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* automake: Move mesa subdirs processing to automake.Eric Anholt2012-06-212-45/+4
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* automake: Move .pc installation to automake.Eric Anholt2012-06-212-10/+10
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* automake: Move the master Mesa makefile to Makefile.old.Eric Anholt2012-06-213-9/+34
| | | | | This will let me incrementally move stuff to automake without converting libmesa.a all at once.
* automake: Convert osmesa.pc to be generated by configure.Eric Anholt2012-06-212-21/+5
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* mesa: Convert gl.pc to be generated by configure.Eric Anholt2012-06-212-18/+6
| | | | This saves a step of mashing variables around in our Makefile.
* automake: Convert src/mesa/drivers/x11/Makefile to automake.Eric Anholt2012-06-214-86/+76
| | | | | | | | | The weird versioning of the libGL where the package version was sort of expressed as a big integer is dropped. libtool didn't like the 0 prefix, and it didn't really make sense anyway -- if you interpret it as an integer version number, old Mesa 071200 was bigger than current Mesa 08100. Instead, just bump the minor version and drop the patchlevel.
* automake: Convert src/gallium/Makefile to automake.Eric Anholt2012-06-213-12/+23
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* automake: Convert src/mapi/glapi/gen to silent build.Eric Anholt2012-06-211-24/+26
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* automake: Convert src/mapi/glapi/gen/Makefile to automake.Eric Anholt2012-06-212-6/+3
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* automake: Convert src/mesa/drivers/Makefile to automake.Eric Anholt2012-06-213-29/+23
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* automake: Convert gen_matypes building to automake.Eric Anholt2012-06-217-75/+84
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* make: Drop HOST_CC and HOST_CFLAGS.Eric Anholt2012-06-211-1/+1
| | | | | | Except for the deleted linux-cell target, these were just the target cc/cflags. The only usage was for gen_matypes, which wants the target's structure packing, not the host, anyway.
* make: Fold ASM_CFLAGS into DEFINES.Eric Anholt2012-06-2112-15/+5
| | | | | | Every place that uses ASM_FLAGS already uses DEFINES. Not including it in DEFINES is just a way to screw up potential users, as I've done several times while working on the build system.
* automake: Convert src/egl/Makefile to automake.Eric Anholt2012-06-213-36/+29
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* nv50: fix buffer reuse issuesMarcin Slusarz2012-06-202-0/+18
| | | | | | | | | | 1) We need to insert a barrier between consecutive transform feedback calls. 2) VBO cache needs to be flushed when TFB output is used as VBO draw input. Fixes Piglit test EXT_transform_feedback/immediate-reuse. Thanks to Christoph Bumiller for pointing out bugs in previous versions of this patch.
* st/mesa: fix transform feedback of unsubscripted gl_ClipDistance arrayMarcin Slusarz2012-06-202-44/+6
| | | | | | | | | | | | | | | | | | | | | | | | | gl_ClipDistance needs special treatment in form of lowering pass which transforms gl_ClipDistance representation from float[] to vec4[]. There are 2 implementations - at glsl linker level (enabled by LowerClipDistance option) and at glsl_to_tgsi level (enabled unconditionally for gallium drivers). Second implementation is incomplete - it does not take into account transform feedback (see commit 642e5b413e0890b2070ba78fde42db381eaf02e5 "mesa: Fix transform feedback of unsubscripted gl_ClipDistance array" for details). There are 2 possible fixes: - adding transform feedback support into glsl_to_tgsi version - ripping gl_ClipDistance support from glsl_to_tgsi and enabling gl_ClipDistance lowering on glsl linker side This patch implements 2nd option. All it does is: - reverts most of the commit 59be691638200797583bce39a83f641d30d97492 "st/mesa: add support for gl_ClipDistance" - changes LowerClipDistance to true Fixes Piglit tests "EXT_transform_feedback/builtin-varyings gl_ClipDistance[{2,3,4,5,6,7,8}]-no-subscript" at least on nv50 and evergreen cards.
