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Author
Age
Files
Lines
*
mesa: move _Used to gl_program
Timothy Arceri
2016-12-30
3
-6
/
+6
*
mesa/compiler: add local_size_variable to shader_info
Timothy Arceri
2016-12-30
2
-0
/
+3
*
mesa: pass gl_program to _mesa_append_uniforms_to_file()
Timothy Arceri
2016-12-30
3
-5
/
+4
*
glsl/mesa: set separate_shader directly in shader_info
Timothy Arceri
2016-12-30
2
-1
/
+1
*
mesa/glsl: move subroutine metadata to gl_program
Timothy Arceri
2016-12-30
5
-119
/
+123
*
mesa/compiler: add stage to shader_info
Timothy Arceri
2016-12-30
2
-0
/
+4
*
vc4: Rework scheduling of thread switch to cut one more NOP.
Eric Anholt
2016-12-29
1
-46
/
+75
*
vc4: Fill thread switching delay slots
Jonas Pfeil
2016-12-29
1
-7
/
+38
*
vc4: Enable NIR-based loop unrolling.
Eric Anholt
2016-12-29
1
-0
/
+5
*
nir: stop gcc warning about uninitialised variables
Timothy Arceri
2016-12-29
1
-1
/
+1
*
radv: denote support for extended storage image formats.
Dave Airlie
2016-12-28
1
-2
/
+4
*
spirv: add interface for drivers to define support extensions.
Dave Airlie
2016-12-28
5
-4
/
+24
*
mesa/shaderobj: Fix races on refcounts
Chad Versace
2016-12-28
1
-10
/
+4
*
freedreno/ir3: fix linkage::var size
Rob Clark
2016-12-27
1
-1
/
+1
*
freedreno/ir3: treat clipvertex like a normal varying
Rob Clark
2016-12-27
1
-3
/
+1
*
freedreno/a5xx: transform-feedback support
Rob Clark
2016-12-27
7
-38
/
+209
*
freedreno: update generated headers
Rob Clark
2016-12-27
7
-43
/
+81
*
freedreno/ir3: UBO support for 64b GPUs (a5xx)
Rob Clark
2016-12-27
1
-3
/
+24
*
freedreno/ir3: rework location of driver constants
Rob Clark
2016-12-27
6
-53
/
+75
*
freedreno/a5xx: fix emit for bo addresses
Rob Clark
2016-12-27
1
-3
/
+9
*
freedreno/a5xx: texture layout
Rob Clark
2016-12-27
2
-2
/
+2
*
ttn: set ->info->num_ubos
Rob Clark
2016-12-27
1
-1
/
+4
*
anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0
Chad Versace
2016-12-27
1
-1
/
+8
*
egl: Emit correct error when robust context creation fails
Chad Versace
2016-12-27
1
-12
/
+26
*
anv: return count of queue families written
Damien Grassart
2016-12-27
1
-0
/
+2
*
i965: Allow import/export of ARGB1555 images
Chad Versace
2016-12-27
1
-0
/
+3
*
mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1
Chad Versace
2016-12-27
1
-0
/
+2
*
dri: Add __DRI_IMAGE_FORMAT_ARGB1555
Chad Versace
2016-12-27
1
-0
/
+4
*
egl/dri2: implement query surface hook
Tapani Pälli
2016-12-27
1
-0
/
+36
*
radv: add some asserts for operations on general queue
Dave Airlie
2016-12-27
2
-0
/
+3
*
radv: Also skip DCC clear flushes for compute.
Bas Nieuwenhuizen
2016-12-27
4
-12
/
+16
*
radv: handle queue present directly to winsys
Dave Airlie
2016-12-26
1
-1
/
+9
*
intel/blorp_blit: Fix max blit size for gen6
Jordan Justen
2016-12-26
1
-2
/
+3
*
radv: fix rendering to b10g11r11_ufloat_pack32
Dave Airlie
2016-12-26
1
-1
/
+1
*
radv: handle multi-component shared load/stores.
Dave Airlie
2016-12-26
1
-12
/
+29
*
clover: Use Clang's diagnostics
Vedran Miletić
2016-12-24
1
-1
/
+6
*
radv: return count of queue families written
Damien Grassart
2016-12-25
1
-1
/
+4
*
i965/generator/tex: Handle an immediate sampler with an indirect texture
Jason Ekstrand
2016-12-23
2
-4
/
+12
*
swr: fix icc compile error
Bruce Cherniak
2016-12-23
1
-1
/
+1
*
radv: set some proper values for interp offset limits.
Dave Airlie
2016-12-23
1
-3
/
+3
*
radv: bump texel offsets to align with radeonsi
Dave Airlie
2016-12-23
1
-4
/
+4
*
nir/algebraic: Add optimizations for "a == a && a CMP b"
Jason Ekstrand
2016-12-22
1
-0
/
+8
*
i965: Use nir_opt_trivial_continues and nir_opt_if
Jason Ekstrand
2016-12-22
1
-0
/
+9
*
nir: Add a pass for moving SPIR-V continue blocks to the ends of loops
Jason Ekstrand
2016-12-22
3
-0
/
+259
*
nir: Add an optimization pass to remove trivial continues
Jason Ekstrand
2016-12-22
3
-0
/
+140
*
nir: Correctly handle blocks in cf_node_cf_tree_next
Jason Ekstrand
2016-12-22
1
-1
/
+1
*
i965: make use of nir_lower_returns() for GL
Timothy Arceri
2016-12-23
2
-6
/
+2
*
nir: update nir_lower_returns to only predicate instructions when needed
Timothy Arceri
2016-12-23
1
-6
/
+41
*
i965: disable loop unrolling in GLSL IR
Timothy Arceri
2016-12-23
1
-1
/
+1
*
i965: use nir loop unrolling pass
Timothy Arceri
2016-12-23
2
-5
/
+20
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