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Age
Files
Lines
*
svga: another tweak to adjust_x term (use -0.5)
Brian Paul
2011-04-07
1
-1
/
+1
*
mesa: Update _ElementSize in a few more places.
José Fonseca
2011-04-07
3
-0
/
+5
*
mesa/st: Fix user buffer size computation when stride is zero.
José Fonseca
2011-04-07
3
-41
/
+54
*
mesa: Update _ElementSize.
Brian Paul
2011-04-07
5
-0
/
+7
*
mesa/st: Prevent 'end' < 'start' in vbo_exec_DrawRangeElementsBaseVertex()
José Fonseca
2011-04-07
1
-1
/
+6
*
mesa/st: Handle feedback draw when VBO offsets are not sorted in ascending or...
José Fonseca
2011-04-07
1
-2
/
+13
*
i965: clear global offset to zero in m0.2 for VS DP read.
Zou Nan hai
2011-04-07
1
-0
/
+9
*
mesa: Fix allocation size of extension_indices array.
Vinson Lee
2011-04-06
1
-1
/
+1
*
mesa: fix error message text
Brian Paul
2011-04-06
1
-1
/
+1
*
mesa: consolidate code in _mesa_update_array_max_element()
Brian Paul
2011-04-06
3
-63
/
+35
*
r600g: Fix non-independent blend state.
Julian Adams
2011-04-06
2
-14
/
+20
*
mesa: init/release the default texture buffer object
Brian Paul
2011-04-06
1
-0
/
+8
*
mesa: fix popping of texture state for GL_TEXTURE_BUFFER
Brian Paul
2011-04-06
1
-0
/
+2
*
mesa: TEXTURE_BUFFER fix-up
Brian Paul
2011-04-06
1
-0
/
+1
*
r300/compiler: Don't try to convert RGB to Alpha in full instructions
Tom Stellard
2011-04-06
1
-1
/
+2
*
mesa: Recognize MESA_VERBOSE=all as shortcut for all debug options.
José Fonseca
2011-04-06
1
-1
/
+1
*
draw: Fix thinko in debug warnings.
José Fonseca
2011-04-06
1
-3
/
+3
*
trace: Correct/cleanup.
José Fonseca
2011-04-06
6
-74
/
+114
*
Revert "trace: Dump blend state as a binary blob."
José Fonseca
2011-04-06
1
-1
/
+37
*
st/python: Remove bindings, and all its dependencies.
José Fonseca
2011-04-06
100
-7329
/
+8
*
swrast: simplify assertion to silence warning
Brian Paul
2011-04-05
1
-6
/
+1
*
mesa: core support for GL_ARB_texture_buffer_object
Brian Paul
2011-04-05
12
-6
/
+357
*
mesa: regenerated API entrypoints for GL_ARB_texture_buffer_object
Brian Paul
2011-04-05
10
-8648
/
+8735
*
mesa: API spec for GL_ARB_texture_buffer_object
Brian Paul
2011-04-05
3
-0
/
+25
*
scons: Generate empty git_sha1.h for all platforms.
Vinson Lee
2011-04-05
1
-9
/
+9
*
ir_to_mesa: Use gl_register_file enum type rather than 'int'.
Kenneth Graunke
2011-04-05
1
-5
/
+5
*
ir_to_mesa: Unprefix ir_to_mesa_undef* and ir_to_mesa_address_reg.
Kenneth Graunke
2011-04-05
1
-17
/
+13
*
ir_to_mesa: Use emit overloads to avoid passing undef registers.
Kenneth Graunke
2011-04-05
1
-4
/
+3
*
ir_to_mesa: Rename ir_to_mesa_emit_*_opX methods to emit_*.
Kenneth Graunke
2011-04-05
1
-211
/
+147
*
ir_to_mesa: Use constructors to convert between src_reg and dst_reg.
Kenneth Graunke
2011-04-05
1
-51
/
+66
*
ir_to_mesa: Remove the "ir_to_mesa_" prefix on src_reg/dst_reg types.
Kenneth Graunke
2011-04-05
1
-121
/
+121
*
ir_to_mesa: Rename src_reg and dst_reg variables to src and dst.
Kenneth Graunke
2011-04-05
1
-104
/
+101
*
scons: generate empty git_sha1.h file for now
Brian Paul
2011-04-05
1
-0
/
+12
*
mesa: Include GIT SHA1 in GL version string
Ian Romanick
2011-04-05
1
-1
/
+6
*
dri: Remove driver date from renderer string
Ian Romanick
2011-04-05
16
-50
/
+14
*
ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly
Ian Romanick
2011-04-05
1
-2
/
+26
*
r300g: postpone fragment shader state validation until draw_vbo
Marek Olšák
2011-04-05
4
-22
/
+52
*
r300/compiler: Fix vertex shader MAD instructions with constant swizzles
Tom Stellard
2011-04-05
1
-0
/
+18
*
st/mesa: Apply LOD from texture object
Fabian Bieler
2011-04-05
1
-1
/
+2
*
st/mesa: Apply LOD bias from correct texture unit
Fabian Bieler
2011-04-05
1
-1
/
+1
*
mesa: fix alpha value for texstore_rgbx8888
Brian Paul
2011-04-05
1
-1
/
+1
*
mesa: Guard against null pointer deref in fbo validation
Fabian Bieler
2011-04-05
1
-1
/
+1
*
mesa: added _mesa_get_attachment_teximage() helpers
Brian Paul
2011-04-05
6
-14
/
+31
*
mesa: 80-column wrapping
Brian Paul
2011-04-05
3
-8
/
+16
*
r300c: fix build since last r300g commit
Dave Airlie
2011-04-05
1
-1
/
+1
*
r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shader
Marek Olšák
2011-04-05
6
-36
/
+123
*
r300/compiler: implement the CND opcode
Marek Olšák
2011-04-05
7
-3
/
+17
*
r300/compiler: set the MSB of ADDR for inline constants
Marek Olšák
2011-04-05
1
-2
/
+5
*
st/mesa: minor assorted clean-ups and fixes
Brian Paul
2011-04-04
1
-20
/
+22
*
st/mesa: use 'array' local var to simplify the code a bit
Brian Paul
2011-04-04
1
-29
/
+28
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