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Author
Age
Files
Lines
*
mesa: Don't advertise GL_OES_read_format in core profile
Ian Romanick
2017-01-24
1
-1
/
+1
*
anv: Expose VK_KHR_maintenance1
Jason Ekstrand
2017-01-24
1
-1
/
+5
*
anv: Return better errors from AllocateDescriptorSets
Jason Ekstrand
2017-01-24
1
-2
/
+7
*
anv: Allow selecting the slice of a 3D image
Jason Ekstrand
2017-01-24
1
-1
/
+1
*
anv: Report FORMAT_FEATURE_TRANSFER_SRC/DST_BIT_KHR
Jason Ekstrand
2017-01-24
1
-1
/
+13
*
anv: Add trivial support for TrimCommandPoolKHR
Jason Ekstrand
2017-01-24
1
-0
/
+8
*
anv: Set viewport extents correctly when height is negative
Jason Ekstrand
2017-01-24
1
-2
/
+2
*
vulkan: Don't install vk_platform.h or vulkan.h.
Matt Turner
2017-01-24
1
-3
/
+5
*
glsl: fix compile errors with mingw due to missing PRIx64 definitions
Roland Scheidegger
2017-01-24
2
-0
/
+4
*
gallivm: don't try to use fast rcp for fdiv
Roland Scheidegger
2017-01-24
1
-1
/
+3
*
gallivm: (trivial) fix ddiv cpu implementation
Roland Scheidegger
2017-01-24
1
-1
/
+0
*
tgsi: implement ddiv opcode
Roland Scheidegger
2017-01-24
1
-0
/
+14
*
i965/blorp: Use the correct ISL format for combined depth/stencil
Jason Ekstrand
2017-01-24
1
-0
/
+2
*
st/glsl_to_tgsi: fix compilation warnings since int64 types
Samuel Pitoiset
2017-01-24
1
-3
/
+3
*
gallium/radeon: undef the very specific UPDATE_COUNTER macro
Samuel Pitoiset
2017-01-24
1
-5
/
+9
*
i965/blorp: Add also depth and stencil buffers to render cache
Topi Pohjolainen
2017-01-24
1
-0
/
+4
*
gbm: Fix width height getters return type (trivial)
Ben Widawsky
2017-01-23
1
-2
/
+2
*
gbm: Move getters to match order in header file (trivial)
Ben Widawsky
2017-01-23
1
-11
/
+11
*
nv50: add support for MUL_ZERO_WINS property
Ilia Mirkin
2017-01-23
5
-2
/
+11
*
nvc0: add support for MUL_ZERO_WINS property
Ilia Mirkin
2017-01-23
4
-9
/
+25
*
st/nine: set the MUL_ZERO_WINS flag when supported
Ilia Mirkin
2017-01-23
1
-0
/
+3
*
gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
Ilia Mirkin
2017-01-23
18
-0
/
+19
*
gallium: add TGSI_PROPERTY_MUL_ZERO_WINS
Ilia Mirkin
2017-01-23
3
-3
/
+18
*
radeonsi: always set the TCL1_ACTION_ENA when invalidating L2
Marek Olšák
2017-01-23
1
-1
/
+2
*
radeonsi: don't declare LDS in TES
Marek Olšák
2017-01-23
1
-2
/
+1
*
radeonsi: preload PS inputs only if KILL is used
Marek Olšák
2017-01-23
1
-2
/
+6
*
gallium/radeon: adjust the rule for using the LINEAR_ALIGNED layout
Marek Olšák
2017-01-23
1
-1
/
+3
*
winsys/amdgpu: drop all IBs if at least one was rejected within the context
Marek Olšák
2017-01-23
1
-1
/
+7
*
winsys/amdgpu: report a rejected IB as a lost context
Marek Olšák
2017-01-23
3
-0
/
+14
*
vulkan: import latest registry for 1.0.39 extensions.
Dave Airlie
2017-01-24
1
-42
/
+408
*
radv: don't resubmit the same cs over and over while tracing
Grazvydas Ignotas
2017-01-23
1
-2
/
+1
*
gallium/radeon: add HUD queries for monitoring some hw blocks
Samuel Pitoiset
2017-01-23
4
-1
/
+110
*
gallium/radeon: refactor the GRBM counters path
Samuel Pitoiset
2017-01-23
3
-43
/
+47
*
swr: Align query results allocation
George Kyriazis
2017-01-23
2
-4
/
+5
*
swr: Prune empty nodes in CalculateProcessorTopology.
Bruce Cherniak
2017-01-23
1
-0
/
+9
*
i965: Use UNUSED to silence unused variable (used in assert).
Matt Turner
2017-01-23
1
-1
/
+1
*
dri: allow 16bit R/GR images to be exported via drm buffers
Rainer Hochecker
2017-01-23
3
-0
/
+20
*
st/va: make sure that we call begin_frame() only once v2
Christian König
2017-01-23
2
-3
/
+9
*
drirc: remove spurious tabs
Eric Engestrom
2017-01-23
1
-8
/
+8
*
st/glsl_to_tgsi: use DDIV instead of DRCP + DMUL
Nicolai Hähnle
2017-01-23
1
-6
/
+3
*
glsl: split DIV_TO_MUL_RCP into single- and double-precision flags
Nicolai Hähnle
2017-01-23
2
-9
/
+14
*
r600: implement DDIV
Nicolai Hähnle
2017-01-23
1
-0
/
+59
*
r600: factor out cayman_emit_unary_double_raw
Nicolai Hähnle
2017-01-23
1
-20
/
+42
*
r600: double multiply can handle only one multiply at a time
Nicolai Hähnle
2017-01-23
1
-17
/
+19
*
glsl: fix tes linking regression
Timothy Arceri
2017-01-23
1
-2
/
+2
*
mesa: remove unused gl_shader_info field from gl_linked_shader
Timothy Arceri
2017-01-23
1
-2
/
+0
*
mesa/glsl: set and get cs layouts to and from shader_info
Timothy Arceri
2017-01-23
4
-36
/
+17
*
mesa/glsl: set and get gs layouts directly to and from shader_info
Timothy Arceri
2017-01-23
2
-41
/
+41
*
mesa/glsl/i965: set and get tes layouts directly to and from shader_info
Timothy Arceri
2017-01-23
3
-45
/
+40
*
glsl: use last_vert_prog to get last {clip,cull}_distance_array_size
Timothy Arceri
2017-01-23
3
-23
/
+4
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