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* mesa: remove dead codeBrian Paul2009-02-281-12/+0
* mesa: move gl_attrib_node struct to attrib.c tooBrian Paul2009-02-282-11/+13
* mesa: move gl_enable_attrib struct to attrib.c, the only place it's usedBrian Paul2009-02-282-78/+84
* mesa: lots of updated comments, formatting clean-upsBrian Paul2009-02-281-100/+89
* r300-gallium: A handful of fixups.Corbin Simpson2009-02-282-7/+24
* r300-gallium: Fix C99 error.Corbin Simpson2009-02-281-1/+2
* r300-gallium: Fix RS.Corbin Simpson2009-02-282-5/+8
* tgsi: More descriptive sanity diagnostic messages.Michal Krol2009-02-281-15/+15
* intel: remove some unneeded buffer unmap callsBrian Paul2009-02-271-14/+2
* mesa: update fragResults array in arb_output_attrib_string()Brian Paul2009-02-271-1/+12
* r300-gallium: Properly split up RS into r300 and r500 variants.Corbin Simpson2009-02-273-28/+69
* radeon: Add DRM stubs.Corbin Simpson2009-02-273-0/+66
* Include p_compiler.h in drm_api.h for boolean typedef.Corbin Simpson2009-02-271-0/+2
* r300-gallium: Turn true and false into TRUE and FALSE.Corbin Simpson2009-02-274-10/+10
* mesa: set bufObj->Pointer = NULL after unmappingBrian Paul2009-02-271-4/+3
* mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap itBrian Paul2009-02-271-0/+5
* mesa: updated commentsBrian Paul2009-02-271-24/+18
* mesa: fix incorrect error handling in glBufferDataARB()Brian Paul2009-02-271-2/+4
* i915: Add support for a new G33-like chipset.Shaohua Li2009-02-272-2/+13
* tgsi: don't dump interpolation info except for fragment shader inputsKeith Whitwell2009-02-271-2/+6
* r300-gallium: Add RS block setup.Corbin Simpson2009-02-274-8/+97
* r300-gallium: Add RS600 chipsets.Corbin Simpson2009-02-273-0/+9
* r300-gallium: A handful of tiny vfmt fixups.Corbin Simpson2009-02-272-13/+24
* i965: texture fixes: bordered textures, fallback renderingRobert Ellison2009-02-271-3/+31
* gallium: fix state tracker's stencil buffer testBrian Paul2009-02-271-1/+1
* gallium: add st_validate_framebuffer() driver functionBrian Paul2009-02-271-0/+20
* util: set vbuf.max_index in draw_vertex_buffer()Keith Whitwell2009-02-271-0/+2
* softpipe: add dumping of post-tranfsormed vertices (disabled)Keith Whitwell2009-02-271-0/+33
* mesa: Fix and re-enable sparc normal asm.David Miller2009-02-272-17/+11
* mesa: Fix Sparc cliptest asm code and re-enable.David Miller2009-02-272-22/+11
* intel: Use flink for global buffer idsJakob Bornecrantz2009-02-273-6/+47
* egl: Fix for minor api changeJakob Bornecrantz2009-02-271-1/+1
* st/drm: Seperate get handle for global buffer idsJakob Bornecrantz2009-02-271-3/+12
* mesa: Fix DEBUG_MATH build on sparc.David S. Miller2009-02-261-2/+2
* intel: no-op the intel_finish_render_texture() functionBrian Paul2009-02-261-13/+10
* intel: check texture formats in intel_validate_framebuffer()Brian Paul2009-02-261-0/+29
* intel: updated comment, some debug code (disabled)Brian Paul2009-02-261-3/+12
* i965: rename draw_regions -> color_regionsroot2009-02-264-20/+20
* mesa: avoid extraneous calls to ctx->Driver.BindFramebuffer()Brian Paul2009-02-261-6/+13
* i965: add missing init for region->widthBrian Paul2009-02-261-1/+2
* mesa: replace old prog_instruction::Sampler field with Aux fieldBrian Paul2009-02-264-18/+12
* i965: whitespace/indentation fixesBrian Paul2009-02-261-28/+24
* mesa: Resurrect SPARC asm code.David S. Miller2009-02-268-1332/+878
* intel: Revert disable of accelerated Bitmap, which slipped in with spans stuff.Eric Anholt2009-02-261-2/+2
* Fix "cast to pointer from integer of different size"Tomas Carnecky2009-02-261-1/+1
* i965: fix for RHW workaroundXiang, Haihao2009-02-262-43/+99
* intel: Disable creating DRI2 FBconfigs with depth size != color size.Eric Anholt2009-02-261-1/+22
* intel: Add span code for z24 without stencil.Eric Anholt2009-02-261-2/+22
* intel: make template wrappers for the spans templates.Eric Anholt2009-02-254-189/+165
* intel: Fix up x8r8g8b8 renderbuffer format so that alpha=1 spans code happens.Eric Anholt2009-02-252-1/+17