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* swr: standardize linkage and check for unresolved symbolsTim Rowley2016-05-191-1/+7
* swr: fix swr linkage so that static llvm worksTim Rowley2016-05-191-1/+10
* swr: PIPE_CAP_CULL_DISTANCE cap request responseTim Rowley2016-05-191-0/+1
* st/va: use drm render node for wayland display typeLeo Liu2016-05-191-1/+1
* gallium/radeon: small cleanups in r600_texture_transfer_mapMarek Olšák2016-05-191-13/+9
* gallium/radeon: don't set PB_USAGE in winsysesMarek Olšák2016-05-192-4/+0
* gallium/radeon: handle VRAM_GTT placements as having slow CPU readsMarek Olšák2016-05-192-2/+2
* gallium/radeon: ignore PIPE_TRANSFER_MAP_DIRECTLYMarek Olšák2016-05-191-5/+1
* radeonsi: add a workaround for a bug in LLVM <= 3.8Marek Olšák2016-05-191-0/+7
* i965/fs: Silence warnings related to use of uninitialized valuesEduardo Lima Mitev2016-05-191-2/+2
* vc4: Size transfer temporary mappings appropriately for full maps of 3D.Eric Anholt2016-05-181-2/+2
* anv/device: Fix viewportBoundsRangeNanley Chery2016-05-181-1/+1
* glsl/linker: attempt to match anonymous structures at linkDave Airlie2016-05-191-9/+15
* anv/batch_chain: free pointers for error casesMark Janes2016-05-181-2/+2
* st/nine: Minor change to support musl libcWang He2016-05-182-8/+9
* st/nine: Enable D3DPMISCCAPS_PERSTAGECONSTANTPatrick Rudolph2016-05-181-1/+1
* st/nine: Turn on thread_submit by default when on different deviceAxel Davy2016-05-181-10/+12
* st/nine: Fix usage of rasterizer multisample bit.Axel Davy2016-05-184-10/+32
* st/nine: ATOC has effect only with ALPHATESTENABLEAxel Davy2016-05-183-2/+13
* st/nine: Add debug string for ATOCAxel Davy2016-05-181-0/+1
* st/nine: Add asserts for output/input packingAxel Davy2016-05-181-0/+2
* st/nine: Use correct PIPE_HANDLE_USAGE flag for frontbuffer copyAxel Davy2016-05-181-5/+8
* st/nine: Fix output shift calculationAxel Davy2016-05-181-2/+2
* st/nine: Fix CheckDeviceFormat advertising for surfacesAxel Davy2016-05-181-0/+12
* st/nine: Improve buffer placementAxel Davy2016-05-181-4/+30
* st/nine: Fix buffer bind flagsAxel Davy2016-05-181-3/+3
* st/nine: Fix buffer locking flags handlingAxel Davy2016-05-182-29/+22
* st/nine: Improve loggingPatrick Rudolph2016-05-186-0/+12
* st/nine: Use WINE thread for threadpoolPatrick Rudolph2016-05-184-12/+52
* st/nine: Don't present if window is occludedPatrick Rudolph2016-05-181-5/+6
* st/nine: Use new function to query for resolution mismatchPatrick Rudolph2016-05-183-1/+18
* st/nine: Implement BumpEnvMap for ffAxel Davy2016-05-181-24/+54
* st/nine: Format conversion for volumes in UpdateTextureAxel Davy2016-05-181-8/+0
* st/nine: Remove one useless function outputAxel Davy2016-05-182-4/+4
* st/nine: Add support for X8L8V8U8Axel Davy2016-05-182-3/+13
* st/nine: Add format fallback with conversion to volumesAxel Davy2016-05-182-9/+110
* st/nine: Add format fallback with conversion to surfacesAxel Davy2016-05-182-1/+72
* gallium/util: Implement util_format_translate_3dAxel Davy2016-05-182-0/+47
* st/nine: Fix Pointsize in programmable shaderAxel Davy2016-05-188-68/+48
* st/nine: Fix ff pointscale computationAxel Davy2016-05-181-9/+18
* st/nine: Fix header of GetIndicesAxel Davy2016-05-181-2/+1
* st/nine: Increase minor d3dadapter9drm ABIAxel Davy2016-05-182-1/+4
* st/nine: Fix leak after ctor failuresAxel Davy2016-05-181-0/+2
* st/nine: Add ColorFill test for compressed texturesAxel Davy2016-05-181-0/+8
* st/nine: PositionT and Tessfactor are forbidden as PS inputAxel Davy2016-05-181-3/+5
* st/nine: Fix some shader failures not triggering errorAxel Davy2016-05-181-2/+5
* st/nine: Forbid POSITION0 for PS3.0Axel Davy2016-05-181-0/+5
* st/nine: Rework UpdateTexture ChecksAxel Davy2016-05-182-35/+68
* st/nine: Use bufs instead of Flags for ClearAxel Davy2016-05-181-2/+2
* d3dadapter9: Add ddebug, rbug and trace supportAxel Davy2016-05-181-0/+9