Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS | Jon TURNEY | 2010-10-24 | 2 | -8/+10 |
| | | | | | | | | | | Ensure -L$(TOP)/$(LIB_DIR) (the staging dir for build products), appears in the link line before any -L in $LDFLAGS, so that we link driver we are building with libEGL we have just built, and not an installed version [olv: make a similar change to targets/egl] Signed-off-by: Jon TURNEY <[email protected]> | ||||
* | r600g: drop more common state handling code | Dave Airlie | 2010-10-24 | 4 | -151/+80 |
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* | r600g: Also clear bc data when we're destroying a shader. | Tilman Sauerbeck | 2010-10-24 | 3 | -1/+39 |
| | | | | | | | [airlied: remove unused vars] Signed-off-by: Tilman Sauerbeck <[email protected]> Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: Added r600_pipe_shader_destroy(). | Tilman Sauerbeck | 2010-10-24 | 3 | -2/+16 |
| | | | | | | | Not yet complete. Signed-off-by: Tilman Sauerbeck <[email protected]> Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: merge more of the common r600/evergreen state handling | Dave Airlie | 2010-10-24 | 4 | -172/+106 |
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* | r600g: Fixed r600_vertex_element leak. | Tilman Sauerbeck | 2010-10-24 | 4 | -18/+10 |
| | | | | | Signed-off-by: Tilman Sauerbeck <[email protected]> Signed-off-by: Dave Airlie <[email protected]> | ||||
* | softpipe: remove >32bpp color restriction | Brian Paul | 2010-10-23 | 2 | -8/+1 |
| | | | | The comment was out of date. The tile cache does handle >32-bit colors. | ||||
* | st/mesa: be smarter choosing texture format for glDrawPixels() | Brian Paul | 2010-10-23 | 1 | -4/+46 |
| | | | | This lets us get an integer texture format for integer pixel formats. | ||||
* | mesa: display list support for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 1 | -0/+144 |
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* | mesa: plug in GL_EXT_texture_integer functions | Brian Paul | 2010-10-23 | 1 | -0/+7 |
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* | mesa: regenerated API files for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 10 | -5701/+6237 |
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* | glapi: include/build EXT_texture_integer.xml | Brian Paul | 2010-10-23 | 2 | -0/+3 |
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* | glapi: GL_EXT_texture_integer API | Brian Paul | 2010-10-23 | 1 | -0/+98 |
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* | mesa: simplify target_can_be_compressed() function | Brian Paul | 2010-10-23 | 1 | -8/+18 |
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* | st/mesa: add format selection for signed/unsigned integer formats | Brian Paul | 2010-10-23 | 1 | -0/+120 |
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* | mesa: added cases for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 1 | -0/+10 |
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* | mesa: added cases for GL_EXT_texture_integer formats | Brian Paul | 2010-10-23 | 1 | -0/+20 |
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* | mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness() | Brian Paul | 2010-10-23 | 1 | -0/+6 |
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* | mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT | Brian Paul | 2010-10-23 | 1 | -0/+11 |
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* | mesa: added new gl_framebuffer::_IntegerColor field | Brian Paul | 2010-10-23 | 1 | -0/+3 |
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* | mesa: added new gl_extensions::EXT_gpu_shader4 field | Brian Paul | 2010-10-23 | 1 | -0/+1 |
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* | softpipe: added some texture sample debug code (disabled) | Brian Paul | 2010-10-23 | 1 | -7/+50 |
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* | mesa: new glDrawPixels error check for integer formats | Brian Paul | 2010-10-23 | 1 | -1/+11 |
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* | mesa: added _mesa_is_fragment_shader_active() helper | Brian Paul | 2010-10-23 | 1 | -0/+12 |
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* | mesa: minor reformatting, clean-ups | Brian Paul | 2010-10-23 | 1 | -8/+10 |
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* | mesa: _mesa_is_format_integer() function | Brian Paul | 2010-10-23 | 2 | -0/+15 |
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* | mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT() | Brian Paul | 2010-10-23 | 2 | -0/+69 |
