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*
i965/vec4: implement double packing
Iago Toral Quiroga
2017-01-03
1
-0
/
+11
*
i965/vec4: implement double unpacking
Iago Toral Quiroga
2017-01-03
1
-0
/
+12
*
i965/vec4: don't copy propagate vector opcodes that operate in align1 mode
Iago Toral Quiroga
2017-01-03
1
-0
/
+24
*
i965/vec4: Fix DCE for VEC4_OPCODE_SET_{LOW,HIGH}_32BIT
Iago Toral Quiroga
2017-01-03
2
-1
/
+8
*
i965/vec4: add VEC4_OPCODE_SET_{LOW,HIGH}_32BIT opcodes
Iago Toral Quiroga
2017-01-03
4
-0
/
+35
*
i965/vec4: add VEC4_OPCODE_PICK_{LOW,HIGH}_32BIT opcodes
Iago Toral Quiroga
2017-01-03
4
-0
/
+35
*
i965/vec4: add dst_null_df()
Iago Toral Quiroga
2017-01-03
1
-0
/
+5
*
i965/vec4: We only support 32-bit integer ALU operations for now
Iago Toral Quiroga
2017-01-03
1
-18
/
+53
*
i965/disasm: align16 DF source regions have a width of 2
Iago Toral Quiroga
2017-01-03
1
-1
/
+4
*
i965/vec4: set correct register regions for 32-bit and 64-bit
Iago Toral Quiroga
2017-01-03
1
-4
/
+9
*
i965: add brw_vecn_grf()
Connor Abbott
2017-01-03
1
-0
/
+6
*
i965/vec4: translate d2f/f2d
Iago Toral Quiroga
2017-01-03
1
-0
/
+24
*
i965/vec4: add double/float conversion pseudo-opcodes
Iago Toral Quiroga
2017-01-03
4
-0
/
+58
*
i965/vec4: add support for printing DF immediates
Connor Abbott
2017-01-03
1
-0
/
+3
*
i965/vec4/nir: fix emitting 64-bit immediates
Iago Toral Quiroga
2017-01-03
1
-4
/
+18
*
i965/vec4/nir: set the right type for 64-bit registers
Connor Abbott
2017-01-03
1
-0
/
+3
*
i965/vec4/nir: support doubles in ALU operations
Iago Toral Quiroga
2017-01-03
1
-4
/
+7
*
i965/vec4/nir: Add bit-size information to types
Iago Toral Quiroga
2017-01-03
1
-4
/
+4
*
i965/vec4/nir: allocate two registers for dvec3/dvec4
Connor Abbott
2017-01-03
1
-3
/
+4
*
i965/vec4/nir: simplify glsl_type_for_nir_alu_type()
Connor Abbott
2017-01-03
1
-14
/
+2
*
i965/nir: double/dvec2 uniforms only need to be padded to a single vec4 slot
Samuel Iglesias Gonsálvez
2017-01-03
1
-1
/
+2
*
i965/fs: fix exec_size when emitting DIM instruction
Samuel Iglesias Gonsálvez
2017-01-03
1
-1
/
+1
*
st/mesa: get Version from gl_program rather than gl_shader_program
Timothy Arceri
2017-01-03
1
-4
/
+1
*
i965: stop passing gl_shader_program to brw_compile_gs() and gen6_gs_visitor()
Timothy Arceri
2017-01-03
5
-10
/
+6
*
i965: get InfoLog and LinkStatus via the shader program data pointer in gl_pr...
Timothy Arceri
2017-01-03
5
-12
/
+10
*
i965: eliminate gen6_xfb_enabled field in brw_gs_prog_data
Timothy Arceri
2017-01-03
5
-20
/
+11
*
i965: update brw_get_shader_time_index() not to take gl_shader_program
Timothy Arceri
2017-01-03
8
-25
/
+31
*
gallium/hud: fix the windows build by disabling file dumping
Marek Olšák
2017-01-02
1
-0
/
+2
*
glsl: Update ES 3.2 shader output restrictions.
Kenneth Graunke
2017-01-02
1
-11
/
+37
*
i965/miptree: Create a disable CCS flag
Ben Widawsky
2017-01-02
4
-20
/
+16
*
i965: Replace bool aux disable with enum
Ben Widawsky
2017-01-02
2
-13
/
+21
*
gallium/hud: set filedescriptor for fps graph
Edmondo Tommasina
2017-01-01
1
-0
/
+2
*
gallium/hud: set filedescriptor for cpu graph
Edmondo Tommasina
2017-01-01
1
-0
/
+2
*
gallium/hud: move file initialization to a function
Edmondo Tommasina
2017-01-01
3
-11
/
+20
*
gallium/hud: dump hud_driver_query values to files
Edmondo Tommasina
2017-01-01
3
-0
/
+19
*
anv,radv: disable StorageImageWriteWithoutFormat for now
Ilia Mirkin
2016-12-31
2
-2
/
+2
*
i965: Avoid NULL pointer dereference when transform feedback is off.
Kenneth Graunke
2016-12-30
1
-2
/
+2
*
glsl/mesa: add reference to gl_shader_program_data from gl_program
Timothy Arceri
2016-12-31
5
-0
/
+21
*
mesa: make union in gl_program a struct and add FIXME
Timothy Arceri
2016-12-31
1
-1
/
+5
*
i965/peephole_ffma: Use nir_builder
Jason Ekstrand
2016-12-30
1
-29
/
+14
*
nir/split_var_copies: Use a nir_shader rather than a void *mem_ctx
Jason Ekstrand
2016-12-30
1
-3
/
+3
*
nir/opt_peephole_select: Pass around the actual nir_shader
Jason Ekstrand
2016-12-30
1
-4
/
+5
*
nir/conditional_if: Properly use the builder
Jason Ekstrand
2016-12-30
1
-11
/
+10
*
nir/lower_var_copies: Use a shader rather than a void *mem_ctx
Jason Ekstrand
2016-12-30
2
-9
/
+10
*
nir/lower_io: Use the builder instead of carrying a mem_ctx
Jason Ekstrand
2016-12-30
1
-8
/
+8
*
nir/from_ssa: Use nir_builder for emit_copy
Jason Ekstrand
2016-12-30
1
-13
/
+13
*
nir: Make nir_copy_deref follow the "clone" pattern
Jason Ekstrand
2016-12-30
13
-65
/
+51
*
freedreno/ir3: rework varying slots (maybe??)
Rob Clark
2016-12-30
1
-4
/
+9
*
spirv: always expose SpvCapabilityStorageImageExtendedFormats
Ilia Mirkin
2016-12-29
3
-5
/
+1
*
anv: add support for extended texture gather
Ilia Mirkin
2016-12-29
2
-2
/
+1
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