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* mesa/program_interface_query: fix transform feedback varyings.Dave Airlie2016-05-302-35/+48
| | | | | | | | | | | | | | The spec says gl_NextBuffer and gl_SkipComponents need to be returned to userspace in the program interface queries. We currently throw those away, this requires a complete piglit run to make sure no drivers fallover due to the extra varyings. This fixes: GL45-CTS.program_interface_query.transform-feedback-built-in Reviewed-by: Timothy Arceri <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glsl/ast: subroutineTypes can't be returned from functions.Dave Airlie2016-05-301-0/+9
| | | | | | | | | | | These types can't be returned. This fixes: GL43-CTS.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types for the return type case. Reviewed-by: Chris Forbes <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glsl: use has_double() helperTimothy Arceri2016-05-301-2/+1
| | | | Reviewed-by: Eduardo Lima Mitev <[email protected]>
* glsl: fix explicit uniform block alignmentTimothy Arceri2016-05-301-3/+1
| | | | | | | | | | | | This stops the offset being bumped again when and an explicit alignment has already been applied. Fixes alignment issues in: GL44-CTS.enhanced_layouts.uniform_block_alignment Note the test still fails due to unrelated issues with doubles. Reviewed-by: Eduardo Lima Mitev <[email protected]>
* i965: Shrink stage_prog_data param array lengthJordan Justen2016-05-296-14/+6
| | | | | | | | | | | | | | It appears we were over-allocating these arrays. Previously we would use nir->num_uniforms directly for scalar programs, and multiply it by 4 for vec4 programs. Instead we should have been dividing by 4 in both cases to convert from bytes to a gl_constant_value count. The size of gl_constant_value is 4 bytes. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* nv50,nvc0: fix the max_vertices=0 caseIlia Mirkin2016-05-293-2/+4
| | | | | | | This is apparently legal. Drop any emit/restarts, and pass a 1 to the hardware. Signed-off-by: Ilia Mirkin <[email protected]>
* st/mesa: fix setting of point_size_per_vertex in ES contextsIlia Mirkin2016-05-291-2/+18
| | | | | | | | | | | | | GL ES 2.0+ does not have a GL_PROGRAM_POINT_SIZE enable, unlike desktop GL. So we have to go and check the last pre-rasterizer stage to see whether it outputs a point size or not. This fixes a number of dEQP tests that use a geometry or tessellation shader to emit points primitives. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Cc: "11.1 11.2" <[email protected]>
* mesa: skip level checking for FramebufferTexture*D if texture is zeroMarek Olšák2016-05-291-3/+3
| | | | | | | | | | | | | From the OpenGL 4.5 core spec: "An INVALID_VALUE error is generated if texture is not zero and level is not a supported texture level for textarget, as described above." Other FramebufferTexture functions already do the right thing. This fixes the main menu in F1 2015. Cc: 11.1 11.2 <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* st/mesa: expose OES_shader_io_blocks when we have enough for ES 3.1Ilia Mirkin2016-05-281-0/+6
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* swr: [rasterizer] Do not define _mm256_storeu2_m128i with icc.Vinson Lee2016-05-281-1/+1
| | | | | | | | | | | | | | | | Fix build error with icc. CXX libswrAVX_la-swr_clear.lo icpc: command line warning #10006: ignoring unknown option '-Wdelete-non-virtual-dtor' In file included from ./rasterizer/jitter/jit_api.h(31), from swr_context.h(30), from swr_clear.cpp(24): ./rasterizer/common/os.h(135): error: expected an identifier void _mm256_storeu2_m128i(__m128i *hi, __m128i *lo, __m256i a) ^ Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Tim Rowley <[email protected]>
* i965: add missing return in if statementThomas Hindoe Paaboel Andersen2016-05-281-0/+1
| | | | | | | | | | Re-add the "return false" that was removed in 0c02d7002d6c005b4c1fe997b5ef5916978dd183 It seems that something went wrong when merging the patch. The patch sent to the mailing list does not directly match what was committed. https://lists.freedesktop.org/archives/mesa-dev/2016-May/118198.html Reviewed-by: Jason Ekstrand <[email protected]>
* gk110/ir: fix unspilling of predicates from registersIlia Mirkin2016-05-281-0/+28
| | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96258 Signed-off-by: Ilia Mirkin <[email protected]> Cc: "11.2 11.1" <[email protected]>
* nvc0: remove outdated surfaces validation code for GK104Samuel Pitoiset2016-05-281-70/+0
| | | | | | | | | This code was used for validating surfaces with compute but now we use pipe_image_view instead. Anyway, surfaces support should be re-introduced properly once OpenCL happens. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: do not always invalidate 3D CBs when using computeSamuel Pitoiset2016-05-281-8/+17
