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Author
Age
Files
Lines
*
egl: Update the comments to typecast macros.
Chia-I Wu
2010-02-05
1
-0
/
+6
*
egl_dri2: Use _EGL_DRIVER_STANDARD_TYPECASTS.
Chia-I Wu
2010-02-05
1
-29
/
+2
*
egl: Clarify IsLinked and IsBound.
Chia-I Wu
2010-02-05
2
-0
/
+12
*
egl_dri2: Do not destroy linked resources.
Chia-I Wu
2010-02-05
1
-3
/
+3
*
egl_dri2: Fix a snprintf warning.
Chia-I Wu
2010-02-05
1
-1
/
+4
*
egl_dri2: Add a debug print for DRI2 extensions.
Chia-I Wu
2010-02-05
1
-0
/
+1
*
egl: Implement eglCopyBuffers for DRI2, make pixmap and pbuffers actually work
Kristian Høgsberg
2010-02-04
1
-22
/
+65
*
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
2010-02-04
14
-32
/
+86
*
r200: Add the polygon stipple state to the state list.
Pauli Nieminen
2010-02-04
1
-0
/
+1
*
r200: Add logging for glPolygonStripple.
Pauli Nieminen
2010-02-04
1
-0
/
+6
*
radeon: Make debugging automaticaly increase logging verbosity for debug build.
Pauli Nieminen
2010-02-04
1
-1
/
+5
*
egl: Add driver for EGL on X with DRI2
Kristian Høgsberg
2010-02-04
2
-0
/
+950
*
trace: util_stream -> os_stream
José Fonseca
2010-02-04
1
-6
/
+6
*
auxiliary: util_stream -> os_stream
José Fonseca
2010-02-04
6
-81
/
+78
*
os: Ensure header includes are outside extern "C" {}.
José Fonseca
2010-02-04
1
-2
/
+6
*
util: Reimplement u_time on top of os_time.
José Fonseca
2010-02-04
4
-261
/
+59
*
gallium: Add a define for deprecated function attribute.
José Fonseca
2010-02-04
1
-0
/
+8
*
os: Time abstractions.
José Fonseca
2010-02-04
4
-0
/
+222
*
os/os_memory_aligned.h: fix memory allocation alignment for 64 bits
José Fonseca
2010-02-04
2
-3
/
+3
*
i965g: include u_inlines.h
Brian Paul
2010-02-04
1
-0
/
+1
*
r600: reduce number of cache flushes
Alex Deucher
2010-02-04
2
-3
/
+3
*
util: Disable u_time.c implementation for embedded.
José Fonseca
2010-02-04
1
-0
/
+4
*
trace: Use u_time.
José Fonseca
2010-02-04
1
-10
/
+3
*
gallium: Don't try to auto-detect the OS when embedded os is already pre-defi...
José Fonseca
2010-02-04
1
-2
/
+6
*
llvmpipe: Disable unit tests on embedded platforms.
José Fonseca
2010-02-04
1
-14
/
+15
*
util: Add missing include.
José Fonseca
2010-02-04
1
-0
/
+1
*
os: Add missing dummy threading definitions.
José Fonseca
2010-02-04
1
-0
/
+19
*
swrast/sse: Fix _mesa_sse_transform_pointsX_3d_no_rot
Pauli Nieminen
2010-02-04
2
-0
/
+2
*
scons: Use only the shared object name when linking progs.
José Fonseca
2010-02-04
1
-0
/
+2
*
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-02-03
4
-5
/
+0
*
svga: Remove unnecessary header.
Vinson Lee
2010-02-03
1
-1
/
+0
*
util: Remove unnecessary header.
Vinson Lee
2010-02-03
1
-1
/
+0
*
egl: Convert drivers to use typecast macros.
Chia-I Wu
2010-02-04
3
-97
/
+13
*
egl: Add macros to define typecast functions.
Chia-I Wu
2010-02-04
1
-0
/
+21
*
identity: Remove unnecessary header.
Vinson Lee
2010-02-03
1
-1
/
+0
*
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-02-03
1
-1
/
+0
*
Revert "mesa: fix transform_points_3d_no_rot using undefined values in %xmm0"
Pauli Nieminen
2010-02-04
2
-2
/
+0
*
st/egl: Add missing headers to kms display.
Chia-I Wu
2010-02-04
1
-0
/
+2
*
st/egl: Add missing headers.
Vinson Lee
2010-02-03
2
-0
/
+2
*
winsys: Add missing headers.
Vinson Lee
2010-02-03
2
-0
/
+2
*
egl: fix implicit declaration of pipe_texture_reference adding u_inlines.h
Igor Oliveira
2010-02-04
3
-0
/
+3
*
egl: fix wrong argument. Use loader_data instead of loader
Igor Oliveira
2010-02-04
1
-1
/
+1
*
gallium: fix more missing includes from various places
Dave Airlie
2010-02-04
8
-2
/
+11
*
nouveau: include stdio.h and u_inlines.h in all context files since embedded ...
Dave Airlie
2010-02-04
6
-0
/
+14
*
mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITS
Brian Paul
2010-02-03
4
-13
/
+25
*
mesa: re-dimension RasterTexCoords and CoordReplace
Brian Paul
2010-02-03
1
-2
/
+2
*
mesa: added texcoord unit assertion
Brian Paul
2010-02-03
1
-0
/
+2
*
mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITS
Brian Paul
2010-02-03
1
-1
/
+1
*
mesa: added tex unit assert, use Elements() macro
Brian Paul
2010-02-03
1
-1
/
+2
*
mesa: check for invalid texture coord unit in glGet queries
Brian Paul
2010-02-03
2
-56
/
+147
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