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*
i915g: Remove another TODO item which was done a while ago.
Stéphane Marchesin
2011-10-08
1
-3
/
+0
*
i915g: Remove a TODO item.
Stéphane Marchesin
2011-10-08
1
-1
/
+0
*
i915g: Fix comment.
Stéphane Marchesin
2011-10-08
1
-1
/
+1
*
i915g: Implement vertex textures.
Stéphane Marchesin
2011-10-08
4
-62
/
+230
*
i915g: Silence warning.
Stéphane Marchesin
2011-10-08
1
-1
/
+1
*
i915g: Remove old heuristic flusing remains.
Stéphane Marchesin
2011-10-08
1
-20
/
+0
*
i915g: Cleanup caps code a bit.
Stéphane Marchesin
2011-10-08
1
-7
/
+6
*
pb_bufmgr_cache: flush cache when create_buffer fails and try again
Marek Olšák
2011-10-08
1
-0
/
+7
*
st/mesa: add readpixel integer support
Dave Airlie
2011-10-08
1
-2
/
+38
*
st/mesa: add support for int type conversion
Dave Airlie
2011-10-08
1
-67
/
+386
*
gallium: add initial pure integer support (v2)
Dave Airlie
2011-10-08
10
-20
/
+579
*
mesa/texformat: add integer fallbacks to other formats
Dave Airlie
2011-10-08
1
-73
/
+131
*
mesa: add packing for int/uint
Dave Airlie
2011-10-08
2
-0
/
+68
*
u_format: add inline helper to find first non void channel
Dave Airlie
2011-10-08
2
-8
/
+22
*
i965: Fix inconsistent indentation in brw_eu_emit.c.
Kenneth Graunke
2011-10-07
1
-197
/
+197
*
r300g: remove unused r300_resource::tex_offset
Marek Olšák
2011-10-08
5
-16
/
+6
*
glsl: Remove unused method ir_variable::component_slots
Ian Romanick
2011-10-07
2
-16
/
+0
*
mesa: Silence several 'warning: unused parameter' in _mesa_GetnUniformdvARB
Ian Romanick
2011-10-07
1
-0
/
+6
*
mesa: Remove unused function _mesa_append_uniform
Ian Romanick
2011-10-07
2
-78
/
+0
*
mesa: Simplify calling Driver.ProgramStringNotify after previous refactors
Ian Romanick
2011-10-07
2
-55
/
+22
*
mesa: Simplify destroy_shader_program_variants_cb after previous refactors
Ian Romanick
2011-10-07
1
-6
/
+3
*
mesa: Simplify validate_shader_program after previous refactors
Ian Romanick
2011-10-07
1
-11
/
+6
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
13
-34
/
+36
*
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
2011-10-07
9
-22
/
+23
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
13
-34
/
+39
*
mesa: Close Doxygen group
Chad Versace
2011-10-07
1
-0
/
+1
*
u_blitter: bind a NULL geometry shader
Marek Olšák
2011-10-08
2
-1
/
+32
*
u_blitter: cleanup checking for and restoring saved states
Marek Olšák
2011-10-08
2
-98
/
+172
*
r300g: disable stream output on SWTCL chipsets
Marek Olšák
2011-10-08
1
-1
/
+1
*
i915g: Add two new unsupported PIPE_CAPs.
Stéphane Marchesin
2011-10-07
1
-0
/
+2
*
i915,i830: Remove dead HiZ assertions in *update_draw_buffer()
Chad Versace
2011-10-07
2
-4
/
+0
*
tnl: fix result vector allocation regression
Brian Paul
2011-10-07
1
-4
/
+10
*
i965: make swizzle_for_size() return unsigned
Brian Paul
2011-10-07
1
-2
/
+2
*
i965: make size_swizzles[] static const
Brian Paul
2011-10-07
1
-1
/
+1
*
i965: silence unused var warnings in non-debug builds
Brian Paul
2011-10-07
2
-0
/
+2
*
intel: silence uninitialized var warning
Brian Paul
2011-10-07
1
-1
/
+1
*
mesa: fix software mipmap generation code for packed Z/stencil formats
Brian Paul
2011-10-07
2
-5
/
+41
*
r300: fix incompatible pointer type warnings
Brian Paul
2011-10-07
2
-2
/
+2
*
mesa: update gl_texture_image comments
Brian Paul
2011-10-07
1
-2
/
+2
*
swrast: s/FetchTexelf/FetchTexel/
Brian Paul
2011-10-07
5
-68
/
+68
*
swrast: silence unused var warnings in non-debug builds
Brian Paul
2011-10-07
1
-0
/
+2
*
swrast: remove unused swrast_texture_image::FetchTexelc method
Brian Paul
2011-10-07
2
-69
/
+2
*
mesa: fix image unpacking when storing compressed textures
Brian Paul
2011-10-07
2
-6
/
+19
*
i915g: handle seperate stencil clear
Daniel Vetter
2011-10-07
1
-0
/
+10
*
i915g: actually try to clear 16bit depth bufs
Daniel Vetter
2011-10-07
1
-1
/
+1
*
i915g: hw can't fastclear both depth and color when bbp doesn't match
Daniel Vetter
2011-10-07
1
-29
/
+93
*
i915g: disable scissor in fast clear
Daniel Vetter
2011-10-07
1
-4
/
+6
*
i915g: add some obscure sampler formats
Daniel Vetter
2011-10-07
1
-1
/
+3
*
i915g: fixup clear params emission
Daniel Vetter
2011-10-07
1
-1
/
+8
*
i915g: make fixup swizzle into a real hw state
Daniel Vetter
2011-10-07
3
-41
/
+45
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