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Author
Age
Files
Lines
*
wmesa: include api_exec.h to fix compilation
Brian Paul
2013-01-22
1
-0
/
+1
*
draw: fix MSVC divide-by-zero compilation error
Brian Paul
2013-01-22
1
-1
/
+2
*
i965: Implement the GL_ARB_base_instance extension.
Kenneth Graunke
2013-01-22
2
-2
/
+4
*
glsl/build: Build libglcpp and libglslcore in builtin_compiler
Matt Turner
2013-01-22
2
-45
/
+34
*
glsl/Makefile.sources: Correct BUILTIN_COMPILER_CXX_FILES
Matt Turner
2013-01-22
3
-5
/
+4
*
builtin_compiler/build: Use generated parser files
Matt Turner
2013-01-22
1
-15
/
+4
*
glsl/build: Build tests via the glsl Makefile
Matt Turner
2013-01-22
3
-39
/
+44
*
glsl/build: Build glcpp via the glsl Makefile
Matt Turner
2013-01-22
5
-87
/
+90
*
glsl/build: Don't build builtin_compiler separately if not cross compiling
Matt Turner
2013-01-22
2
-2
/
+28
*
glsl/build: Don't build glsl_compiler
Matt Turner
2013-01-22
1
-9
/
+0
*
draw: fix problem in screen-space interpolation clip code
Brian Paul
2013-01-22
1
-3
/
+3
*
draw: improve the clipper debug/printf code
Brian Paul
2013-01-22
1
-1
/
+20
*
draw: add new debug code and comments in clip code template
Brian Paul
2013-01-22
1
-0
/
+15
*
swrast: fix blit code's nearest/linear coordinate arithmetic
Brian Paul
2013-01-22
1
-15
/
+8
*
swrast: fix incorrect width for direct/nearest blit
Brian Paul
2013-01-22
1
-1
/
+1
*
swrast: move resampleRow setup code in blit_nearest()
Brian Paul
2013-01-22
1
-23
/
+23
*
nouveau/build: Fix build failures when drm is not in /usr/include.
José Fonseca
2013-01-22
3
-3
/
+6
*
radeon/llvm: Handle LP_CHAN_ALL in emit_fetch_immediate().
Michel Dänzer
2013-01-22
1
-1
/
+11
*
mesa/es3: Apply stricter multisample blit rules for ES3.
Ian Romanick
2013-01-22
1
-13
/
+48
*
mesa/es3: Disallow FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE query of DEPTH_STENC...
Ian Romanick
2013-01-22
1
-0
/
+16
*
mesa: Don't allow blits to / from the same buffer in OpenGL ES 3.0
Ian Romanick
2013-01-22
1
-0
/
+31
*
mesa: Remove exec thunks from the dlist.c module.
Eric Anholt
2013-01-21
1
-870
/
+0
*
mesa: Initially populate the display list with the exec list.
Eric Anholt
2013-01-21
11
-284
/
+8
*
mesa: Delay display list save dispatch setup until Exec is set up.
Eric Anholt
2013-01-21
3
-11
/
+8
*
mesa: Make the drivers call a non-code-generated dispatch table setup.
Eric Anholt
2013-01-21
14
-12
/
+21
*
mesa: Remove the size argument from _mesa_alloc_dispatch_table().
Eric Anholt
2013-01-21
3
-8
/
+5
*
mesa: Remove two of the now unused ASSERT_OUTSIDE_BEGIN_END macros.
Eric Anholt
2013-01-21
1
-25
/
+0
*
mesa: Drop manual checks for outside begin/end.
Eric Anholt
2013-01-21
53
-356
/
+92
*
mesa: Install a minimal dispatch table during glBegin()/glEnd().
Eric Anholt
2013-01-21
4
-19
/
+133
*
mesa: Remove the dead PrepareExecBegin() driver hook.
Eric Anholt
2013-01-21
3
-12
/
+0
*
mesa: Use an early return to unindent most of vbo_exec_Begin/End().
Eric Anholt
2013-01-21
1
-55
/
+54
*
mesa: Improve a glTexEnv error message by looking up the enum.
Eric Anholt
2013-01-21
1
-1
/
+2
*
mesa: Fix regression in dlist save primitive tracking.
Eric Anholt
2013-01-21
1
-8
/
+1
*
vl: round next_msc to integer frame, and kill skew_msc
Maarten Lankhorst
2013-01-21
1
-5
/
+2
*
scons: Fix dependencies of generated headers.
José Fonseca
2013-01-21
9
-70
/
+34
*
intel: Don't expose XRGB8888 visuals any more
Ian Romanick
2013-01-21
1
-2
/
+1
*
i965: Enable floating-point textures always
Ian Romanick
2013-01-21
2
-20
/
+5
*
r300g: add a workaround for the AA colorbuffer addressing bug on R500
Marek Olšák
2013-01-21
2
-7
/
+42
*
r300g: allow resolutions up to 1280x1024 with AA optimizations on 1-pipe cards
Marek Olšák
2013-01-21
2
-3
/
+6
*
r300g: enable AA optimizations for the RGBA16F format
Marek Olšák
2013-01-21
3
-1
/
+11
*
radeonsi: More assorted depth/stencil changes ported from r600g.
Marek Olšák
2013-01-21
7
-136
/
+251
*
radeonsi: improve flushed depth texture handling
Vadim Girlin
2013-01-21
5
-81
/
+100
*
radeonsi: Assorted depth/stencil changes ported from r600g.
Marek Olšák
2013-01-21
5
-56
/
+48
*
radeonsi: Enable 1D tiling for non-depth resources as well.
Michel Dänzer
2013-01-21
1
-2
/
+1
*
radeonsi: Fix 1D tiling mode index for non-scanout resources.
Michel Dänzer
2013-01-21
1
-1
/
+4
*
build: Remove dead SHARED_GLAPI variable
Matt Turner
2013-01-20
1
-1
/
+0
*
glsl/build: Build glsl_test only on make check
Matt Turner
2013-01-20
1
-1
/
+2
*
glsl/build: Remove dead LIBRARY_* variables
Matt Turner
2013-01-20
2
-4
/
+0
*
xmlpool/build: generate options.h via BUILT_SOURCES
Matt Turner
2013-01-20
1
-1
/
+1
*
fbobject: add additional fbo completeness checks for GLES
Jordan Justen
2013-01-20
1
-1
/
+45
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