVertex()José Fonseca2011-04-071-1/+6
* mesa/st: Handle feedback draw when VBO offsets are not sorted in ascending or...José Fonseca2011-04-071-2/+13
* i965: clear global offset to zero in m0.2 for VS DP read.Zou Nan hai2011-04-071-0/+9
* mesa: Fix allocation size of extension_indices array.Vinson Lee2011-04-061-1/+1
* mesa: fix error message textBrian Paul2011-04-061-1/+1
* mesa: consolidate code in _mesa_update_array_max_element()Brian Paul2011-04-063-63/+35
* r600g: Fix non-independent blend state.Julian Adams2011-04-062-14/+20
* mesa: init/release the default texture buffer objectBrian Paul2011-04-061-0/+8
* mesa: fix popping of texture state for GL_TEXTURE_BUFFERBrian Paul2011-04-061-0/+2