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* spirv: Add better type validation to OpTypeImageJason Ekstrand2018-01-081-7/+10
* spirv: Switch on vtn_base_type in OpComposite(Extract|Insert)Jason Ekstrand2018-01-081-37/+32
* spirv: Refactor Op[Spec]ConstantComposite and add better validationJason Ekstrand2018-01-081-36/+32
* spirv: Add better validation to Op[Spec]ConstantJason Ekstrand2018-01-081-2/+7
* spirv: Remove a pointless assignment in SpvOpSpecConstantJason Ekstrand2018-01-081-1/+0
* spirv: Unify boolean constants and add better validationJason Ekstrand2018-01-081-10/+11
* spirv/info: Add spirv_op_to_stringJason Ekstrand2018-01-082-0/+11
* spirv: Make 'info' a local array spirv_info_c.pyJason Ekstrand2018-01-081-3/+5
* spirv: Add better error messages in vtn_value helpersJason Ekstrand2018-01-081-11/+15
* spirv: Import 1.2 rev 3 headers and grammar from KhronosCaio Marcelo de Oliveira Filho2018-01-082-164/+431
* radv: get InstanceID from VGPR1 (or VGPR2 for tess) instead of VGPR3Samuel Pitoiset2018-01-081-8/+24
* radv: avoid PS partial flushes when viewports/scissors don't changeSamuel Pitoiset2018-01-081-6/+33
* radv: add has_scissor_bug for Vega10 and RavenSamuel Pitoiset2018-01-083-2/+6
* radv/gfx9: do not load VGPR1 when GS uses points or linesSamuel Pitoiset2018-01-081-1/+3
* radv: make shader BOs read-only for the GPUSamuel Pitoiset2018-01-083-1/+7
* radv: make descriptor BOs read-only for the GPUSamuel Pitoiset2018-01-082-3/+7
* radv: make the indirect GFX config BO read-only for the GPUSamuel Pitoiset2018-01-081-1/+2
* radv/winsys: make IBs read-only for the GPUSamuel Pitoiset2018-01-081-6/+11
* radv/winsys: add RADEON_FLAG_READ_ONLYSamuel Pitoiset2018-01-082-1/+4
* radv/winsys: rework radv_amdgpu_bo_va_op()Samuel Pitoiset2018-01-081-17/+23
* link mesautil with pthreadsIgor Gnatenko2018-01-081-0/+2
* anv: Allow PMA optimization to be enabled in secondary command buffersAlex Smith2018-01-081-1/+21
* glsl: Respect std430 layout in lower_buffer_accessFlorian Will2018-01-081-4/+10
* nir: fix st_nir_assign_var_locations for patch variablesKarol Herbst2018-01-081-2/+6
* nvc0: enable bindless on keplerIlia Mirkin2018-01-071-3/+3
* nvc0: add bindless image support for keplerIlia Mirkin2018-01-0711-75/+272
* nvc0: add support for bindless textures on kepler+Ilia Mirkin2018-01-0710-5/+183
* nv50/ir: use the image info in the instruction rather than declIlia Mirkin2018-01-071-52/+24
* nvc0/ir: safen up lowering logic against overwriting reused valuesIlia Mirkin2018-01-071-2/+4
* nvc0: update tic in-place when buffer address changesIlia Mirkin2018-01-072-14/+21
* nvc0: ensure that pushbuf keeps ref to old text/tls bosIlia Mirkin2018-01-071-0/+13
* i965: Torch public intel_batchbuffer_emit_dword/float helpers.Kenneth Graunke2018-01-062-15/+2
* i965: Require space for MI_BATCHBUFFER_END.Kenneth Graunke2018-01-061-2/+5
* i965: Shut up a few unused variable warnings.Kenneth Graunke2018-01-061-2/+2
* ac: add ac_build_fmin/fmax helpersMarek Olšák2018-01-062-15/+22
* mesa: remove dd_function_table::GetCompressedTexSubImage and clean it upMarek Olšák2018-01-065-32/+11
* mesa: Tidy up the 4.6 section of GL4x.xmlNeil Roberts2018-01-061-5/+10
* radv: remove unused radv_color_buffer_info::cb_clear_valueXSamuel Pitoiset2018-01-051-2/+0
* anv: Take write mask into account in has_color_buffer_write_enabledAlex Smith2018-01-051-9/+18
* mesa: Add GL4.6 aliases of functions from GL_ARB_indirect_parametersNeil Roberts2018-01-051-0/+22
* radv: enable denorms for 64-bit and 16-bit floatsSamuel Pitoiset2018-01-051-0/+14
* amd/common: correctly detect if we need ring buffersSamuel Pitoiset2018-01-051-7/+9
* amd/common: use ac_image_load when lod is zeroSamuel Pitoiset2018-01-051-1/+3
* radv: limit the scissor bug workaround to Vega 10 and RavenSamuel Pitoiset2018-01-051-1/+6
* glsl/standalone: set MaxTransformFeedbackBuffersAlejandro Piñeiro2018-01-051-0/+3
* glsl/standalone: set MaxVertexStreamsAlejandro Piñeiro2018-01-051-0/+3
* glsl/standalone: set MaxUniformBufferBindingsAlejandro Piñeiro2018-01-051-0/+3
* glsl/standalone: point which arguments are mandatoryAlejandro Piñeiro2018-01-051-1/+4
* ac: rework ac_llvm_extract_elem()Timothy Arceri2018-01-051-3/+3
* st/glsl_to_nir/radeonsi: enable tessellation shadersTimothy Arceri2018-01-052-1/+5