| | | | | | | | | Constant buffers are aliased between 3D and CP on Fermi, but we should only invalidate them when a compute shader actually uses CBs and not all the time after a lauching grid. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* i965: Update compute workgroup size limit calculation for SIMD32.Francisco Jerez2016-05-271-11/+3
| | | | | | | | | | | | This should have the side effect of enabling the ARB_compute_shader extension on Gen8+ hardware and all Gen7 platforms that didn't previously expose it (VLV and IVB GT1) due to the number of hardware threads per subslice being insufficient in SIMD16 mode. v2: Bump workgroup size limit for GLES too (Jordan). Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965: Add do32 debug option.Francisco Jerez2016-05-273-1/+3
| | | | | | | | | | | The do32 INTEL_DEBUG option causes the back-end to try to generate a SIMD32 program when compiling a compute shader regardless of the specified compute shader workgroup size, which will be useful for testing SIMD32 code generation in the most common case in which the workgroup size doesn't exceed the SIMD16 limit so SIMD32 codegen wouldn't be automatically enabled. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Build 32-wide compute shader when needed.Francisco Jerez2016-05-271-0/+26
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Extend back-end interface for limiting the shader dispatch width.Francisco Jerez2016-05-273-23/+22
| | | | | | | | | This replaces the current fs_visitor::no16() interface with fs_visitor::limit_dispatch_width(), which takes an additional parameter allowing the caller to specify the maximum dispatch width a shader can be compiled with. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Implement SIMD32 register allocation support.Francisco Jerez2016-05-273-8/+9
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Remove pre-Gen7 register allocation class micro-optimization.Francisco Jerez2016-05-271-18/+3
| | | | | | | | | | | | | | | | | This was trying to save some one-time init on pre-Gen7 hardware under the assumption that one would only ever need 1, 2, 4 and 8-wide registers on those platforms. However nothing guarantees that those will be the only VGRF sizes used after lowering and optimization. In some cases we may end up with a temporary of different size being allocated (e.g. by SIMD lowering to zip or unzip a multi-component register region of a logical send instruction), and there is no guarantee that they will be optimized away before register allocation (especially since the compute_to_mrf coalescing pass is rather... lacking...). Instead just allocate classes for all possible VGRF sizes up to MAX_VGRF_SIZE to avoid a crash in pq_test() when we encounter a variable of any other size. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Don't mutate multi-component arguments in sampler payload set-up.Francisco Jerez2016-05-271-58/+32
| | | | | | | | | | | | | | | | | | | | | | The Gen5+ sampler message payload construction code steps through the coordinate and derivative components by induction like 'coordinate = offset(coordinate, bld, 1)', the problem is that while doing that it may step one past the end of the coordinate vector causing an assertion failure in offset() if it happens to be a (single component) immediate. Right now coordinates and derivatives are typically passed as actual registers but that will no longer be the case when we start propagating constants into logical messages. Instead express coordinate components in closed form like 'offset(coordinate, bld, i)' -- The end result seems slightly more readable that way and it allows passing the coordinate and derivative registers by const reference instead of by value, so it seems like a clean-up in its own right. v2: Fold a few post-increment operators into the last MOV statement. (Jason) Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Fix multiple ACP interference during copy propagation.Francisco Jerez2016-05-271-6/+2
| | | | | | | | | | This is more fallout from cf375a3333e54a01462f192202d609436e5fbec8. It's possible for multiple ACP entries to interfere with a given VGRF write, so we need to continue iterating even if an overlapping entry has already been found. Cc: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Fix cmod propagation not to propagate non-identity cmod into CMP(N).Francisco Jerez2016-05-271-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | The conditional mod of these instructions determines the semantics of the comparison itself (rather than being evaluated based on the result of the instruction as is usually the case for most other instructions that allow conditional mods), so it's in general not legal to propagate a conditional mod into a CMP instruction. This prevents cmod propagation from (mis)optimizing: cmp.z.f0 tmp, ... mov.z.f0 null, tmp into: cmp.z.f0 tmp, ... which gives the negation of the flag result of the original sequence. I could reproduce this easily with SIMD32 but I don't see any reason why the problem would be SIMD32-specific, it was most likely working by luck. Cc: [email protected] Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Estimate number of registers written correctly in ↵Francisco Jerez2016-05-271-2/+2