* glx/tests: Fix signed/unsigned comparison warnings.Paul Berry2012-06-203-28/+28
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* i965/msaa: Only do multisample rasterization if GL_MULTISAMPLE enabled.Paul Berry2012-06-204-18/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | From the GL 3.0 spec (p.116): "Multisample rasterization is enabled or disabled by calling Enable or Disable with the symbolic constant MULTISAMPLE." Elsewhere in the spec, where multisample rasterization is described (sections 3.4.3, 3.5.4, and 3.6.6), the following text is consistently used: "If MULTISAMPLE is enabled, and the value of SAMPLE_BUFFERS is one, then..." So, in other words, disabling GL_MULTISAMPLE should prevent multisample rasterization from occurring, even if the draw framebuffer is multisampled. This patch implements that behaviour by setting the WM and SF stage's "multisample rasterization mode" to MSRAST_ON_PATTERN only when the draw framebuffer is multisampled *and* GL_MULTISAMPLE is enabled. Fixes piglit test spec/EXT_framebuffer_multisample/enable-flag. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/msaa: Disable unsupported formats.Paul Berry2012-06-201-0/+13
| | | | | | | | | | | | | | | | | | | | | | | Due to hardware limitations, MSAA is unsupported on Gen6 for formats containing >64 bits of data per pixel. From the Sandy Bridge PRM, vol4 part1, p72 ("Surface Format"): If Number of Multisamples is set to a value other than MULTISAMPLECOUNT_1, this field cannot be set to the following formats: - any format with greater than 64 bits per element - any compressed texture format (BC*) - any YCRCB* format Gen7 has a similar, but less stringent limitation: formats with >64 bits of data per pixel only support 4x MSAA. This patch causes the unsupported formats to report GL_FRAMEBUFFER_UNSUPPORTED. Fixes piglit "multisample-formats" tests on Gen6. Acked-by: Kenneth Graunke <[email protected]>
* st/vdpau: use template size as default for source_rect.Christian König2012-06-201-3/+10
| | | | | | Fixes alignment problems with flash player. Signed-off-by: Christian König <[email protected]>
* st/vdpau: clear Cb&Cr with 0.5fChristian König2012-06-201-2/+5
| | | | | | That makes the output black in case of decoding errors. Signed-off-by: Christian König <[email protected]>
* i965: Don't set brw_wm_prog_key::iz_lookup on Gen6+.Kenneth Graunke2012-06-191-18/+20
| | | | | | | | Sandy Bridge and later don't use this field, so there's no point in setting it. It can only cause harmful state-based recompiles. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* llvmpipe: Add vertex id support.Olivier Galibert2012-06-194-19/+42
| | | | | Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: Simplify and fix system variables fetch.Olivier Galibert2012-06-194-78/+33
| | | | | | | | | | | | | | The system array values concept doesn't really because it expects the system values to be fixed per call, which is wrong for gl_VertexID and iffy for gl_SampleID. So this patch does two things: - kill the array, have emit_fetch_system_value directly pick the values it needs (only gl_InstanceID for now, as the previous code) - correctly handle the expected type in emit_fetch_system_value Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* draw: fix flat shading and screen-space linear interpolation in clipperOlivier Galibert2012-06-191-31/+113
| | | | | | | | | | | | | | | This includes: - picking up correctly which attributes are flatshaded and which are noperspective - copying the flatshaded attributes when needed, including the non-built-in ones - correctly interpolating the noperspective attributes in screen-space instead than in a 3d-correct fashion. Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* softpipe: Offset is not to be applied to the layer parameter of array ↵Olivier Galibert2012-06-191-2/+2
| | | | | | | texture fetches. Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/mesa: clamp glDrawPixels size to max texture sizeBrian Paul2012-06-191-0/+31
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* st/mesa: move st_validate_state() call earlier in st_DrawPixels()Brian Paul2012-06-191-5/+5
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* r600g: fix z/stencil texture creation v2Jerome Glisse2012-06-191-15/+17
| | | | | | | | | | z or stencil texture should not be created with the z/stencil flags for surface creation as they are intended to be bound as texture. v2: remove broken code Signed-off-by: Jerome Glisse <[email protected]>
* radeon/llvm: Fix CR/LF in Processors.tdTörök Edwin2012-06-191-17/+17
| | | | Signed-off-by: Tom Stellard <[email protected]>
* radeon/llvm: Fix sin/cos codegen on R700Török Edwin2012-06-191-19/+24
