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* drivers: compute version and then initialize exec tableJordan Justen2012-12-1612-2/+81
* vbo: add _mesa_initialize_vbo_vtxfmtJordan Justen2012-12-162-0/+19
* mesa: separate exec allocation from initializationJordan Justen2012-12-163-16/+15
* r600g: fixup offset types for printingDave Airlie2012-12-162-4/+4
* gallium/u_blitter: Remove the overlapped blit assert from util_blitter_blit_g...Henri Verbeet2012-12-161-28/+0
* glsl_parser_extras.cpp: fixup gl vs mem contexts again.Dave Airlie2012-12-161-4/+4
* i965: Move BRW_MAX_GRF and similar defines to brw_reg.h.Kenneth Graunke2012-12-152-18/+17
* i965: Split struct brw_reg out from brw_eu.h into its own header.Kenneth Graunke2012-12-152-709/+778
* st/mesa: add texture buffer object rgb32 support.Dave Airlie2012-12-161-1/+13
* mesa: add support for ARB_texture_buffer_object_rgb32Dave Airlie2012-12-163-0/+15
* glsl: avoid using gl context as a memory contextDave Airlie2012-12-151-4/+5
* i965: Add missing autoconf bits so test_vec4_register_coalesce will buildIan Romanick2012-12-141-0/+3
* i965: Generalize VS compute-to-MRF for compute-to-another-GRF, too.Eric Anholt2012-12-143-61/+128
* i965/vs: Extend opt_compute_to_mrf to handle limited "reswizzling"Eric Anholt2012-12-143-9/+113
* i965/vs: Add a unit test for opt_compute_to_mrf().Eric Anholt2012-12-143-2/+133
* i965/fs: Drop an unnecessary _safe on a list walk.Eric Anholt2012-12-141-1/+1
* i965/fs: Add a note explaining a detail of register_coalesce_2().Eric Anholt2012-12-141-0/+21
* i965: Also consider HALTs a potential block end.Eric Anholt2012-12-141-0/+1
* i965: Jump to the end of the next outer conditional block on ENDIFs.Kenneth Graunke2012-12-141-0/+7
* i965: expose ARB_texture_cube_map_arrayChris Forbes2012-12-141-0/+1
* i965/fs: Fix setup for textureGrad(samplerCubeArray, coord, dPdx, dPdy)Eric Anholt2012-12-141-7/+12
* i965/fs: Move the failure for gen7 16-wide intdiv to emit_math().Eric Anholt2012-12-142-7/+4
* i965: fs: Add fixup for textureSize on Gen6/7Chris Forbes2012-12-141-0/+11
* i965: fs: fix gen6+ math operands in one placeChris Forbes2012-12-142-28/+33
* i965: vs: Add fixup for textureSize with cube array samplersChris Forbes2012-12-141-0/+13
* i965/vs: Fix gen6+ math operand quirks in one placeChris Forbes2012-12-142-34/+28
* i965: Add various plumbing for cubemap arraysChris Forbes2012-12-145-3/+11
* i965/fs: Add empirically-determined instruction latencies for gen7.Eric Anholt2012-12-141-3/+179
* i965/fs: Fix the clock increment in scheduling.Eric Anholt2012-12-141-3/+15
* i965/fs: Move the old gen4 bspec-based scheduling info to a helper func.Eric Anholt2012-12-141-33/+41
* i965/fs: Set up gen7 UBO loads as sends from GRFs.Eric Anholt2012-12-145-7/+114
* i965/fs: Before reg alloc, schedule instructions to reduce live ranges.Eric Anholt2012-12-141-6/+41
* i965/fs: Add some optional debug printfs to scheduling.Eric Anholt2012-12-141-0/+21
* i965/fs: Schedule instructions both before and after register allocation.Eric Anholt2012-12-143-18/+78
* i965: Make sure that the shader_time report at context destroy happens.Eric Anholt2012-12-141-0/+3
* i965: Print a total time for the different shader stages.Eric Anholt2012-12-141-10/+38
* i965: Scale shader_time to compensate for resets.Eric Anholt2012-12-144-9/+83
* i965: Adjust the split between shader_time_end() and shader_time_write().Eric Anholt2012-12-144-51/+55
* glsl/linker: Pack between varyings.Paul Berry2012-12-141-15/+35
* glsl/linker: Pack within compound varyings.Paul Berry2012-12-141-37/+56
* gallium: Disable varying packing on hardware with <=8 texture indirections.Paul Berry2012-12-141-0/+14
* mesa: Add an option so driver can opt out of varying packing.Paul Berry2012-12-141-0/+11
* glsl: Add a lowering pass for packing varyings.Paul Berry2012-12-143-0/+368
* glsl/linker: Sort varyings by packing class, then vector size.Paul Berry2012-12-141-0/+104
* glsl/linker: Subdivide the first phase of varying assignment.Paul Berry2012-12-141-44/+163
* glsl/linker: Defer recording transform feedback locations.Paul Berry2012-12-141-55/+48
* glsl: Create a field to store fractional varying locations.Paul Berry2012-12-143-2/+14
* glsl/linker: Make separate ir_variable field to mean "unmatched".Paul Berry2012-12-142-4/+23
* glsl/linker: Always invalidate shader ins/outs, even in corner cases.Paul Berry2012-12-141-12/+31
* glsl/lower_clip_distance: Update symbol table.Paul Berry2012-12-143-5/+10