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* main: consider that unsized arrays have at least one active elementSamuel Iglesias Gonsalvez2015-10-091-1/+7
* main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDESamuel Iglesias Gonsalvez2015-10-091-1/+52
* main: fix goto in program_resource_top_level_array_strideSamuel Iglesias Gonsalvez2015-10-091-2/+2
* mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_spanTapani Pälli2015-10-091-0/+15
* mesa,meta: move gl_texture_object::TargetIndex initializationsBrian Paul2015-10-084-10/+29
* mesa: remove unused _mesa_create_nameless_texture()Brian Paul2015-10-082-23/+0
* mesa: remove unneeded error check in create_textures()Brian Paul2015-10-081-9/+2
* i965: Link compiler unit tests to libi965_compiler.laKristian Høgsberg Kristensen2015-10-081-6/+2
* i965: Break out backend compiler to its own libraryKristian Høgsberg Kristensen2015-10-082-77/+81
* i965/cs: Get max_cs_threads from brw_compiler devinfoKristian Høgsberg Kristensen2015-10-081-2/+3
* i965: Move brw_get_shader_time_index() call out of emit functionsKristian Høgsberg Kristensen2015-10-0811-31/+40
* i965: Move brw_select_clip_planes() to brw_shader.cppKristian Høgsberg Kristensen2015-10-082-25/+26
* i965: Use util_next_power_of_two() for brw_get_scratch_size()Kristian Høgsberg Kristensen2015-10-082-13/+6
* i965: Move brw_mark_surface_used() to brw_shader.cppKristian Høgsberg Kristensen2015-10-082-10/+10
* i965/cs: Split out helper for building local id payloadKristian Høgsberg Kristensen2015-10-084-78/+77
* i965: Move brw_link_shader() and friends to new file brw_link.cppKristian Høgsberg Kristensen2015-10-084-249/+284
* i965: Configure bufmgr debug options from intel_screen.cKristian Høgsberg Kristensen2015-10-083-17/+15
* util: Move DRI parse_debug_string() to utilKristian Høgsberg Kristensen2015-10-089-47/+112
* i965: Move brw_dump_ir() out of brw_*_emit() functionsKristian Høgsberg Kristensen2015-10-087-23/+12
* gallium/ddebug: add missing dd_util.h to sources listEmil Velikov2015-10-081-1/+2
* gallium/ddebug: automake: sort sources alphabeticallyEmil Velikov2015-10-081-2/+2
* nir/sweep: Reparent the shader nameJason Ekstrand2015-10-081-0/+2
* i965/gs/gen6: Maximum allowed size of SEND messages is 15 (4 bits)Iago Toral Quiroga2015-10-081-12/+18
* i965: Define FIRST_SPILL_MRF and FIRST_PULL_LOAD_MRF only once and in one placeIago Toral Quiroga2015-10-084-7/+6
* i965: make pull constant loads in gen6 start at MRFs 16/17Iago Toral Quiroga2015-10-082-3/+6
* i965: Fix remove_duplicate_mrf_writes so it can handle 24 MRFs in gen6Iago Toral Quiroga2015-10-081-1/+1
* mesa: include bad type in error string of _mesa_pack_depth_spanTapani Pälli2015-10-081-1/+2
* glsl: add varyings to resource list only with SSOTapani Pälli2015-10-081-4/+7
* mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checksJason Ekstrand2015-10-071-2/+19
* Revert "mesa: enable KHR_debug for ES contexts"Emil Velikov2015-10-071-1/+1
* egl/dri2: Properly dereference array.Matt Turner2015-10-071-3/+3
* radeonsi: fix a GS hang on VIMarek Olšák2015-10-072-0/+19
* radeonsi: remove TC L2 cache flush for index buffers on VIMarek Olšák2015-10-071-3/+3
* svga: whitespace fixes in svga_sampler_view.cBrian Paul2015-10-071-8/+16
* svga: whitespace fixes in svga_resource_buffer.cBrian Paul2015-10-071-26/+27
* mesa: Remove GL_ARB_sampler_object depth compare error checking.Stefan Dösinger2015-10-071-18/+10
* svga: round UBO constant buffer size up/down to multiple of 16 bytesBrian Paul2015-10-071-0/+18
* egl/dri2: enable EGL_KHR_gl_colorspace for swrastEmil Velikov2015-10-073-16/+19
* egl/dri2: ease srgb __DRIconfig conditionalsEmil Velikov2015-10-072-29/+14
* mesa: enable KHR_debug for ES contextsEmil Velikov2015-10-071-1/+1
* main/get: make KHR_debug enums available everywhereMatthew Waters2015-10-071-9/+9
* glapi: add function pointers for KHR_debug for glesMatthew Waters2015-10-072-0/+98
* egl: move memcpy to bring conf->base operations togetherVarad Gautam2015-10-071-1/+1
* egl: restore surface type before linking config to its displayVarad Gautam2015-10-071-0/+2
* nouveau: make sure there's always room to emit a fenceIlia Mirkin2015-10-074-2/+8
* vc4: use nir two-sided-color loweringBoyan Ding2015-10-062-24/+2
* vc4: Fix a leak of the last color read/write surface on context destroy.Eric Anholt2015-10-061-0/+3
* vc4: Fix a memory leak in the simulator case.Eric Anholt2015-10-061-1/+6
* mesa: remove unneeded #include of colormac.hMark Janes2015-10-061-1/+0
* radeon/r200: remove unneeded #include of colormac.hMark Janes2015-10-0611-11/+0