| | | | | | | | | | Based on https://bugs.freedesktop.org/show_bug.cgi?id=50317#c4 Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=50316 https://bugs.freedesktop.org/show_bug.cgi?id=50317 Signed-off-by: Tom Stellard <[email protected]>
* st/mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-192-0/+2
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium: Add PIPE_CAP_START_INSTANCEFredrik Höglund2012-06-1910-2/+12
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-1913-12/+216
| | | | Reviewed-by: Brian Paul <[email protected]>
* scons: Do not build svga if using Solaris Studio C compiler.Vinson Lee2012-06-182-0/+8
| | | | | | | | Solaris Studio C compiler does not support anonymous structs and anonymous unions. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* i965: Fix brw_swap_cmod() for LE/GE comparisons.Kenneth Graunke2012-06-181-4/+4
| | | | | | | | | | | | | | | | | | | | | The idea here is to rewrite comparisons like 2 >= x with x <= 2; we want to simply exchange arguments, not negate the condition. If equality was part of the original comparison, it should remain part of the swapped version. This is the true cause of bug #50298. It didn't manifest itself on Sandybridge because we embed the conditional modifier in the IF instruction rather than emitting a CMP. All other platforms use CMP. It also didn't manifest itself on the master branch because commit be5f27a84d ("glsl: Refine the loop instruction counting.") papered over the problem. NOTE: This is a candidate for stable release branches. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50298 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* radeon/llvm: Update comment in AMDGPU.tdTom Stellard2012-06-181-2/+3
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* radeon/llvm: Remove unused AMDIL TableGen definitonsTom Stellard2012-06-1818-6140/+26
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* radeon/llvm: Eliminate getRegClassFromType() functionTom Stellard2012-06-181-42/+1
| | | | We can use TargetLowering::getRegClassFor() instead.
* radeon/llvm: Remove deadcode from AMDILISelLowering.cppTom Stellard2012-06-184-1687/+0
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* gallium: Add support for Solaris Studio C++ compiler.Vinson Lee2012-06-181-1/+5
| | | | | Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: Implement cylindrical wrapping.James Benton2012-06-183-4/+82
| | | | | | Tested against mesa demos cylwrap and dx9 DCT address.exe which now passes 100%. Signed-off-by: José Fonseca <[email protected]>
* st/glx: Do not undefine _R, _G, and _B.Vinson Lee2012-06-181-3/+0
| | | | | | | | Fixes build error on Cygwin and Solaris. _R, _G, and _B are used in ctype.h on those platforms. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* svga: fix synchronization bug between sampler views and surfacesBrian Paul2012-06-181-0/+5
| | | | | | | | | | This fixes a bug where a sampler view was using stale texture/resource data when the texture was modified through a surface (render to texture). Bumping the texture and layer ages triggers sampler view revalidation. Fixes piglit fbo-blit failure. Reviewed-by: José Fonseca <[email protected]>
* gles2: Add GL_NV_read_buffer extensionKristian Høgsberg2012-06-186-1/+45
| | | | | | | This lets us select the front buffer for reading under GLES2. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* get.c: Rename EXTRA_VERSION_ES2 to EXTRA_API_ES2Kristian Høgsberg2012-06-181-5/+5
| | | | | | | | This extra condition checks the API not the version of the API, so rename to reflect that. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* draw: Ensure that the vertex_header type size matches expectation.José Fonseca2012-06-181-0/+3
| | | | | | | | | This is failing sometimes, probably because TargetData keeps a structure layout cache, which can becomes bogus, ever since the InvalidateStructLayoutInfo API was removed in LLVM r135245. This change merely makes the problem easier to diagnose (an assertion failure instead of a random crash).
* r600g: enable streamout by default on r7xx and DRM 2.17.0Marek Olšák2012-06-175-11/+16
| | | | | | Now that it's in Linus's tree. Has anyone had a chance to test streamout on Cayman recently?
* st/mesa: properly allocate MSAA renderbuffersMarek Olšák2012-06-161-3/+31
| | | | Reviewed-by: Brian Paul <[email protected]>
* st/mesa: make unsupported renderbuffer formats always fail as FBO incompleteMarek Olšák2012-06-161-4/+10
| | | | | | | | | instead of failing to allocate a renderbuffer. This also fixes piglit/get-renderbuffer-internalformat with non-renderable formats. Reviewed-by: Brian Paul <[email protected]>