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Author
Age
Files
Lines
*
glsl: Use UniformBooleanTrue value for uniform initializers.
Matt Turner
2014-08-18
8
-34
/
+52
*
mesa: Upload boolean uniforms using UniformBooleanTrue.
Matt Turner
2014-08-18
1
-2
/
+2
*
i965: Remove dead call to _mesa_associate_uniform_storage().
Matt Turner
2014-08-18
1
-6
/
+0
*
mapi: Inline shared-glapi/tests/Makefile.
Matt Turner
2014-08-18
2
-21
/
+11
*
mapi: Inline glapi/tests/Makefile.
Matt Turner
2014-08-18
2
-22
/
+13
*
mapi: Inline glapi/Makefile.
Matt Turner
2014-08-18
3
-76
/
+46
*
mapi: Inline es2api/Makefile.
Matt Turner
2014-08-18
2
-70
/
+41
*
mapi: Inline es1api/Makefile.
Matt Turner
2014-08-18
2
-65
/
+39
*
mapi: Inline shared-glapi/Makefile.
Matt Turner
2014-08-18
2
-37
/
+43
*
i965: Enable instruction compaction on Gen8+.
Matt Turner
2014-08-18
1
-1
/
+1
*
i965: Add support for compacting 3-src instructions on Gen8.
Matt Turner
2014-08-18
1
-0
/
+185
*
i965: Add support for compacting 1- and 2-src instructions on Gen8.
Matt Turner
2014-08-18
1
-13
/
+35
*
i965/gen8: Add 3-src instruction compaction tables.
Matt Turner
2014-08-18
1
-0
/
+27
*
i965/gen8: Add instruction compaction tables.
Matt Turner
2014-08-18
1
-0
/
+150
*
i965: Update JIP/UIP compaction code to operate on bytes.
Matt Turner
2014-08-18
1
-4
/
+8
*
i965: Reverse condition ordering to let us support other gens.
Matt Turner
2014-08-18
1
-3
/
+3
*
i965/disasm: Add CSEL.
Matt Turner
2014-08-18
1
-0
/
+1
*
mesa: fix copy and paste errors in glBindVertexBuffers
Timothy Arceri
2014-08-19
1
-2
/
+2
*
nv50/ir: (trivial) initialize pointer to silence warning
Tobias Klausmann
2014-08-18
1
-1
/
+1
*
vc4: Add support for swizzling of texture colors.
Eric Anholt
2014-08-18
3
-4
/
+39
*
vc4: Fix handling of non-XYZW swizzles in color outputs.
Eric Anholt
2014-08-18
1
-6
/
+6
*
vc4: Extract the swizzle handling from vertex fetch.
Eric Anholt
2014-08-18
1
-27
/
+32
*
vc4: Add support for color masking.
Eric Anholt
2014-08-18
1
-13
/
+24
*
vc4: Add a helper for QOP_R4_UNPACK_[ABCD].
Eric Anholt
2014-08-18
2
-8
/
+11
*
vc4: Don't forget to set up the offset for render targets.
Eric Anholt
2014-08-18
1
-0
/
+2
*
vc4: Fix multi-level texture setup.
Eric Anholt
2014-08-18
2
-2
/
+12
*
vc4: Fix viewport handling in the uniforms upload.
Eric Anholt
2014-08-18
1
-4
/
+2
*
clover: Refuse to build a program if there are kernel objects attached to it.
Francisco Jerez
2014-08-18
5
-3
/
+18
*
clover/util: Pass initial count value to ref_counter constructor.
Francisco Jerez
2014-08-18
1
-2
/
+2
*
clover/util: Implement minimalist reference to clover::ref_counter object.
Francisco Jerez
2014-08-18
1
-0
/
+45
*
clover: clGetProgramInfo support for OpenCL 1.2.
EdB
2014-08-17
1
-0
/
+11
*
nouveau: don't keep stale pointer to free'd data
Ilia Mirkin
2014-08-16
1
-0
/
+1
*
egl: don't exit process on initialization failure
Ilia Mirkin
2014-08-16
1
-1
/
+1
*
mesa: fix compressed_subtexture_error_check() return value
Brian Paul
2014-08-16
1
-3
/
+3
*
mesa: move _mesa_compressed_texture_pixel_storage_error_check()
Brian Paul
2014-08-16
5
-46
/
+61
*
mesa: minor improvements to _mesa_compute_compressed_pixelstore()
Brian Paul
2014-08-16
3
-12
/
+23
*
util: whitespace and formatting fixes in u_math.h
Brian Paul
2014-08-16
1
-17
/
+23
*
nouveau: make sure to invalidate any vbo state as well
Ilia Mirkin
2014-08-16
1
-0
/
+1
*
i965/gen6: Force ALL_SLICES_AT_EACH_LOD for separate stencil/hiz
Jordan Justen
2014-08-15
1
-2
/
+4
*
i965/gen6: Stencil/hiz needs an offset for LOD > 0
Jordan Justen
2014-08-15
2
-3
/
+41
*
i965/gen6: Force tile alignment for each stencil/hiz LOD
Jordan Justen
2014-08-15
1
-3
/
+36
*
i965: Support array_layout == ALL_SLICES_AT_EACH_LOD for multiple LODs
Jordan Justen
2014-08-15
1
-2
/
+19
*
i965: Allow forcing miptree->array_layout = ALL_SLICES_AT_EACH_LOD
Jordan Justen
2014-08-15
7
-17
/
+35
*
i965: Change mipmap array_spacing_lod0 to array_layout (enum)
Jordan Justen
2014-08-15
7
-19
/
+73
*
i965/gen6 depth surface: program 3DSTATE_DEPTH_BUFFER to top of surface
Jordan Justen
2014-08-15
3
-59
/
+51
*
i965/gen6 fbo: make unmatched depth/stencil configs return unsupported
Jordan Justen
2014-08-15
1
-3
/
+3
*
i965/gen6 blorp depth: calculate base surface width/height
Jordan Justen
2014-08-15
1
-0
/
+13
*
i965/gen6 depth surface: calculate minimum array element being rendered
Jordan Justen
2014-08-15
2
-0
/
+4
*
i965/gen6 depth surface: calculate LOD being rendered to
Jordan Justen
2014-08-15
2
-0
/
+6
*
i965/gen6 depth surface: calculate depth (array size) for depth surface
Jordan Justen
2014-08-15
2
-0
/
+5
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