summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* targets/osmesa: drop the -module tag from LDFLAGSEmil Velikov2015-05-201-1/+0
* darwin: Fix install name of libOSMesaJeremy Huddleston Sequoia2015-05-201-1/+0
* swrast: Build fix for darwinJeremy Huddleston Sequoia2015-05-201-0/+18
* egl/main: fix EGL_KHR_get_all_proc_addressesEmil Velikov2015-05-201-3/+3
* freedreno: fix bug in tile/slot calculationRob Clark2015-05-201-5/+4
* freedreno: enable a306Rob Clark2015-05-202-1/+2
* main: Complete error conditions for glInvalidate*Framebuffer.Laura Ekstrand2015-05-201-1/+19
* main: Fix an error generated by FramebufferTextureLaura Ekstrand2015-05-201-4/+13
* mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0Fredrik Höglund2015-05-201-0/+12
* main: Require that the texture exists in framebuffer_textureFredrik Höglund2015-05-201-1/+1
* i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().Francisco Jerez2015-05-202-2/+31
* nvc0: switch mechanism for shader eviction to be a while loopIlia Mirkin2015-05-201-5/+6
* clover: Implement locking of the wait_count, _chain and _status members of ev...Francisco Jerez2015-05-201-0/+8
* clover: Wrap event::_status in a method to prevent unlocked access.Francisco Jerez2015-05-202-7/+12
* clover: Refactor event::trigger and ::abort to prevent deadlock and reentranc...Francisco Jerez2015-05-202-12/+34
* st/mesa: make sure to create a "clean" bool when doing i2bIlia Mirkin2015-05-201-1/+1
* clover: Fix a bug with multi-threaded events v2Tom Stellard2015-05-202-3/+17
* clover: Add a mutex to guard queue::queued_eventsTom Stellard2015-05-202-0/+4
* glx/dri3: Add additional check for gpu offloading caseAxel Davy2015-05-201-0/+5
* egl/wayland: properly destroy wayland objectsAxel Davy2015-05-202-1/+6
* main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDEMarta Lofstedt2015-05-201-0/+1
* nv50/ir: only enable mul saturate on G200+Ilia Mirkin2015-05-201-1/+4
* nvc0: reset the instanced elements state when doing blit using 3d engineIlia Mirkin2015-05-201-0/+6
* nvc0: keep track of PGRAPH state in nvc0_screenIlia Mirkin2015-05-204-24/+34
* nv50: keep track of PGRAPH state in nv50_screenIlia Mirkin2015-05-204-30/+36
* nv50/ir: only propagate saturate up if some actual folding took placeIlia Mirkin2015-05-201-1/+2
* draw: (trivial) fix out-of-bounds vector initializationRoland Scheidegger2015-05-201-1/+1
* mesa: fix shininess check for ffvertex_prog v2Tim Rowley2015-05-201-1/+1
* i965: Add XRGB8888 format to intel_screen_make_configsBoyan Ding2015-05-051-1/+2
* nv50/ir: fix asFlow() const helper for OP_JOINIlia Mirkin2015-05-051-1/+1
* nvc0/ir: fix predicated PFETCH emissionIlia Mirkin2015-05-052-2/+6
* gk110/ir: fix set with a register dest to not auto-set the abs flagIlia Mirkin2015-05-051-1/+1
* r300: do not link against libdrm_intelEmil Velikov2015-05-051-1/+1
* nvc0/ir: flush denorms to zero in non-compute shadersIlia Mirkin2015-05-052-1/+25
* i965: Disallow linear blits that are not cacheline aligned.Kenneth Graunke2015-05-051-8/+19
* i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.Kenneth Graunke2015-05-051-8/+14
* draw: fix prim ids when there's no gsRoland Scheidegger2015-05-053-2/+15
* glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflowBrian Paul2015-04-221-10/+13
* android: mesa: fix the path of the SSE4_1 optimisationsEmil Velikov2015-04-221-2/+2
* android: add inital NIR buildMauro Rossi2015-04-222-3/+55
* android: dri: link against libmesa_utilEmil Velikov2015-04-221-1/+2
* android: add $(mesa_top)/src/mesa/main to the includes listEmil Velikov2015-04-222-3/+5
* android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_HEmil Velikov2015-04-221-0/+14
* android: egl: add libsync_cflags to the buildEmil Velikov2015-04-221-0/+6
* android: mesa: generate the format_{un,}pack.[ch] sourcesMauro Rossi2015-04-221-0/+21
* android: add $(mesa_top)/src include to the whole of mesaEmil Velikov2015-04-228-14/+3
* android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERSEmil Velikov2015-04-2215-31/+18
* drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).Kenneth Graunke2015-04-221-0/+4
* glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levelsMarek Olšák2015-04-221-5/+3
* glsl_to_tgsi: fix out-of-bounds constant access and crash for uniformsMarek Olšák2015-04-221-4/+7