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* disabled two optimized textured triangle functions because of texcoord interp...Brian Paul2000-12-121-4/+8
* clipping, fog, texture optimizations (Klaus Niederkrueger)Brian Paul2000-12-121-127/+156
* minor changes to fix compile problems/warningsBrian Paul2000-12-114-7/+9
* generate GL_INVALID_OPERATION error for bad image format/type combinationsBrian Paul2000-12-103-58/+44
* _MultiTextureEnabled was being computed incorrectlyBrian Paul2000-12-091-3/+3
* adjust texture size for convolution in glCopyTex[Sub]Image[123]D()Brian Paul2000-12-091-32/+41
* set default table size to 0, minor error check fixBrian Paul2000-12-091-6/+12
* initialize convolution filters to zeroBrian Paul2000-12-091-1/+6
* added queries for convolution enablesBrian Paul2000-12-091-1/+109
* added GL_RESCALE_NORMAL casesBrian Paul2000-12-091-1/+13
* more detailed texture error messagesBrian Paul2000-12-081-19/+24
* fixed bug 123918: glXCopySubBuffer() y position off by oneBrian Paul2000-12-081-3/+3
* Initial work on GL_MESA_sprite_point extension.Brian Paul2000-12-088-41/+291
* Compute attenuated point size in a new pipeline stage.Brian Paul2000-12-085-56/+50
* minor comments, clean-upBrian Paul2000-12-082-10/+9
* Allow operating system SSE support test to be overridden with anGareth Hughes2000-12-071-2/+2
* Merge Mesa 3.4 test for operating system support for SSE.Gareth Hughes2000-12-062-8/+233
* changed error tests for depth and stencil buffersBrian Paul2000-11-281-3/+3
* fixed parameter mis-ordering bug in Driver.StencilSpan callsBrian Paul2000-11-281-7/+7
* Committing in .Jouk Jansen2000-11-281-2/+2
* Pass scale and bias values to _mesa_scale_and_bias_rgba().Brian Paul2000-11-286-37/+117
* fixed a convolution pixel store bugBrian Paul2000-11-281-2/+2
* Set ENABLE_LIGHT according to ctx->Light.Enabled whether or notBrian Paul2000-11-272-10/+5
* minor changes to fix compiler warningsBrian Paul2000-11-271-0/+1
* Added MaxClipPlanes and MaxLights to gl_constants struct so T&LBrian Paul2000-11-277-22/+26
* map glIndex* functions to glIndexi() (glIndexub was looping back to glIndexub)Brian Paul2000-11-271-16/+41
* Modified Files:Jouk Jansen2000-11-272-4/+8
* Fixed a couple of bugs that crept into last commitKeith Whitwell2000-11-249-128/+84
* Committing in .Jouk Jansen2000-11-241-15/+22
* New files...Keith Whitwell2000-11-246-0/+2299
* Support for swappable t&l modules, including an example one in the FXKeith Whitwell2000-11-2436-978/+706
* More auto* build system updatesJon Taylor2000-11-233-3/+7
* Modified Files:Jouk Jansen2000-11-223-375/+295
* Modified Files:Jouk Jansen2000-11-2211-121/+141
* Modified Files:Jouk Jansen2000-11-222-4/+3
* Committing in .Jouk Jansen2000-11-22108-1117/+2823
* More auto* build system fixesJon Taylor2000-11-221-0/+3
* swrast setup fixesJon Taylor2000-11-221-4/+48
* call gl_update_state() if needed in glGetColorTable, glGetConvolutionFilterBrian Paul2000-11-212-2/+14
* call RENDER_START/FINISH in read_color_image()Brian Paul2000-11-211-1/+5
* minor clean-ups (Klaus Niederkrueger)Brian Paul2000-11-211-6/+6
* minor clean-upsBrian Paul2000-11-211-30/+27
* added some RENDER_START/RENDER_FINISH macros. Minor GLchan changesBrian Paul2000-11-212-7/+14
* More auto* build fixesJon Taylor2000-11-211-1/+1
* minor multi-tex changes, changed MAX_TEXTURE_UNITS to 4Brian Paul2000-11-202-4/+6
* removed #include <tgmath.h>Brian Paul2000-11-201-4/+1
* fix lvalue cast on ctx->swtnl_imKeith Whitwell2000-11-201-2/+2
* * More work on the auto* build systemJon Taylor2000-11-196-73/+98
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-1932-701/+751
* Added GGI-style debugging harness to GGIGLUT.Jon Taylor2000-11-192-208/+576