Commit message (Collapse) | Author | Age | Files | Lines | |
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* | call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck) | Brian Paul | 2004-04-24 | 1 | -0/+2 |
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* | minor fixes for entrypoint name mangling | Brian Paul | 2004-04-23 | 1 | -0/+10 |
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* | Convert R200 driver to use the t_vertex interface. | Ian Romanick | 2004-04-23 | 3 | -552/+256 |
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* | GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison) | Brian Paul | 2004-04-23 | 1 | -2/+2 |
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* | init mgaScreen->irq (Tilman Sauerbeck) | Brian Paul | 2004-04-23 | 1 | -0/+1 |
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* | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | 2004-04-23 | 27 | -111/+130 |
| | | | | | | | program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program. | ||||
* | remove some errant code from previous check-in | Brian Paul | 2004-04-23 | 1 | -4/+0 |
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* | s,CHAN_BITS/8,sizeof(GLchan), | Brian Paul | 2004-04-22 | 1 | -7/+7 |
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* | fix bracket at wrong place | Roland Scheidegger | 2004-04-22 | 1 | -2/+2 |
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* | Fix order of EMIT_4UB_4F declarations | Keith Whitwell | 2004-04-22 | 3 | -6/+8 |
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* | use FetchTexelf() in GetTexImage() to return float textures correctly | Brian Paul | 2004-04-22 | 1 | -5/+6 |
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* | fix some include file glitches | Brian Paul | 2004-04-22 | 1 | -1/+1 |
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* | obsolete | Brian Paul | 2004-04-22 | 6 | -622/+0 |
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* | New glTexImage code. | Brian Paul | 2004-04-22 | 22 | -528/+3264 |
| | | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | ||||
* | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | 2004-04-21 | 6 | -94/+107 |
| | | | | | Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | ||||
* | only init temp regs to zero if executing NV fragment program | Brian Paul | 2004-04-21 | 1 | -6/+10 |
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* | check return values of _swrast_CreateContext, etc | Brian Paul | 2004-04-21 | 2 | -8/+17 |
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* | Add printing for recently added opcodes. | Keith Whitwell | 2004-04-20 | 1 | -0/+52 |
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* | add SciTech's GLDirect driver for Windows. | Alan Hourihane | 2004-04-20 | 56 | -0/+34924 |
| | | | | | | | This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come..... | ||||
* | Simplify last fix slightly, apply to vtx paths as well. | Keith Whitwell | 2004-04-20 | 2 | -8/+10 |
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* | When upgrading copied vertices, distinguish between an attribute | Keith Whitwell | 2004-04-20 | 1 | -5/+14 |
| | | | | | entering a vertex for the first time and one which was already present but increasing its size. Fixes Brian's normal.c bug. | ||||
* | apply texgen/texture matrix in glRasterPos | Brian Paul | 2004-04-19 | 1 | -63/+183 |
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* | in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch ↵ | Brian Paul | 2004-04-19 | 1 | -14/+26 |
| | | | | appropriate number of param values | ||||
* | do texcoord projective division in _swrast_span_default_texcoords() | Brian Paul | 2004-04-19 | 1 | -1/+11 |
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* | check for __ia64__ when setting USE_IEEE | Brian Paul | 2004-04-18 | 1 | -0/+1 |
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* | added missing SHADER_SOURCES to ALL_SOURCES | Brian Paul | 2004-04-18 | 1 | -0/+1 |
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* | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul | 2004-04-18 | 4 | -44/+157 |
| | | | | | | Some texture instructions were using wrong LOD. Fixed interpolate_texcoords() so it doesn't do texcoord projective division when using a fragment program. The TXP instruction does that. | ||||
* | Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes. | Keith Whitwell | 2004-04-16 | 1 | -12/+12 |
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* | Make _SAT instructions compile correctly. | Keith Whitwell | 2004-04-15 | 1 | -3/+4 |
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* | make sure matypes is built | Dave Airlie | 2004-04-15 | 1 | -1/+1 |
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* | add drm source dir for solo includes | Dave Airlie | 2004-04-15 | 1 | -0/+1 |
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* | get the libraries the right way round.. | Dave Airlie | 2004-04-15 | 1 | -2/+2 |
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* | set default page flipping to zero can be changed in header file | Dave Airlie | 2004-04-15 | 3 | -2/+5 |
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* | wrap file in #ifdef USE_TCC, otherwise compilation failes | Brian Paul | 2004-04-14 | 1 | -0/+3 |
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* | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | 2004-04-14 | 6 | -15/+264 |
| | | | | | | | | | and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first. | ||||
* | Fail if any subdir fails. | Keith Whitwell | 2004-04-14 | 1 | -1/+1 |
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* | Hack to get things compiling - include "drm.h" instead of "xf86drm.h". | Keith Whitwell | 2004-04-14 | 1 | -1/+2 |
| | | | | | Need to fix this, or get maybe rid of xf86drm.h which seems redundant in a standalone build. | ||||
* | Link against GL_LIB_DEPS | Keith Whitwell | 2004-04-14 | 1 | -2/+2 |
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* | Remove mesa.a when making clean | Keith Whitwell | 2004-04-14 | 1 | -1/+1 |
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* | First attempt at building a dri module in this tree | Keith Whitwell | 2004-04-14 | 3 | -87/+98 |
| | | | | | | | -- make target is linux-dri -- will attempt to build i830_dri.so The object builds but hasn't been tested. | ||||
* | First pass at support for building DRI drivers in mesa tree. | Keith Whitwell | 2004-04-14 | 18 | -0/+10546 |
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* | Don't try to use .c=.o rule on .S files when building mesa.a | Keith Whitwell | 2004-04-14 | 1 | -4/+7 |
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* | disable under _SOLO build | Alan Hourihane | 2004-04-14 | 2 | -1/+4 |
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* | documentation updates | Daniel Borca | 2004-04-14 | 3 | -6/+16 |
| | | | | Glide3 driver: POINTCAST palette fixes | ||||
* | Add agpmode to the example config file | Dave Airlie | 2004-04-14 | 1 | -0/+3 |
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* | get agpmode from config file | Dave Airlie | 2004-04-14 | 1 | -3/+4 |
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* | Add shader sources for solo build | Dave Airlie | 2004-04-14 | 1 | -0/+1 |
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* | add agpmode to miniglx config file | Dave Airlie | 2004-04-14 | 2 | -0/+6 |
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* | check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes) | Brian Paul | 2004-04-13 | 1 | -2/+2 |
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* | Build a single string containing the generated 'C' code. | Keith Whitwell | 2004-04-13 | 1 | -84/+142 |
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