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* egl: Enable EGL_EXT_client_extensionsChad Versace2013-11-263-1/+22
* radeon/compute: Unconditionally inline all functions v2Tom Stellard2013-11-251-2/+20
* i965: Use __attribute__((flatten)) on fast tiled teximage code.Kenneth Graunke2013-11-251-2/+8
* llvmpipe: support 8bit subpixel precisionZack Rusin2013-11-2510-148/+496
* gbm/dri: hide extension loader symbolsMaarten Lankhorst2013-11-251-2/+2
* i965: Enable ARB_draw_indirect (and ARB_multi_draw_indirect) on Gen7+Chris Forbes2013-11-251-0/+1
* vbo: map indirect buffer and extract params if doing sw primitive restartChris Forbes2013-11-251-0/+33
* mesa: pass indirect buffer to sw primitive restartChris Forbes2013-11-254-4/+6
* i965: pass indirect buffer to primitive restart checkChris Forbes2013-11-253-6/+9
* i965: implement indirect drawing for Gen7Chris Forbes2013-11-251-2/+55
* i965: Add new defines for indirect drawsChris Forbes2013-11-252-0/+9
* vbo: Flesh out implementation of indirect drawsChris Forbes2013-11-251-0/+218
* mesa: add indirect_offset, is_indirect to _mesa_primChris Forbes2013-11-254-1/+12
* mesa: Add validation helpers for new indirect drawsChris Forbes2013-11-252-0/+218
* mesa: Add binding point for indirect bufferChris Forbes2013-11-254-0/+22
* mesa: Add extension scaffolding for ARB_draw_indirectChris Forbes2013-11-253-0/+4
* glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirectChris Forbes2013-11-255-5/+88
* mesa: add indirect drawing buffer parameter to draw functionsChristoph Bumiller2013-11-2518-27/+39
* drop old INTEL_DEBUG names for `perf` (fall) and `fs` (wm)Chris Forbes2013-11-251-2/+0
* i965: remove unused DEBUG_IOCTLChris Forbes2013-11-252-2/+0
* radeon: change last instance of DEBUG_IOCTL to use RADEON_IOCTLChris Forbes2013-11-251-1/+1
* st/mesa: respect higher GLSL levels. (v2)Dave Airlie2013-11-251-7/+3
* glsl: Improve error message when attemping assignment to unsized arrayTimothy Arceri2013-11-231-2/+8
* intel: enable GL_AMD_vertex_shader_layer extension for gen7+Jordan Justen2013-11-231-0/+1
* radeonsi: implement MSAA for CIKMarek Olšák2013-11-233-11/+28
* radeonsi: enable 2D tiling on CIKMarek Olšák2013-11-231-4/+0
* mesa: initialize gl_renderbuffer::Depth in coreMarek Olšák2013-11-233-4/+1
* i965/fs: Make the first pre-allocation heuristic be the post heuristic.Eric Anholt2013-11-223-23/+44
* mesa: Remove the ralloc canary on release builds.Eric Anholt2013-11-221-0/+6
* i965: Fix streamed state dumping/annotation after the blorp-flush change.Eric Anholt2013-11-221-1/+0
* i965: Let driconf clamp_max_samples affect context versionChad Versace2013-11-221-40/+20
* i965: Share code between intel_quantize_num_samples and clamp_max_samplesChad Versace2013-11-224-40/+37
* i965: Terminate brw_supported_msaa_modes() list with -1, not 0Chad Versace2013-11-221-5/+6
* st/mesa: simplify writemask for emitting fog resultBrian Paul2013-11-222-2/+2
* mesa: fix indentation in ffvertex_prog.cBrian Paul2013-11-221-12/+14
* tgsi: Prevent emission of instructions with empty writemask.José Fonseca2013-11-222-0/+42
* tgsi: Rework calls to ureg_emit_insn().José Fonseca2013-11-221-96/+104
* llvmpipe: (trivial) disable new accurate origin calculationRoland Scheidegger2013-11-221-1/+1
* meta: Move declaration before code.Vinson Lee2013-11-211-1/+2
* mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.Paul Berry2013-11-211-0/+12
* mesa: Fix texture target validation for glFramebufferTexture()Paul Berry2013-11-211-12/+47
* i965: Fix fast clear of depth buffers.Paul Berry2013-11-211-2/+10
* i965: Fix blorp clear of layered framebuffers.Paul Berry2013-11-211-7/+19
* i965: refactor blorp clear code in preparation for layered clears.Paul Berry2013-11-211-53/+66
* meta: fix meta clear of layered framebuffersPaul Berry2013-11-211-3/+48
* mesa: Track number of layers in layered framebuffers.Paul Berry2013-11-215-6/+21
* nvc0: inform kernel about buffers that screen_create touchesBen Skeggs2013-11-221-0/+2
* radeonsi/compute: Fix LDS size calculationTom Stellard2013-11-211-1/+16
* r600g/compute: Add a work-around for flushing issues on CaymanTom Stellard2013-11-213-1/+17
* glsl: Fix interstage uniform interface block link error detection.Paul Berry2013-11-213-32/+62