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* cell: rename cell_state_fs.c -> cell_state_shader.cBrian2008-02-202-1/+1
* cell: init shader-related functions in cell_init_shader_functions()Brian2008-02-204-36/+55
* cell: #includes to silence warningsBrian2008-02-202-0/+2
* cell: plug in cell_set_sampler_textureBrian2008-02-201-0/+2
* Remove obsolete files replaced by cell_pipe_state.cBrian2008-02-205-454/+0
* cell: put most simple state-setter functions in new cell_pipe_state.c fileBrian2008-02-207-124/+389
* gallium: re-org of i965 texture/surface code, functionsBrian2008-02-204-57/+60
* gallium: minor re-org of 915 surface/texture codeBrian2008-02-204-60/+84
* gallium: new pipe->texture_update() functionBrian2008-02-2016-28/+104
* gallium: mark texture object data dirty in do_copy_texsubimage()Brian2008-02-201-0/+4
* gallium: re-enable GenerateMipmap callsBrian2008-02-201-17/+2
* gallium: state tracker didn't always notify drivers of texobj data changesBrian2008-02-208-71/+115
* gallium: use pipe_texture_reference() in sp_tile_cache_set_texture()Brian2008-02-203-4/+6
* gallium: general clean-up of xlib winsys MakefileBrian2008-02-191-29/+12
* gallium: initialize the killmask register to zero before running shaderBrian2008-02-191-0/+3
* gallium: add some casts to prevent likely msvc warningsBrian2008-02-191-3/+3
* gallium: don't hard-code attrib slot=0 in setup_fragcoord_coeff()Brian2008-02-191-23/+18
* gallium: implement correct sampling for RECT targets / unnormalized texcoordsBrian2008-02-191-25/+143
* gallium: updated cell buildBrian2008-02-192-13/+18
* Cell: emit vertex shaders and uniforms more intelligentlyIan Romanick2008-02-197-60/+85
* Cell: trivial clean-upsIan Romanick2008-02-191-6/+2
* Fix windows build.José Fonseca2008-02-193-3/+4
* Portability fixes.José Fonseca2008-02-191-12/+23
* Remove src/mesa and src/mesa/main from gallium source include paths.José Fonseca2008-02-1915-62/+532
* Bring in ppc spe rtasm into gallium's rtasm module.José Fonseca2008-02-197-17/+19
* Add run-time cpu capabilities detection stubs.José Fonseca2008-02-195-3/+97
* Simplify makefile boilerplate code.José Fonseca2008-02-1913-90/+25
* Use gallium's rtasm module.José Fonseca2008-02-197-13/+8
* Move mm.c code into util module.José Fonseca2008-02-198-317/+19
* Add copyright headers to all rtasm source files.José Fonseca2008-02-192-3/+48
* Rename rtasm files.José Fonseca2008-02-196-23/+25
* Bring rtasm from mesa to gallium.José Fonseca2008-02-199-0/+2033
* Initial scons support to build gallivm.José Fonseca2008-02-192-1/+21
* More llvm -> gallivm.José Fonseca2008-02-191-1/+1
* gallium: move draw_set_viewport_state() call, plus code clean-up, remove obso...Brian2008-02-181-12/+4
* gallium: call draw_flush() for scissor/stipple state changesBrian2008-02-181-0/+4
* gallium: remove the prototype/unused wide_line_aa() functionBrian2008-02-181-68/+1
* gallium: antialiased line drawingBrian2008-02-1810-10/+914
* Update for llvm -> gallivm rename.José Fonseca2008-02-184-10/+6
* Rename llvm -> gallivm.José Fonseca2008-02-1819-0/+0
* Standardize on using the pipe/ include prefix.José Fonseca2008-02-188-21/+20
* Update scons build for new code layout.José Fonseca2008-02-1813-179/+183
* Cleanup depend files.José Fonseca2008-02-181-0/+1
* Actually use GALLIUM_DRIVER_DIRS.José Fonseca2008-02-181-1/+1
* Code reorganization: split gallium and mesa makefiles.José Fonseca2008-02-1813-141/+247
* fix the buildZack Rusin2008-02-171-1/+1
* gallium: add missing mip level clampBrian2008-02-161-1/+2
* gallium: tweak texture filter min/mag thresholdsBrian2008-02-161-3/+5
* gallium: implement min vs. mag filter determination for non-mipmapped texturesBrian2008-02-161-0/+13
* Cell: Enable code gen for SPE attribute fetchIan Romanick2008-02-158-490/+71