| | | | | For GL_EXT_texture_integer. | ||||
* | mesa: add pixel packing for unscaled integer types | Brian Paul | 2010-10-23 | 1 | -5/+496 |
| | | | | And add some missing GL_RG cases. | ||||
* | mesa: split up the image.c file | Brian Paul | 2010-10-23 | 20 | -4525/+4665 |
| | | | | | | New files: pack.c - image/row packing/unpacking functions pixeltransfer.c - pixel scale/bias/lookup functions | ||||
* | mesa: simplify fbo format checking code | Brian Paul | 2010-10-23 | 1 | -13/+38 |
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* | mesa: 80-column wrapping | Brian Paul | 2010-10-23 | 1 | -3/+6 |
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* | st/egl: Use resource reference count for egl_g3d_sync. | Chia-I Wu | 2010-10-23 | 2 | -5/+2 |
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* | egl: Fix a false negative check in _eglCheckMakeCurrent. | Chia-I Wu | 2010-10-23 | 1 | -9/+12 |
| | | | | | | | | | | This call sequence eglMakeCurrent(dpy, surf, surf, ctx1); eglMakeCurrent(dpy, surf, surf, ctx2); should be valid if ctx1 and ctx2 have the same client API and are not current in another thread. | ||||
* | egl: Use reference counting to replace IsLinked or IsBound. | Chia-I Wu | 2010-10-23 | 9 | -148/+138 |
| | | | | | Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update _eglBindContext and drivers to do reference counting. | ||||
* | egl: Add reference count for resources. | Chia-I Wu | 2010-10-23 | 10 | -11/+146 |
| | | | | | This is a really simple mechanism. There is no atomicity and the caller is expected to hold the display lock. | ||||
* | st/egl: Fix native_mode refresh mode. | Chia-I Wu | 2010-10-23 | 2 | -3/+3 |
| | | | | Define the unit to match _EGLMode's. | ||||
* | egl: Fix _eglModeLookup. | Chia-I Wu | 2010-10-23 | 5 | -64/+43 |
| | | | | | | | | | | Internally a mode belongs to a screen. But functions like eglGetModeAttribMESA treat a mode as a display resource: a mode can be looked up without a screen. Considering how KMS works, it is better to stick to the current implementation. To properly support looking up a mode without a screen, this commit assigns each mode (of all screens) a unique ID. | ||||
* | egl: Minor changes to the _EGLScreen interface. | Chia-I Wu | 2010-10-23 | 3 | -90/+49 |
| | | | | | Make _eglInitScreen take a display and rename _eglAddScreen to _eglLinkScreen. Remove unused functions. | ||||
* | egl: Minor changes to the _EGLConfig interface. | Chia-I Wu | 2010-10-23 | 5 | -35/+32 |
| | | | | | Mainly to rename _eglAddConfig to _eglLinkConfig, along with a few clean ups. | ||||
* | egl: Drop dpy argument from the link functions. | Chia-I Wu | 2010-10-23 | 7 | -28/+27 |
| | | | | | All display resources are already initialized with a display. Linking simply links a resource to its display. | ||||
* | i965: Add support for pull constants to the new FS backend. | Eric Anholt | 2010-10-22 | 10 | -105/+213 |
| | | | | Fixes glsl-fs-uniform-array-5, but not 6 which fails in ir_to_mesa. | ||||
* | i965: Move the FS disasm/annotation printout to codegen time. | Eric Anholt | 2010-10-22 | 2 | -54/+35 |
| | | | | | | This makes it a lot easier to track down where we failed when some code emit triggers an assert. Plus, less memory allocation for codegen. | ||||
* | r600g: not fatal if we can't get tiling info from kernel | Dave Airlie | 2010-10-23 | 1 | -1/+1 |
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* | r300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PRIMITIVE_RESTART | Marek Olšák | 2010-10-22 | 1 | -0/+2 |
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* | r300g: do not print get_param errors in non-debug build | Marek Olšák | 2010-10-22 | 1 | -4/+4 |
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* | mesa: move declaration before code | Brian Paul | 2010-10-22 | 1 | -1/+2 |
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* | galahad: silence warnings | Brian Paul | 2010-10-22 | 2 | -3/+3 |
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* | dri/nouveau: Force a "slow" Z clear if we're getting a new depth buffer. | Francisco Jerez | 2010-10-22 | 1 | -0/+12 |
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* | egl: Move fallback routines to eglfallbacks.c. | Chia-I Wu | 2010-10-22 | 17 | -465/+102 |
| | | | | We do not want them to be all over the places. | ||||
* | egl: Parse image attributes with _eglParseImageAttribList. | Chia-I Wu | 2010-10-22 | 4 | -162/+92 |
| | | | | Avoid code duplications. |