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*
gallivm: Fix x86 build with llvm-3.0svn.
Vinson Lee
2011-06-23
1
-0
/
+4
*
st/egl: drop guess_gl_api from egl_g3d_loader
Chia-I Wu
2011-06-24
3
-38
/
+1
*
st/egl: use a helper to get st_api from the loader
Chia-I Wu
2011-06-24
2
-13
/
+9
*
mesa: fix incorrect error string
Brian Paul
2011-06-23
1
-1
/
+1
*
nv50,nvc0: prevent pushbuf flush during ctx reloc emission
Christoph Bumiller
2011-06-24
8
-22
/
+32
*
st/mesa: fix format selection regression
Brian Paul
2011-06-23
1
-3
/
+7
*
vbo: Don't discount stride == 0 for testing all varyings in VBOs.
Eric Anholt
2011-06-23
1
-2
/
+1
*
vbo: Don't bother checking for stride == 0 for "any varying in a VBO".
Eric Anholt
2011-06-23
1
-2
/
+1
*
i965/gen6: Add a couple more packets to the nonpipelined workaround list.
Eric Anholt
2011-06-23
1
-0
/
+6
*
glsl: Flagged extension EXT_texture3D as "supported" in the builtin compiler.
Paul Berry
2011-06-23
1
-0
/
+1
*
st/egl: Fix scons build
Benjamin Franzke
2011-06-23
1
-0
/
+4
*
st/egl: Hookup gbm for drm backend
Benjamin Franzke
2011-06-23
7
-44
/
+99
*
egl_dri2: Hookup gbm as drm platform
Benjamin Franzke
2011-06-23
5
-61
/
+131
*
gbm: Add gallium (drm) backend
Benjamin Franzke
2011-06-23
8
-0
/
+680
*
gbm: Add dri backend
Benjamin Franzke
2011-06-23
6
-0
/
+575
*
Add gbm (generic/graphics buffer manager)
Benjamin Franzke
2011-06-23
13
-0
/
+900
*
st/dri: Implement DRIimageExtension::dupImage
Benjamin Franzke
2011-06-23
1
-0
/
+19
*
intel: Implement DRIimageExtension::dupImage
Benjamin Franzke
2011-06-23
1
-1
/
+26
*
r600g: Add R8G8B8A8_UNORM to evergreen colorswap table
Benjamin Franzke
2011-06-23
1
-0
/
+1
*
r600g: bump shader input limits
Marek Olšák
2011-06-23
1
-2
/
+2
*
st/wgl: return height, not width for WGL_PBUFFER_HEIGHT_ARB
Brian Paul
2011-06-23
1
-1
/
+1
*
st/egl/wayland: Take resize parameters only if size changes
Benjamin Franzke
2011-06-23
1
-5
/
+3
*
st/mesa: use a helper for st_framebuffer creation
Chia-I Wu
2011-06-23
1
-18
/
+29
*
st/mesa: prefer native texture formats when possible.
Stéphane Marchesin
2011-06-22
4
-8
/
+101
*
i915g: Add draw point sprites.
Stéphane Marchesin
2011-06-22
2
-2
/
+2
*
i915g: Fix comment.
Stéphane Marchesin
2011-06-22
1
-1
/
+1
*
i915g: Support more texture and render target formats.
Stéphane Marchesin
2011-06-22
5
-11
/
+75
*
r600c: add missing bank tiling case for evergreen
Alex Deucher
2011-06-22
1
-0
/
+3
*
r600g: fix num_banks interpretation on eg+
Alex Deucher
2011-06-22
1
-1
/
+14
*
r600g: Fix use of uninitialized local variable extra_size.
Michel Dänzer
2011-06-22
1
-1
/
+1
*
mesa: comments and 80-column wrapping
Brian Paul
2011-06-22
1
-6
/
+21
*
mesa: update comments in update_program_enables()
Brian Paul
2011-06-22
1
-1
/
+4
*
mesa: update/fix comments in update_program()
Brian Paul
2011-06-22
1
-17
/
+16
*
mesa: update comment for gl_texture_unit
Brian Paul
2011-06-22
1
-2
/
+1
*
xorg/nouveau: blacklist all pre NV30 cards
Marcin Slusarz
2011-06-22
2
-9
/
+57
*
r600c: use BASE_VTX_LOC & AUTO_INDEX for drawing nonindexed with offset
Andre Maasikas
2011-06-22
1
-60
/
+8
*
r600g: fix fbo depth/stencil texture allocation for evergreen+
Alex Deucher
2011-06-21
1
-3
/
+8
*
intel: Allocate s8_z24 non-texture renderbuffers when using separate stencil
Chad Versace
2011-06-21
1
-3
/
+81
*
intel: Unobfuscate intel_alloc_renderbuffer_storage
Chad Versace
2011-06-21
1
-17
/
+17
*
intel: Add fields to intel_renderbuffer for unwrapping packed depth/stencil b...
Chad Versace
2011-06-21
4
-44
/
+118
*
intel: Unconditionally enable support for S8_Z24 texture format
Chad Versace
2011-06-21
1
-1
/
+1
*
egl_dri2/wayland: Hook up new buffer.release event
Benjamin Franzke
2011-06-21
3
-18
/
+129
*
winsys/wayland: Fix warning
Benjamin Franzke
2011-06-21
1
-0
/
+1
*
st/mesa: Invalidate drawables on context switch
Benjamin Franzke
2011-06-21
1
-9
/
+13
*
r600g: use maths instead of a loop to work out mask.
Dave Airlie
2011-06-21
1
-4
/
+1
*
r600g: optimise draw vbo function a bit more.
Dave Airlie
2011-06-21
1
-43
/
+9
*
r600g: reorder LIT instructions to support src == dst
Pierre-Eric Pelloux-Prayer
2011-06-21
1
-35
/
+36
*
nvfx: nasty hack to make glFinish() actually finish..
Ben Skeggs
2011-06-21
3
-2
/
+22
*
glx: Fix compile.
Stéphane Marchesin
2011-06-20
1
-1
/
+1
*
st/mesa: Remove unneeded texture format terminators.
Stéphane Marchesin
2011-06-20
1
-2
/
+2
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