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Author
Age
Files
Lines
*
glsl: split default out layout qualifier merge
Andres Gomez
2016-11-25
3
-37
/
+72
*
glsl: merge layouts into the default one as the last step in interface blocks
Andres Gomez
2016-11-25
4
-22
/
+40
*
glsl: ignore all but the rightmost layout-qualifier-name
Andres Gomez
2016-11-25
1
-5
/
+6
*
anv/state: if enabled, use anisotropic filtering also with VK_FILTER_NEAREST
Iago Toral Quiroga
2016-11-25
1
-1
/
+1
*
clover: Restore support for LLVM <= 3.9.
Vedran Miletić
2016-11-24
2
-6
/
+21
*
scons: Recognize LLVM_CONFIG environment variable.
Vinson Lee
2016-11-24
1
-1
/
+2
*
radv: Don't generate radv_timestamp.h
Bas Nieuwenhuizen
2016-11-24
2
-8
/
+1
*
radv: fix texel fetch offset with 2d arrays.
Dave Airlie
2016-11-24
1
-3
/
+4
*
mesa/getteximage: Add validation of target to glGetTextureImage
Eduardo Lima Mitev
2016-11-24
1
-0
/
+5
*
main/texobj: Check that texture id > 0 before looking it up in hash-table
Eduardo Lima Mitev
2016-11-24
1
-2
/
+3
*
util: fix memory leak from the fragment shaders for SINT<->UINT blits
Charmaine Lee
2016-11-23
1
-1
/
+1
*
i965: Always reserve clip distance VUE slots in SSO mode.
Kenneth Graunke
2016-11-23
1
-0
/
+13
*
anv/gen7: only enable dual-source blending when there are dual-source factors
Ilia Mirkin
2016-11-23
1
-3
/
+33
*
swr: clear every layer of the attached surfaces
Ilia Mirkin
2016-11-23
1
-6
/
+29
*
swr: [rasterizer core] pipe renderTargetArrayIndex through to clears
Ilia Mirkin
2016-11-23
7
-20
/
+35
*
swr: [rasterizer core] clear data now comes in as float
Ilia Mirkin
2016-11-23
1
-10
/
+4
*
swr: [rasterizer core] actually perform clear before store in GetHotTile
Ilia Mirkin
2016-11-23
1
-0
/
+12
*
i965: Fix a mistake from porting the URB allocation code to arrays.
Kenneth Graunke
2016-11-23
1
-1
/
+1
*
i965: Use 3DSTATE_CLIP's User Clip Distance Enable bitmask on Gen8+.
Kenneth Graunke
2016-11-23
5
-18
/
+17
*
radv: fix flipped blits
Dave Airlie
2016-11-23
1
-57
/
+111
*
radv/meta: just local vars for src/dst subresources.
Dave Airlie
2016-11-23
1
-8
/
+10
*
radv: add support for VK_AMD_draw_indirect_count
Fredrik Höglund
2016-11-24
2
-14
/
+84
*
radv: add support for VK_AMD_negative_viewport_height
Fredrik Höglund
2016-11-24
1
-0
/
+4
*
radv: add support for VK_KHR_sampler_mirror_clamp_to_edge
Fredrik Höglund
2016-11-24
1
-0
/
+4
*
radv: add support for anisotropic filtering on SI-CI
Fredrik Höglund
2016-11-24
2
-9
/
+33
*
i965/gen7: Only advertise 4 samples for RGBA32F on GLES
Jordan Justen
2016-11-23
1
-3
/
+19
*
radeonsi: print new opt flags in si_dump_shader_key
Marek Olšák
2016-11-23
1
-0
/
+9
*
radeonsi: add a debug flag that disables optimized shader variants
Marek Olšák
2016-11-23
3
-0
/
+7
*
compiler/glsl/tests: Fix print format when building 32-bit binaries on 64-bit...
Aaron Watry
2016-11-23
1
-1
/
+3
*
compiler/glsl/tests: Fix print format when building 32-bit binaries on 64-bit...
Aaron Watry
2016-11-23
1
-2
/
+8
*
anv: fix enumeration of properties
Emil Velikov
2016-11-23
1
-6
/
+8
*
i965: Restructure fast clear eligibility decision
Ben Widawsky
2016-11-23
1
-14
/
+37
*
i965: Set initial msaa fast clear status explicitly
Topi Pohjolainen
2016-11-23
1
-1
/
+1
*
i965: Declare read-only input to level/layer check const
Topi Pohjolainen
2016-11-23
1
-1
/
+1
*
i965/fbo: Prepare layer multiplier for render buffer compression
Topi Pohjolainen
2016-11-23
1
-1
/
+1
*
i965: Add multi-slice getter for resolve maps
Topi Pohjolainen
2016-11-23
2
-7
/
+27
*
i965/meta: Split conversion of color and setting it
Topi Pohjolainen
2016-11-23
3
-19
/
+36
*
intel/blorp: Fix rectangle size for level-not-zero resolves
Topi Pohjolainen
2016-11-23
1
-2
/
+2
*
i965/miptree: Don't shrink textures when augmenting for more levels
Topi Pohjolainen
2016-11-23
1
-4
/
+25
*
main/getteximage: Use the height argument to calculate memcpy copy size
Eduardo Lima Mitev
2016-11-23
1
-1
/
+1
*
nir/spirv: implement ordered / unordered floating point comparisons properly
Iago Toral Quiroga
2016-11-23
1
-1
/
+52
*
anv: fix segfault in anv_BindImageMemory
Dave Airlie
2016-11-23
1
-1
/
+1
*
swr: [rasterizer core] fix cast for stencil clear value
Tim Rowley
2016-11-22
1
-3
/
+2
*
swr: color interpolation is also supposed to get perspective division
Ilia Mirkin
2016-11-22
1
-2
/
+4
*
swr: add sprite coord enable mask to fs key
Ilia Mirkin
2016-11-22
2
-1
/
+3
*
swr: rework vert <-> frag shader linkage logic
Ilia Mirkin
2016-11-22
1
-43
/
+50
*
swr: flatshading makes color outputs flat, it doesn't affect others
Ilia Mirkin
2016-11-22
1
-4
/
+2
*
swr: only broadcast color0 value, not all color values
Ilia Mirkin
2016-11-22
1
-1
/
+2
*
swr: report a reasonable max lod bias
Ilia Mirkin
2016-11-22
1
-1
/
+1
*
swr: avoid using exceptions for expected condition handling
Ilia Mirkin
2016-11-22
1
-5
/
+4
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