| | | | | | | | opt_register_renaming. The current estimate is incorrect for non-32b types. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Add (sub)reg_offset asserts to brw_reg_from_fs_reg.Francisco Jerez2016-05-271-0/+2
| | | | | | | These are completely ignored by the conversion to brw_reg, so they better be zero. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Reset reg_offset of the original destination to zero in ↵Francisco Jerez2016-05-271-0/+1
| | | | | | | | compute_to_mrf(). Prevents an assertion failure in the following commit. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Skip remove_duplicate_mrf_writes() during SIMD32 runs.Francisco Jerez2016-05-271-1/+1
| | | | | | | The pass is disabled in SIMD16 dispatch mode for the same reason, it cannot handle instructions that write multiple MRF registers at once. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Use SIMD8 SSBO GET_BUFFER_SIZE message regardless of the dispatch ↵Francisco Jerez2016-05-271-22/+18
| | | | | | width. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Don't emit duplicated SSBO GET_BUFFER_SIZE instruction unnecessarily.Francisco Jerez2016-05-271-1/+0
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Emit fixed width memory fence opcode regardless of the dispatch width.Francisco Jerez2016-05-271-2/+3
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Return 32 bit mask from fs_builder::sample_mask().Francisco Jerez2016-05-271-1/+3
| | | | | | | | This doesn't actually handle the FS case, just add an assertion for the moment so I don't forget to update it later on for SIMD32 fragment shader dispatch. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Emit fixed-width null register regardless of the dispatch width.Francisco Jerez2016-05-271-8/+4
| | | | | | | | brw_null_vec() cannot handle widths over 16 but it doesn't really matter what width we specify for null registers because destination regions have no width field at the hardware level. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Fix half() to handle more exotic register files.Francisco Jerez2016-05-271-21/+4
| | | | | | | | horiz_offset() is able to deal with a superset of the register files currently special-cased in half(). Just call horiz_offset() in all cases. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Fix horiz_offset() to handle ARF and HW GRF register files.Francisco Jerez2016-05-271-4/+10
| | | | | | | We'll hit these in some cases during SIMD lowering in 32-wide programs. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Clean up remaining uses of fs_inst::reads_flag and ::writes_flag.Francisco Jerez2016-05-275-24/+12
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Keep track of flag dependencies with byte granularity during ↵Francisco Jerez2016-05-271-10/+31
| | | | | | | | | | | | scheduling. This prevents false dependencies from being created between instructions that write disjoint 8-bit portions of the flag register and OTOH should make sure that the scheduler considers dependencies between instructions that write or read multiple flag subregisters at once (e.g. 32-wide predication or conditional mods). Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Track flag register liveness with byte granularity.Francisco Jerez2016-05-272-25/+9
| | | | | | | | | | | | | | | | | | This is required for correctness in presence of multiple 8-wide flag writes (e.g. 8-wide instructions with a conditional mod set) which update a different portion of the same 16-bit flag subregister. Right now we keep track of flag dataflow with 16-bit granularity and consider flag writes to have killed any previous definition of the same subregister even if the write was less than 16 channels wide, which can cause live flag register updates to be dead code-eliminated incorrectly. Additionally this makes sure that we handle 32-wide flag writes and reads which may span multiple flag subregisters so the current approach of just setting/testing a single bit from the live set wouldn't have worked. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Define methods to calculate the flag subset read or written by an ↵Francisco Jerez2016-05-272-11/+67
| | | | | | | | fs_inst. v2: Codestyle fixes (Jason). Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Expose arbitrary channel execution groups to the IR.Francisco Jerez2016-05-276-32/+35
