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Age
Files
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...
*
genxml: Clip guardbands are float, not int.
Rafael Antognolli
2017-05-03
1
-4
/
+4
*
genxml: 3DSTATE_VS rename Function Enable to Enable.
Rafael Antognolli
2017-05-03
7
-7
/
+7
*
genxml: Make "Reorder Mode" fields consistent.
Kenneth Graunke
2017-05-03
3
-6
/
+8
*
genxml: Add alias for MOCS.
Rafael Antognolli
2017-05-03
4
-0
/
+4
*
genxml: Add missing field values to 3DSTATE_SBE.
Rafael Antognolli
2017-05-03
1
-1
/
+6
*
genxml: Update xml for 3DSTATE_SF.
Rafael Antognolli
2017-05-03
2
-6
/
+16
*
genxml: Rename clip enable property.
Rafael Antognolli
2017-05-03
4
-4
/
+4
*
genxml: Fill out Gen4, Gen45 and Gen5 XML
Louis-Francis Ratté-Boulianne
2017-05-03
3
-1065
/
+2517
*
anv: Implement VK_KHX_external_semaphore_fd
Jason Ekstrand
2017-05-03
5
-16
/
+199
*
anv: Pull the guts of cmd_buffer_execbuf into a helper
Jason Ekstrand
2017-05-03
1
-24
/
+35
*
anv: Implement VK_KHX_external_semaphore
Jason Ekstrand
2017-05-03
3
-0
/
+13
*
anv: Implement VK_KHX_external_semaphore_capabilities
Jason Ekstrand
2017-05-03
3
-0
/
+18
*
anv: Add a real semaphore struct
Jason Ekstrand
2017-05-03
2
-6
/
+54
*
radeonsi/gfx9: fix gl_ViewportIndex
Marek Olšák
2017-05-03
2
-8
/
+40
*
radeonsi/gfx9: set VGT_REUSE_OFF = 0
Marek Olšák
2017-05-03
1
-3
/
+7
*
etnaviv: add L8A8_UNORM texture format
Christian Gmeiner
2017-05-03
1
-0
/
+2
*
glsl: Corrected some typos and error messages
Andres Gomez
2017-05-03
1
-4
/
+5
*
radv: don't leak DRM devices
Grazvydas Ignotas
2017-05-03
1
-1
/
+3
*
radv: fix possible stack corruption
Grazvydas Ignotas
2017-05-03
1
-1
/
+1
*
ac: eliminate duplicated VS exports
Marek Olšák
2017-05-03
1
-2
/
+79
*
ac: rename ac_eliminate_const_vs_outputs -> ac_optimize_vs_outputs
Marek Olšák
2017-05-03
4
-20
/
+20
*
ac: first parse VS exports before eliminating constant ones
Marek Olšák
2017-05-03
1
-24
/
+58
*
anv: Trivially implement multiDrawIndirect
Jason Ekstrand
2017-05-03
2
-24
/
+34
*
anv: Enable VK_KHX_multiview and SPV_KHR_multiview
Jason Ekstrand
2017-05-03
2
-0
/
+5
*
anv/cmd_buffer: Emit instanced draws for multiple views
Jason Ekstrand
2017-05-03
3
-5
/
+135
*
anv/cmd_buffer: Pull indirect draw parameter loading into a helper
Jason Ekstrand
2017-05-03
1
-10
/
+24
*
anv/pipeline: Add shader lowering for multiview
Jason Ekstrand
2017-05-03
4
-0
/
+244
*
anv/pipeline: Add a subpass field to anv_pipeline
Jason Ekstrand
2017-05-03
2
-5
/
+8
*
anv/pipeline: Call nir_gather_info later
Jason Ekstrand
2017-05-03
1
-2
/
+2
*
anv: Move shader hashing to anv_pipeline
Jason Ekstrand
2017-05-03
3
-45
/
+46
*
anv/pass: Store the per-subpass view mask
Jason Ekstrand
2017-05-03
2
-0
/
+21
*
anv: Add the KHX_multiview boilerplate
Jason Ekstrand
2017-05-03
2
-0
/
+18
*
anv/nir: Delete the apply_dynamic_offsets prototype
Jason Ekstrand
2017-05-03
1
-3
/
+0
*
spirv: Add support for SPV_KHR_multiview
Jason Ekstrand
2017-05-03
3
-0
/
+9
*
spirv: Bump the SPIR-V header to the latest public version
Jason Ekstrand
2017-05-03
1
-3
/
+31
*
compiler: Add a system value and varying for ViewIndex
Jason Ekstrand
2017-05-03
5
-0
/
+13
*
mesa/vbo: reduce prim array size
Bartosz Tomczyk
2017-05-03
1
-37
/
+37
*
mesa: add const qualifier on _mesa_valid_to_render()
Brian Paul
2017-05-03
2
-2
/
+2
*
i965/vec4: don't modify regioning parameters to the sources of DF align1 inst...
Samuel Iglesias Gonsálvez
2017-05-03
1
-8
/
+1
*
i965/vec4: fix register width for DF VGRF and UNIFORM
Samuel Iglesias Gonsálvez
2017-05-03
1
-5
/
+7
*
i965/vec4: fix vertical stride to avoid breaking region parameter rule
Samuel Iglesias Gonsálvez
2017-05-03
1
-18
/
+32
*
radv/ac: canonicalize the output for 32-bit float min/max.
Dave Airlie
2017-05-03
1
-0
/
+8
*
radv: flush f32->f16 conversion denormals to zero. (v2)
Dave Airlie
2017-05-03
2
-4
/
+41
*
radv: Add userspace fence buffer per context.
Bas Nieuwenhuizen
2017-05-03
4
-37
/
+44
*
radv: enable lower_sub to fix loop unrolling.
Dave Airlie
2017-05-03
1
-0
/
+1
*
radv: Don't set dynamic state for pipelines with rasterizer dicard.
Bas Nieuwenhuizen
2017-05-03
1
-6
/
+9
*
radv: flush more stages when semaphore are waiting.
Dave Airlie
2017-05-03
2
-3
/
+23
*
glsl: set vector_elements to 1 for samplers
Samuel Pitoiset
2017-05-02
2
-16
/
+6
*
vc4: Use runtime CPU detection for whether NEON is available.
Eric Anholt
2017-05-02
2
-14
/
+16
*
vc4: Use a wrapper file to set VC4_BUILD_NEON instead of CFLAGS.
Eric Anholt
2017-05-02
4
-8
/
+31
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