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* set default texcoords for glBitmap/glDrawPixelsBrian Paul2002-11-252-4/+10
* Flush IM if very small number of verts left -- prevent copy errorsKeith Whitwell2002-11-251-1/+15
* fixed cube texture auto-mipmap generation bug (641363)Brian Paul2002-11-201-3/+3
* put FEATURE_NV_vertex_program around vpstate.h includeBrian Paul2002-11-191-2/+4
* bring in a few AGP-related bits from 4.0.4Brian Paul2002-11-182-7/+37
* enable 1.4 extensionsBrian Paul2002-11-181-1/+1
* more clean-upsBrian Paul2002-11-151-25/+16
* bump version to 5.1Brian Paul2002-11-142-8/+8
* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-144-1371/+412
* fix compilation problem (Philippe Houdoin)Brian Paul2002-11-131-7/+4
* Add _mesa_enable_1_4_extensions and _mesa_problemKarl Schultz2002-11-131-0/+2
* Lots of clean-ups.Brian Paul2002-11-131-1512/+843
* template code for span functions for flat, memory-based frame buffersBrian Paul2002-11-131-0/+366
* moved function declaration into the template, define the NAME to specify the ...Brian Paul2002-11-134-599/+301
* check for NULL span argumentBrian Paul2002-11-131-4/+4
* added comments about NULL mask parameter to span-write functionsBrian Paul2002-11-131-2/+8
* optimized color buffer clear fallback (use mono-color span functionsBrian Paul2002-11-131-28/+11
* init facing to zeroBrian Paul2002-11-131-4/+4
* include imports.hBrian Paul2002-11-131-3/+4
* apply scale factor before clapping for DOT3Brian Paul2002-11-121-5/+6
* compilation fixesBrian Paul2002-11-1110-37/+38
* changes to vishandle usage to prevent segfault in some circumstancesBrian Paul2002-11-103-41/+73
* fix float->int Z calculation in _mesa_span_default_z()Brian Paul2002-11-091-5/+5
* fix one-bit error in float->int Z calculationBrian Paul2002-11-092-10/+11
* fix 3dnow misdetection on new p4'sKeith Whitwell2002-11-091-1/+6
* declare tempI as Int, not Real (Jon Perry)Brian Paul2002-11-081-9/+9
* fixed active stencil face query bugBrian Paul2002-11-081-5/+5
* fixed a few category linesBrian Paul2002-11-081-4/+4
* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-075-204/+333
* added missing 1.4 glFogCoord functionsBrian Paul2002-11-075-1/+206
* surround fixedEdges decl by #ifndef NDEBUG / #endifBrian Paul2002-11-071-2/+4
* restored fixedEdges var (for VMS)Brian Paul2002-11-061-2/+3
* a few dispatch pointers weren't set (glGenTexturesEXT for example)Brian Paul2002-11-062-5/+36
* Committing in .Jouk Jansen2002-11-061-1/+0
* minor multi-sample clean-upsBrian Paul2002-11-051-4/+14
* fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) errorBrian Paul2002-11-051-5/+13
* Updates for DOS driver from Daniel Borca.Brian Paul2002-11-057-195/+196
* support for GLX_ARB_multisampleBrian Paul2002-11-041-2/+7
* misc driver updates (Daniel Borca)Brian Paul2002-11-045-14/+16
* fix for HPUXBrian Paul2002-11-011-1/+1
* silence a bunch of warningsBrian Paul2002-11-017-59/+52
* renamed abs() function glu_abs()Brian Paul2002-11-0110-51/+52
* fix a typoBrian Paul2002-11-011-2/+2
* tweak pipeline flags for vertex programmingBrian Paul2002-10-311-6/+8
* fix the occasional missing triangle bugBrian Paul2002-10-311-4/+3
* added a comment about future workBrian Paul2002-10-301-1/+8
* s/getenv/_mesa_getenv/Brian Paul2002-10-301-3/+3
* use wrappers from imports.h rather than stdio, stdlib, etc functions.Brian Paul2002-10-304-99/+77
* remove some stray debug/abort codeBrian Paul2002-10-301-3/+1
* don't call abort()Brian Paul2002-10-302-14/+24