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* freedreno/a3xx/compiler: use (ss) for WAR hazardsRob Clark2014-02-161-2/+19
* freedreno/a3xx/compiler: fix RA typoRob Clark2014-02-162-4/+4
* freedreno/a3xx/compiler: handle kill properly (new compiler)Rob Clark2014-02-164-26/+105
* freedreno/a3xx/compiler: trans_cmp() sanityRob Clark2014-02-161-51/+35
* freedreno: fix problems if no color buf boundRob Clark2014-02-162-2/+7
* meta: Don't try to enable FF texturing when we're using GLSL.Eric Anholt2014-02-141-6/+3
* main: Avoid double-free of shader LabelCarl Worth2014-02-141-0/+1
* gallium/pipebuffer: change pb_cache_manager_create() size_factor to floatBrian Paul2014-02-144-8/+8
* svga/winsys: Propagate surface shared information to the winsysThomas Hellstrom2014-02-145-26/+44
* svga/winsys: implement GBS supportBrian Paul2014-02-1419-323/+3064
* gallium/util: Add flush/map debug utility codeThomas Hellstrom2014-02-143-0/+530
* gallium/pipebuffer: Add a cache buffer manager bypass maskThomas Hellstrom2014-02-143-5/+23
* pipebuffer, winsys: Add a size match parameter to the cached buffer managerThomas Hellstrom2014-02-143-4/+8
* svga: update texture code for GBSBrian Paul2014-02-142-64/+326
* svga: update buffer code for GBSBrian Paul2014-02-142-42/+224
* svga: add new helper functions for GBS buffersBrian Paul2014-02-141-0/+76
* svga: remove a couple unneeded assertionsBrian Paul2014-02-142-2/+0
* svga: adjust adjustment for point coordinatesBrian Paul2014-02-141-1/+4
* svga: track which textures are rendered toBrian Paul2014-02-142-18/+38
* svga: add helpers for tracking rendering to texturesBrian Paul2014-02-142-0/+68
* svga: update shader code for GBSBrian Paul2014-02-148-20/+142
* svga: update constant buffer code for GBSBrian Paul2014-02-145-69/+175
* svga: add svga_have_gb_objects/dma() functionsBrian Paul2014-02-141-0/+14
* svga: add new GBS commandsBrian Paul2014-02-142-5/+637
* svga: update svga_winsys interface for GBSBrian Paul2014-02-146-13/+141
* svga: update dumping code with new GBS commands, etcBrian Paul2014-02-141-44/+268
* svga: split / update svga3d header filesBrian Paul2014-02-1417-1976/+4808
* st/vdpau: add support for DEINTERLACE_TEMPORALGrigori Goronzy2014-02-143-4/+73
* vl: add motion adaptive deinterlacerGrigori Goronzy2014-02-143-1/+569
* st/omx/enc: fix scaling src alignment issueLeo Liu2014-02-141-1/+15
* radeon: reverse DBG_NO_HYPERZ logicAlex Deucher2014-02-134-5/+5
* pipe-loader: Add support for render nodes v2Tom Stellard2014-02-131-3/+77
* pipe-loader: Add auth_x parameter to pipe_loader_drm_probe_fd()Tom Stellard2014-02-133-5/+11
* st/omx/dec/h264: fix pic_order_cnt_type==2Christian König2014-02-131-1/+1
* nouveau: fix chipset checks for nv1a by using the oclass insteadIlia Mirkin2014-02-133-7/+8
* st/omx: initial OpenMAX H264 encoder v7Christian König2014-02-135-8/+970
* radeon/vce: initial VCE support v8Christian König2014-02-136-1/+768
* radeon/winsys: add VCE support v4Christian König2014-02-133-1/+31
* nv50: mark scissors/viewports dirty on context switchIlia Mirkin2014-02-131-0/+2
* gallium/vl: remove remaining softpipe video functionsChristian König2014-02-134-209/+1
* nv50: implement multiple viewports/scissors, enable ARB_viewport_arrayIlia Mirkin2014-02-129-53/+135
* mesa/st: hardcode the viewport bounds rangeIlia Mirkin2014-02-131-2/+2
* scons: add meta_blit.c to src/mesa/SConscriptBrian Paul2014-02-121-0/+1
* meta: Add acceleration for depth glBlitFramebuffer().Eric Anholt2014-02-121-6/+23
* meta: Use BindRenderbufferTexImage() for meta glBlitFramebuffer().Eric Anholt2014-02-121-9/+46
* i965: Add a driver hook for binding renderbuffers to textures.Eric Anholt2014-02-122-0/+43
* meta: Do a massive unindent (and rename) of blitframebuffer_texture().Eric Anholt2014-02-121-142/+144
* meta: Move glBlitFramebuffer() to a separate file.Eric Anholt2014-02-123-420/+467
* meta: De-static some of meta's functions.Eric Anholt2014-02-122-96/+159
* meta: Move the meta structures to the meta header.Eric Anholt2014-02-122-283/+283