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* Rename sparc/clip.S -> sparc/sparc_clip.SJon TURNEY2012-07-133-2/+2
* automake: convert libglslJon TURNEY2012-07-138-148/+171
* automake: convert libOSmesaLaurent Carlier2012-07-133-51/+51
* mesa,st/mesa: implement GL_RGB565 from ARB_ES2_compatibilityMarek Olšák2012-07-136-0/+29
* i965: Move loop over texture units into brw_populate_sampler_prog_key.Kenneth Graunke2012-07-123-82/+81
* i965: Always emit alpha when nr_color_buffers == 0.Kenneth Graunke2012-07-123-11/+6
* i965: Use the blitter in intel_bufferobj_subdata for busy BOs on Gen6+.Kenneth Graunke2012-07-121-16/+10
* gallivm: Use %.9g to print floats.José Fonseca2012-07-121-3/+6
* scons: Also require recent XCB.José Fonseca2012-07-121-0/+3
* mesa: Require current libxcb.Eric Anholt2012-07-124-33/+1
* radeon/llvm: Don't use lp_build_swizzle_aos() for swizzlesTom Stellard2012-07-121-8/+13
* radeonsi: Dump TGSI code prior to doing TGSI->LLVM conversion.Tom Stellard2012-07-121-1/+6
* i965: Delete previous workaround for textureGrad with shadow samplers.Kenneth Graunke2012-07-124-75/+5
* i965: Add a lowering pass to convert TXD to TXL by computing the LOD.Kenneth Graunke2012-07-124-0/+157
* glsl/ir_builder: Add a new swizzle_for_size() function.Kenneth Graunke2012-07-122-0/+20
* glsl/ir_builder: Add a generic constructor for unary expressions.Kenneth Graunke2012-07-122-0/+9
* glsl: Initialize coordinate to NULL in ir_texture constructor.Kenneth Graunke2012-07-121-1/+2
* st/xorg: Fix build failure due to symbol clash.José Fonseca2012-07-121-0/+3
* st/mesa: expose new transform feedback extensionsMarek Olšák2012-07-121-0/+6
* mesa: add ARB_transform_feedback_instanced extension enable flagMarek Olšák2012-07-122-0/+2
* mesa: implement new DrawTransformFeedback functionsMarek Olšák2012-07-125-12/+130
* mesa: implement display list support for new DrawTransformFeedback functionsMarek Olšák2012-07-122-0/+85
* mesa: implement display list support for indexed query functionsMarek Olšák2012-07-121-2/+47
* mesa: implement indexed query functions from ARB_transform_feedback3Marek Olšák2012-07-121-15/+67
* mesa: implement glGet queries and error handling for ARB_transform_feedback3Marek Olšák2012-07-124-0/+43
* glsl: implement ARB_transform_feedback3 in the linkerMarek Olšák2012-07-123-15/+106
* glapi: add ARB_transform_feedback_instancedMarek Olšák2012-07-121-1/+18
* glapi: add ARB_transform_feedback3Marek Olšák2012-07-121-1/+30
* r600g: fix uploading non-zero mipmap levels of depth texturesMarek Olšák2012-07-121-2/+3
* r600g: don't flush depth textures set as colorbuffersMarek Olšák2012-07-121-18/+0
* r600g: don't set dirty_db_mask for a flushed depth textureMarek Olšák2012-07-121-2/+0
* r600g: flush depth textures bound to vertex shadersMarek Olšák2012-07-123-16/+17
* r600g: do fine-grained depth texture flushingMarek Olšák2012-07-125-34/+69
* r600g: remove is_flush from DSA stateMarek Olšák2012-07-124-14/+16
* r600g: set DISABLE in CB_COLOR_CONTROL if colormask is 0Marek Olšák2012-07-124-3/+17
* r600g: move CB_SHADER_MASK setup into cb_misc_stateMarek Olšák2012-07-126-28/+32
* r600g: move MULTIWRITE setup into cb_misc_state for r6xx-r7xxMarek Olšák2012-07-124-21/+20
* r600g: move CB_TARGET_MASK setup into new cb_misc_stateMarek Olšák2012-07-128-13/+51
* st/mesa: implement accelerated stencil blitting using shader stencil exportMarek Olšák2012-07-128-50/+217
* st/mesa: set colormask to zero when blitting depthMarek Olšák2012-07-122-6/+10
* gallium/u_blit: remove useless memset callsMarek Olšák2012-07-121-6/+0
* gallium/u_blit: drop not-very-useful wrapper around util_blit_pixels_writemaskMarek Olšák2012-07-126-67/+34
* gallium/u_blit: don't do two copies for non-2D texturesMarek Olšák2012-07-121-33/+39
* gallium/util: move pipe_tex_to_tgsi_tex helper function into u_inlinesMarek Olšák2012-07-122-30/+30
* gallium/u_blitter: accelerate stencil-only copyingMarek Olšák2012-07-123-1/+79
* gallium/u_blitter: accelerate depth-stencil copying using shader stencil exportMarek Olšák2012-07-124-12/+147
* gallium: add util_format_stencil_only helper functionMarek Olšák2012-07-122-21/+31
* gallium/u_blitter: minify depth0 when initializing last_layerMarek Olšák2012-07-121-1/+1
* gallium/u_gen_mipmap: accelerate depth texture mipmap generationMarek Olšák2012-07-121-26/+58
* mesa: remove assertions that do not allow compressed 2D_ARRAY texturesMarek Olšák2012-07-121-4/+2