| | | | | | | | | | This generalizes the current fs_inst::force_sechalf flag to allow specifying channel enable groups other than 0 or 8. At some point it will likely make sense to fix the vec4 generator to support arbitrary execution groups and then move the definition of fs_inst::group into backend_instruction (e.g. so we can do FP64 in the VEC4 back-end). Reviewed-by: Jason Ekstrand <[email protected]>
* i965/ir: Make BROADCAST emit an unmasked single-channel move.Francisco Jerez2016-05-274-3/+17
| | | | | | | | | | | | | | Alternatively we could have extended the current semantics to 32-wide mode by changing brw_broadcast() to emit multiple indexed MOV instructions in the generator copying the selected value to all destination registers, but it seemed rather silly to waste EU cycles unnecessarily copying the exact same value 32 times in the GRF. The vstride change in the Align16 path is required to avoid assertions in validate_reg() since the change causes the execution size of the MOV and SEL instructions to be equal to the source region width. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Allow specifying arbitrary quarter control to FIND_LIVE_CHANNEL.Francisco Jerez2016-05-271-7/+12
| | | | | | | | | | | This makes FIND_LIVE_CHANNEL behave like a normal instruction for non-zero quarter control. On Gen8+ we just leave the quarter control field of the emitted FBL instruction set to the default value so the hardware applies the expected shift to the execution mask signals. On Gen7 we apply the offset manually by specifying a non-zero subregister offset in the source region of the FBL instruction. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Allow specifying arbitrary execution sizes up to 32 to ↵Francisco Jerez2016-05-271-8/+17
| | | | | | | | | | | | FIND_LIVE_CHANNEL. Due to a Gen7-specific hardware bug native 32-wide instructions get the lower 16 bits of the execution mask applied incorrectly to both halves of the instruction, so the MOV trick we currently use wouldn't work. Instead emit multiple 16-wide MOV instructions in 32-wide mode in order to cover the whole execution mask. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Lower 32-wide scratch writes in the generator.Francisco Jerez2016-05-271-6/+24
| | | | | | | | | | | The hardware has messages that can write 32 32bit components at once but the channel enable mask gets messed up. We need to split them into several 16-wide scratch writes for the channel enables to be applied correctly. The SIMD lowering pass cannot be used for this because scratch writes are emitted rather late during register allocation long after SIMD lowering has been done. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Implement scratch reads and writes of 4 GRFs at a time.Francisco Jerez2016-05-273-21/+18
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* i965/eu: Fix Gen7+ DP scratch message size calculation on Gen7.Francisco Jerez2016-05-271-1/+4
| | | | | | | | Gen7 hardware expects the block size field in the message descriptor to be the number of registers minus one instead of the log2 of the number of registers. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/eu: Set execution size explicitly for memory fence send message.Francisco Jerez2016-05-271-4/+7
| | | | | | | | We don't want to emit a 32-wide send message in 32-wide programs. The memory fence message should have the same effect regardless of the execution size (as long as it's valid) so just set it to one. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/eu: Consider QtrCtrl 3Q-4Q in typed surface message descriptor setup.Francisco Jerez2016-05-271-6/+6
| | | | | | | | | | | In SIMD32 programs the compiler is responsible for providing the appropriate half of the sample mask in the message header, so the first and third quarters both map to the first slot group of the provided 16-bit half, while the second and fourth quarters map to the second slot group -- IOW they should be equivalent to 1Q and 2Q modulo two. Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Clean up remaining uses of dispatch_width in the generator.Francisco Jerez2016-05-273-9/+8
| | | | | | | | Most of these are bugs because the intended execution size of an instruction and the dispatch width of the shader aren't necessarily the same (especially in SIMD32 programs). Reviewed-by: Jason Ekstrand <[email protected]>
* i965/eu: Remove brw_codegen::compressed and ::compressed_stack.Francisco Jerez2016-05-273-11/+5
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* i965/eu: Use current exec size instead of p->compressed in surface message ↵Francisco Jerez2016-05-271-6/+8
| | | | | | | | | | generation. This was kind of an abuse of p->compressed, dataport send message instructions are always uncompressed. Use the current execution size instead since p->compressed is on its way out. Reviewed-by: Jason Ekstrand <[email protected]>