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* clover: Pass buffer offsets to the driver in set_global_binding() v3Tom Stellard2014-02-244-10/+32
* radeonsi: Use SI_BIG_ENDIAN now that it existsTom Stellard2014-02-241-1/+1
* r600g: Use util_cpu_to_le32() instead of bswap32() on big-endian systemsTom Stellard2014-02-243-3/+3
* radeonsi: Use util_cpu_to_le32() instead of bswap32() on big-endian systemsTom Stellard2014-02-242-2/+2
* util: Add util_cpu_to_le* helpersTom Stellard2014-02-241-0/+3
* util: Add util_bswap64() v3Tom Stellard2014-02-241-0/+16
* configure.ac: Use AX_GCC_BUILTIN to check availability of __builtin_bswap32 v2Tom Stellard2014-02-241-1/+2
* targets/opencl: resolve undefined symbols at link timeEmil Velikov2014-02-241-0/+1
* gallium/targets: resolve undefined reference to pipe_loader_sw_probe_driEmil Velikov2014-02-243-0/+15
* pipe-loader: wrap pipe_loader_sw_probe_xlib within HAVE_PIPE_LOADER_XLIBEmil Velikov2014-02-247-7/+34
* targets/gbm: exit gracefully if pipe_loader_drm_probe_fd is not availableEmil Velikov2014-02-241-3/+4
* i965: Don't try to use the hardware blitter for multisampled miptrees.Kenneth Graunke2014-02-231-0/+4
* freedreno/a3xx/compiler: half-precision outputRob Clark2014-02-236-10/+130
* freedreno/a3xx: add shader variantsRob Clark2014-02-2310-196/+283
* freedreno/a3xx/compiler: collapse nop's with repeatRob Clark2014-02-232-0/+15
* freedreno/a3xx: drop hand-coded blit/solid shadersRob Clark2014-02-2310-287/+181
* freedreno/lowering: cleanup apiRob Clark2014-02-235-24/+138
* freedreno/a3xx: add float 16 and 32bit formatsRob Clark2014-02-231-0/+22
* freedreno: resync generated headersRob Clark2014-02-234-4/+20
* glx/drisw: use the implemented version of __DRIswrastLoaderExtensionEmil Velikov2014-02-231-5/+6
* glx/dri: use the implemented version of __DRIdamageExtensionEmil Velikov2014-02-231-2/+3
* glx/dri_common: use the implemented version of __DRIsystemTimeExtensionEmil Velikov2014-02-231-3/+4
* glx/dri: use the implemented version of __DRIgetDrawableInfoExtensionEmil Velikov2014-02-231-2/+3
* dri_util: use the implemented version of __DRIimageDriverExtensionEmil Velikov2014-02-231-1/+1
* glx/dri3: set the implemented version of __DRIimageLoaderExtensionEmil Velikov2014-02-231-3/+4
* gbm: explicitly set __DRIimageLoaderExtension membersEmil Velikov2014-02-231-3/+4
* egl/wayland: explicitly set __DRIimageLoaderExtension membersEmil Velikov2014-02-231-3/+4
* drivers/dri: explicitly set __DRI2flushExtension membersEmil Velikov2014-02-232-6/+8
* gbm: explicitly set __DRIdri2LoaderExtension membersEmil Velikov2014-02-231-4/+5
* glx/dri2: set the implemented version of __DRIdri2LoaderExtensionEmil Velikov2014-02-231-8/+10
* dri_util: explicitly set __DRIcopySubBufferExtension membersEmil Velikov2014-02-231-2/+3
* dri_util: explicitly set __DRIswrastExtension members.Emil Velikov2014-02-231-6/+7
* glsl: Pass stdout to _mesa_print_ir from st_glsl_to_tgsi.Kenneth Graunke2014-02-221-1/+1
* i965: Move the remaining driver debug over to stderr.Eric Anholt2014-02-2212-63/+66
* i965: Move compiler debugging output to stderr.Eric Anholt2014-02-2224-248/+258
* glsl: Add a file argument to the IR printer.Eric Anholt2014-02-2211-118/+127
* i965: Refactor debug dumping of GLSL IR.Eric Anholt2014-02-225-27/+29
* intel: Remove some dead code I noticed in intel_screen.c.Eric Anholt2014-02-222-8/+0
* i965: Use the object label when available for INTEL_DEBUG=vs,gs,fs output.Eric Anholt2014-02-224-4/+10
* i965: Use the object label when available for shader_time output.Eric Anholt2014-02-221-5/+8
* meta: Set some object labels on our meta shaders.Eric Anholt2014-02-222-0/+14
* nv50: make sure to clear _all_ layers of all attachmentsIlia Mirkin2014-02-223-3/+21
* ilo: fix and enable fast depth clearChia-I Wu2014-02-222-9/+38
* ilo: add slice clear valueChia-I Wu2014-02-225-7/+78
* ilo: better readability and doc for texture flagsChia-I Wu2014-02-223-36/+58
* ilo: fix for stencil only rectlist opsChia-I Wu2014-02-222-2/+8
* ilo: fix a false assertion failure on GEN6Chia-I Wu2014-02-221-4/+12
* ilo: pipe_texture::usage is not a bitfieldChia-I Wu2014-02-221-1/+1
* ilo: set ILO_TEXTURE_CPU_WRITE for imported texturesChia-I Wu2014-02-221-3/+10
* nv50/ir/ra: fix SpillCodeInserter::offsetSlot usageChristoph Bumiller2014-02-221-7/+7