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* Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGSJon TURNEY2010-10-242-8/+10
| | | | | | | | | | Ensure -L$(TOP)/$(LIB_DIR) (the staging dir for build products), appears in the link line before any -L in $LDFLAGS, so that we link driver we are building with libEGL we have just built, and not an installed version [olv: make a similar change to targets/egl] Signed-off-by: Jon TURNEY <[email protected]>
* r600g: drop more common state handling codeDave Airlie2010-10-244-151/+80
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* r600g: Also clear bc data when we're destroying a shader.Tilman Sauerbeck2010-10-243-1/+39
| | | | | | | [airlied: remove unused vars] Signed-off-by: Tilman Sauerbeck <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* r600g: Added r600_pipe_shader_destroy().Tilman Sauerbeck2010-10-243-2/+16
| | | | | | | Not yet complete. Signed-off-by: Tilman Sauerbeck <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* r600g: merge more of the common r600/evergreen state handlingDave Airlie2010-10-244-172/+106
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* r600g: Fixed r600_vertex_element leak.Tilman Sauerbeck2010-10-244-18/+10
| | | | | Signed-off-by: Tilman Sauerbeck <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* softpipe: remove >32bpp color restrictionBrian Paul2010-10-232-8/+1
| | | | The comment was out of date. The tile cache does handle >32-bit colors.
* st/mesa: be smarter choosing texture format for glDrawPixels()Brian Paul2010-10-231-4/+46
| | | | This lets us get an integer texture format for integer pixel formats.
* mesa: display list support for GL_EXT_texture_integerBrian Paul2010-10-231-0/+144
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* mesa: plug in GL_EXT_texture_integer functionsBrian Paul2010-10-231-0/+7
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* mesa: regenerated API files for GL_EXT_texture_integerBrian Paul2010-10-2310-5701/+6237
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* glapi: include/build EXT_texture_integer.xmlBrian Paul2010-10-232-0/+3
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* glapi: GL_EXT_texture_integer APIBrian Paul2010-10-231-0/+98
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* mesa: simplify target_can_be_compressed() functionBrian Paul2010-10-231-8/+18
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* st/mesa: add format selection for signed/unsigned integer formatsBrian Paul2010-10-231-0/+120
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* mesa: added cases for GL_EXT_texture_integerBrian Paul2010-10-231-0/+10
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* mesa: added cases for GL_EXT_texture_integer formatsBrian Paul2010-10-231-0/+20
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* mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()Brian Paul2010-10-231-0/+6
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* mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXTBrian Paul2010-10-231-0/+11
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* mesa: added new gl_framebuffer::_IntegerColor fieldBrian Paul2010-10-231-0/+3
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* mesa: added new gl_extensions::EXT_gpu_shader4 fieldBrian Paul2010-10-231-0/+1
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* softpipe: added some texture sample debug code (disabled)Brian Paul2010-10-231-7/+50
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* mesa: new glDrawPixels error check for integer formatsBrian Paul2010-10-231-1/+11
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* mesa: added _mesa_is_fragment_shader_active() helperBrian Paul2010-10-231-0/+12
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* mesa: minor reformatting, clean-upsBrian Paul2010-10-231-8/+10
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* mesa: _mesa_is_format_integer() functionBrian Paul2010-10-232-0/+15
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* mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()Brian Paul2010-10-232-0/+69
| | | | For GL_EXT_texture_integer.
* mesa: add pixel packing for unscaled integer typesBrian Paul2010-10-231-5/+496
| | | | And add some missing GL_RG cases.
* mesa: split up the image.c fileBrian Paul2010-10-2320-4525/+4665
| | | | | | New files: pack.c - image/row packing/unpacking functions pixeltransfer.c - pixel scale/bias/lookup functions
* mesa: simplify fbo format checking codeBrian Paul2010-10-231-13/+38
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* mesa: 80-column wrappingBrian Paul2010-10-231-3/+6
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* st/egl: Use resource reference count for egl_g3d_sync.Chia-I Wu2010-10-232-5/+2
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* egl: Fix a false negative check in _eglCheckMakeCurrent.Chia-I Wu2010-10-231-9/+12
| | | | | | | | | | This call sequence eglMakeCurrent(dpy, surf, surf, ctx1); eglMakeCurrent(dpy, surf, surf, ctx2); should be valid if ctx1 and ctx2 have the same client API and are not current in another thread.
* egl: Use reference counting to replace IsLinked or IsBound.Chia-I Wu2010-10-239-148/+138
| | | | | Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update _eglBindContext and drivers to do reference counting.
* egl: Add reference count for resources.Chia-I Wu2010-10-2310-11/+146
| | | | | This is a really simple mechanism. There is no atomicity and the caller is expected to hold the display lock.
* st/egl: Fix native_mode refresh mode.Chia-I Wu2010-10-232-3/+3
| | | | Define the unit to match _EGLMode's.
* egl: Fix _eglModeLookup.Chia-I Wu2010-10-235-64/+43
| | | | | | | | | | Internally a mode belongs to a screen. But functions like eglGetModeAttribMESA treat a mode as a display resource: a mode can be looked up without a screen. Considering how KMS works, it is better to stick to the current implementation. To properly support looking up a mode without a screen, this commit assigns each mode (of all screens) a unique ID.
* egl: Minor changes to the _EGLScreen interface.Chia-I Wu2010-10-233-90/+49
| | | | | Make _eglInitScreen take a display and rename _eglAddScreen to _eglLinkScreen. Remove unused functions.
* egl: Minor changes to the _EGLConfig interface.Chia-I Wu2010-10-235-35/+32
| | | | | Mainly to rename _eglAddConfig to _eglLinkConfig, along with a few clean ups.
* egl: Drop dpy argument from the link functions.Chia-I Wu2010-10-237-28/+27
| | | | | All display resources are already initialized with a display. Linking simply links a resource to its display.
* i965: Add support for pull constants to the new FS backend.Eric Anholt2010-10-2210-105/+213
| | | | Fixes glsl-fs-uniform-array-5, but not 6 which fails in ir_to_mesa.
* i965: Move the FS disasm/annotation printout to codegen time.Eric Anholt2010-10-222-54/+35
| | | | | | This makes it a lot easier to track down where we failed when some code emit triggers an assert. Plus, less memory allocation for codegen.
* r600g: not fatal if we can't get tiling info from kernelDave Airlie2010-10-231-1/+1
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* r300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PRIMITIVE_RESTARTMarek Olšák2010-10-221-0/+2
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* r300g: do not print get_param errors in non-debug buildMarek Olšák2010-10-221-4/+4
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* mesa: move declaration before codeBrian Paul2010-10-221-1/+2
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* galahad: silence warningsBrian Paul2010-10-222-3/+3
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* dri/nouveau: Force a "slow" Z clear if we're getting a new depth buffer.Francisco Jerez2010-10-221-0/+12
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* egl: Move fallback routines to eglfallbacks.c.Chia-I Wu2010-10-2217-465/+102
| | | | We do not want them to be all over the places.
* egl: Parse image attributes with _eglParseImageAttribList.Chia-I Wu2010-10-224-162/+92
| | | | Avoid code duplications.